BlazBlue: Chronophantasma Extend Out Now

BlazBlue: Chronophantasma Extend [official site] is the video game equivalent of She Sells Sea-shells on the Seashore. Go on, say it three times out loud as fast as you can without tripping over your tongue – it’s Friday, I’m sure your boss/teacher/lecturer/cat will understand. And while you struggle with that let me tell you that Arc’s revised fighting game is now out on PC, bringing with it a new exclusive mode and a fistful of features previously sold as DLC on its console and handheld editions.

BlazBlue, for those unawares, is made by Arc System Works – they of Guilty Gear fame – and does a splendid job of merging lightning-fast, combo-heavy fisticuffs, with some wonderful anime cutscenes.

Chronophantasma Extend adds to the story of the original Chrono Phantasma with balancing across all modes, tweaks to its network system, updates to the in-fight Barrier Gauge meter, and the introduction of two new fighters, bringing the total number of playable characters up to 28, among other things which can all be found here. One of the newbs, Celica A. Mercury, comes with a brand new stage named Ishana, the land of memories. Should all that serve to overwhelm, though, the PC-exclusive CP Mode lets you play under the original Chronophantasma’s balance the versus, Training and Network player match modes.

I’ve only ever dipped in and out of BlazBlue over the years however have always had fun – both in understanding its fighting mechanics and in trying to work out exactly what’s going on. Which is pretty much how I feel about this lovely trailer:

Oh, and for even more BlazBlue-ness, a prequel visual novel thingymajig also popped up recently, should that be something you’re interested in.

BlazBlue: Chronophantasma Extend is out now on Steam for the reduced price of £20.69.

From this site

11 Comments

  1. Premium User Badge

    DantronLesotho says:

    I absolutely love the Blazblue games, anime tropiness aside. I love how they do the branching storylines and have various methods to navigate through it. I wish there was a better way to keep track of which story options you’ve gone through, so I hope that this game does it. This is a super fun fighting game that I wish got more traction.

  2. QSpec says:

    For those interested, this is a pretty solid port. I think the only thing that is missing the arcade style lobbies (it has normal style lobbies).

    The game itself is combo heavy, big damage, unique cast. It is a 4 button fighter: 3 for moves and a drive button which is a button that is unique to your character (Ragna’s controls is lifesteal attacks. Rachel’s controls the wind. Arakune’s controls his curse attacks. So on).

    I personally think the story isn’t great, though it is arguably better than GGs… helped in large part due to it being essentially a parody in a sense.

  3. Freud says:

    I don’t particularly enjoy fighting games but I love the naming conventions of Japanese fighting games.

  4. MadTinkerer says:

    “BlazBlue, for those unawares, is made by Arc System Works”

    But how does it work? They keep talking about it, but no one is willing to actually explain to me how the Arc System works! Tell me!

  5. int says:

    Chronophantasma; so time ghost, or zeitgeist?

    • Phendron says:

      the plot is full of time travel shenanigans and paradoxes, etc.

  6. pepperfez says:

    boss/teacher/lecturer/cat

    Delightfully, this describes a single character in this game.

  7. racccoon says:

    Great art work :)