Need For Speed Coming Fancied-Up To PC In March

The PC version of the new Need for Speed [official site], named simply Need for Speed as if that won’t get confusing with two dozen other games bearing the name Need for Speed, was delayed for our own good, we were told. While console versions launched in November, ours was pushed back to spring to add features like an uncapped framerate. Well, open up your pencil case and remove the highest FPS pen you have (I favour a 144fps thin-tip marker in blue, myself) and draw a circle around March 17th. That’s when it’s coming. Here, see the PC version in motion:

Yeah, that’s pretty. I like the speed and the wet roads. I like that it has some colours, but it’s a shame they’re so desaturated – a rainy city can have a glorious, rich palette.

Developers Ghost Games say in a blog post that along with having an uncapped framerate (it’ll run as fast as your PC can push it – the console versions are locked to 30fps), it’ll have a manual transmission option for players who know what a car is (don’t look at me), and support several steering wheels from Logitech, Thrustmaster, and Fanatec. And the updates already released on consoles will be rolled in, of course.

Me, I’m excited to see the fun that uncapped framerate can stir up. I’m fascinated by people purring about a “buttery smooth” framerate, or “silky smooth”, or a dozen other terms that make it sound like they can’t decide whether they want to play the game, watch it, stroke it, eat it, or [make lie-down-kisses with -ed.] it. The language is so sensual! A slipping-the-black-riding-boots-off-the-firm-legs-of-a-chevalier-as-she-shivers-and-gasps-after-a-frantic-ride-through-the-storm framerate. I don’t know, you lot. You’re a funny bunch sometimes.


  1. Kefren says:

    All this car porn, but when are we going to get some good bicycle porn, huh? Pumping up those tyres, pumping those legs,and err … pumping doesn’t sound so sensual but I do like bicycles. Human power all the way.

  2. Zanchito says:

    The general consensus on the console parts is that The Crew is the better game.

    • gou says:


      • Zanchito says:

        Oh, I don’t mean to diss the game or propose it as an exclusive choice, I’ve just been investigating a bit because the other game was on sale and I don’t have time to play both. It’s awesome that we get more options!

        • anHorse says:

          The Crew isn’t the best game (although it does have the best map in all of games) but it is better than NFS: New, the handling and rubberbanding are just awful in it

        • Imbecile says:

          I thought the Crew was at the lousy end of the spectrum. I liked the idea, but the execution seemed kinda rubbish.

  3. grundus says:

    Manual transmission and wheel support, from a Need for Speed? Highly irregular. I’ve had my eye on this anyway because I’m a total sucker for pretty games that have cars in and this is just about the prettiest.

    • Bremze says:

      Not having a manual transmission is a recent thing with Criterion helming development and every one of them has had basic controller support.

      • grundus says:

        Basic controller support and wheel support are completely different things, you CAN play just about any controller-supporting game with a wheel but it will suck because it’ll either have no feedback at all or it’ll treat the feedback motor like a controller vibration motor (i.e. the game will make the wheel vibrate and generally scare the shit out of you by making it sound broken). Shift and Shift 2 had proper wheel support but none of the others have.

        In addition, again excluding the Shift games since they’re practically spin-offs focusing on casual sim realism, only the oldest and the most recent NFS games that you can easily buy and run on modern hardware have MT options. That means that before now, the last classically NFS game to feature MT mode was eight years ago.


        • Bremze says:

          I had to double check, but Undercover did indeed come out 8 years ago. I guess all the NFS games since Most Wanted (2005) have blurred together for me with the Shift spinoffs being the only decent outlier.

  4. LetSam says:

    It’ll be on Orgin of course but the site makes no mention if it’s Origin only. Hope not.

    • Capt. Bumchum McMerryweather says:

      Other than having to install origin, what actual difference does it make?

  5. thelastpointer says:

    I don’t usually buy games for their graphics, but damn, I want this on my screen. If it’s a bad game, I’m making it my screensaver.

    Also, it’s been a long time since I liked an NFS game, I hope this’ll keep me entertained for a while.

  6. pelwl says:

    One of the things I disliked about NFS Rivals was the distracting and headache inducing head and tail lights, particularly from the police cars. This looks to be the same, only far worse as it all gets doubled up on with the reflections on the rainy surface.

    I’m not keen on the rain splatter on the camera either. Felt the same with Arkham Knight – all these rain effects may be a technical achievement but when playing a game they’re just annoying.

  7. DelrueOfDetroit says:

    I kind of want to get this just so I can watch more of these Oscar worthy cutscenes!

    link to

    • Perjoss says:

      Its because of stuff like this that aliens wont talk to us.

    • thelastpointer says:

      Do you remember Most Wanted (2005)?
      Do you remember?

      • April March says:

        It’s free on Origin right now if you don’t remember and/or want a so bad it’s good movie with your game. (I remember the game itself being OK, but it was no NFSU2.)

        • Sisco says:

          Unfortunately, it´s the bad Most Wanted, not the great Most Wanted, which is free now on Origin :(
          But thanks for the tip anyway

  8. poisonborz says:

    Steering wheel support for a pc racing game is a bonus feature now? Hawe we reached this low?

    • grundus says:

      What are you, kidding? First of all, this is a console port. Secondly, all racing wheels that are compatible with the consoles this game was released for cost at least £150 and at most more than the console itself. Add to that the hassle of using a wheel when sitting on your sofa and you’ve got yourself an extremely niche product. I’d say it’s very surprising that they bothered adding such support here.

      Count up how many CASUAL racing game ports get wheel support on PC: The Crew, TDU2, umm… Ahh… Err… That’s it, anything else (anything developed by Codemasters and Slightly Mad Studios) is trying to sell itself to the higher end of the casual racing game spectrum, the bit that blurs the line between “Racing games that anyone of any skill level can play” and “Racing games that will stump 60% of the people that play them”, so of course they support wheels.

  9. Platina32 says:

    I like how unlocked framerate is apparently now a hot feature for a triple A-game. In all honesty, though, the game looks pretty nice. Except for those cutscenes, ofcourse.

  10. wu wei says:

    I, too, would like to bitch about getting features that we have been demanding all along.

  11. SuicideKing says:

    It’s a $70 game apparently, not including DLC.

    • Ephant says:

      From the official website:

      “Q) Will there be paid DLC?
      A) We plan to release a series of free content updates for Need for Speed. We currently have no plans for any paid DLC.

      Q) Will there be micro transactions?
      A) There will be no micro transactions.”

  12. Avus says:

    It is so sad that features like higher resolutions, unlock frame rate and even the fxxking manual transmission (more like the ability you can roll your own gear) are consider “special features” in 2016 racing titles.