Iä! Iä! I, ah, I told him “That’s no Deep One, that’s my wife!” Oh, you should’ve seen his face! For strange aeons afterwards, he couldn’t look me in the myriads of temporary eyes forming and un-forming as pustules of greenish light all over my front! Anyway, where were we – the Call of Cthulhu [official site] game?
We’d not heard much from the game since its announcement in 2014, and even then we knew little about it. Surprise! Here come new screenshots, details, and word that Call of Cthulhu is due out in 2017. Expect stealthy investigation.
[Bum, sorry, I’d missed that Frogwares are off the game and Cyanide have taken over. Unspeakable horrors from eldritch dimensions must have gripped my mind, obvs.]
When Focus Home announced the game, Sherlock Holmes folks Frogwares were lined up to make it. But they’re out, and Cyanide Studio are behind it now. You might know them from Styx: Master of Shadows and Blood Bowl. Here’s how publishers Focus Home Interactive describe the game now:
“Call of Cthulhu is an RPG-Investigation game with psychological horror and stealth mechanics, set in a deeply immersive world. On a mission to find the truth behind the death of an acclaimed artist and her family on a backwater island, the player will soon uncover a more disturbing truth as the Great Dreamer, Cthulhu, prepares its awakening…”
I’m quite curious to see how this turns out. Heck, I’m keen to see anything – I can barely make out the ominous figures and shadows in these two dark, dark screenshots (see bigger versions on its site). Games based on H.P. Lovecraft’s writings often struggle with the transition from creeping suspense, suspicion, and fears into the realisation that we are small and insignificant and pointless pointless pointless then our minds blow out. That may say more about myself than video games, though. Er. So. Well. Adam likes Dark Corners of the Earth, you know. Yep. POINTLESS.
2017 it is, then. I’ll make a note in my Necronomifax.