The Offworld Collection Funded, Celebrates Games

Who pays for games journalism? Sometimes, you do: The Offworld Collection, which bundles a year of features from together into a book, has been funded on Kickstarter. The project needed $30,000 to go ahead and is currently sitting at $36,846 with 24 days to go. Better yet, all of the stretch goals listed currently will lead to the writers being paid better.

Offworld was established by Leigh Alexander and Laura Hudson with the goal of focusing on “the writing and game design work of women, people of color and other marginalized folks.” Over the past year, they’ve published articles about women in pinball, how hip hop can teach you to code, the history of yarn in games, and much more.

Both Leigh Alexander and Laura Hudson have written for RPS over the past few years, which is a measure of how much we like their work. The book will gather articles by them together in a single, pleasant physical object you can hurl at your friends, alongside features by writers including Katherine Cross, Merritt Kopas, Riley MacLeod, Zoe Quinn and many more. Although every person involved was paid for their work at the point it was created and published on the website, they’ll be paid again for their participation in the book, with their fee increasing depending on the success of the Kickstarter:

  • If we reach $40,000, each writer receives $50 more per feature.
  • If we reach $50,000, each writer receives $100 more per feature.
  • If we reach $60,000, each writer receives $150 more per feature.
  • It’s hard to make quality games journalism when so few people are willing to pay for it, and harder still to make quality games journalism that doesn’t focus solely on the biggest and most popular topics. Kudos to Offworld for doing both.

    Here’s the pitch video, which more but over soothing ambient music:


    1. pepperfez says:

      That’s a very attractive book.

    2. PancakeWizard says:

      The names involved don’t really inspire confidence given I can spot a few that are quite clear that they don’t think much of the industry they choose to write about.

      If there was an RPS book, I’d buy that. I might not agree with RPS editorial line from time to time, but the passion for games is there.