Mountain Creator Announces He’s Making… Everything

Working with Double Fine, David OReilly has announced his next project following 2014’s RPS-adored Mountain. And it’s called Everything [official site]. And appears to be promising… everything. A game in which you can play as everything in the game.

Announced as a PS4 exclusive, we poked Double Fine with the patented Rock, Paper, Shotgun Really Pointy Stick (RPSRPS) until they confessed that “exclusive” means “for a bit”, and that it will be coming to PC some time after the dangerously angular console. There are details and a trailer below.

OReilly is probably most famous for creating those gorgeous projected 3D gaming sequences in the fabulous film Her. But to us he will always be That Guy Who Gave Us Mountain. His next game is something much more ambitious.

The concept is a little huge to get one’s head around. It seems that in Everything, absolutely everything is a playable character. So if it exists in the game, it’s something you can play as. It’s an attempt to let you see the game’s world from every possible perspective. As OReilly puts it in a PlayStation Blog post:

“In other words, there is no distinction between you and the world, or between a level and a character. All these things experience and interact with the world differently.”

Here’s a trailer to confuse you further:

Apparently the mystical arts of game engines don’t expect games to be built this way, so along with coder Damien DiFede, he’s had to create a new way to design levels, which he explains “treat objects more like ecosystems, and slightly closer to how they would be in nature.” In fact, let me quote-dump so you can get the best possible description of what this hopes to be:

“Everything is a game about the things we see, their relationships, and their points of view. In this context, things are how we separate reality so we can understand it and talk about it with each other. It sounds obvious, but people have been arguing about what things are since the dawn of time. This was the subject of my last game Mountain, and Everything explores this idea and more in much greater depth, and in a much more fun way.”

There’s no release date yet, and we are assured that the PS4 is getting first dibs for an unspecified length of time. Sony tend to be the least worst at such exclusives, so it could be as little as a month. Let’s hope it’s not more, for the sake of the game’s sales.


  1. Halk says:

    “Announced as a PS4 exclusive,”

    Thanks for writing this early so I could stop reading right there.

    • Sian says:

      Had you at least finished the sentence and maybe spent a thought or two about why a PC gaming Website would write about a PS4 exclusive …

      “[..]that “exclusive” means “for a bit”, and that it will be coming to PC some time after the dangerously angular console.”

      • Hmm-Hmm. says:

        But.. but.. what if he’s allergic to PS4 titles?!

      • Jalan says:

        That aside, it’s a piece of a greater argument in regard to some developers/publishers being barred from using the word “exclusive” for any game they release if they know well in advance that the console period is going to give way to a PC release “eventually”.

    • yhancik says:

      What an embarrassment!

    • LennyLeonardo says:

      If only it had also induced you to stop commenting.

  2. yhancik says:

    For me David OReilly is first and foremost the creator of Octocat link to

    although I have a particular fondness for RGB XYZ

    Doesn’t the concept of the game sound a little bit Molynesque (or Molydesque, or both)?

    • GWOP says:

      Thanks/Curses for the Octocat link.

      I need some time to make up my mind about RGB XYZ.

    • Dances to Podcasts says:

      We need a new Molyneux. The old one’s broken. :(

      • Jediben says:

        Well this new one is off to a great start – literally promising EVERYTHING.

    • cpt_freakout says:

      Molyneux version deux

    • vivlo says:

      i think i prefer the external world link to

    • AyeBraine says:

      It’s always weird for me when people say “it’s the guy who designed a game for a movie and then made Mountain”. I mean, Mountain was a fun experiment for him, after he already became an established animation director/artist.

      He made The External World and Please Say Something, and then directed a whole episode of Adventure Time in his own style for good measure.

      I mean, when someone says “Oh this David O’Reilly guy just wanted a quick buck, brilliant scam he’s got there! Damn indie developers!”, it’s so funny. The guy’s an artist, they do this kind of stuff all the time; and only because of conveniently timed involvement with Her movie his first experimental game got such coverage and such hate from people who had no idea who he was.

  3. anHorse says:

    So is this gonna be a pile of shite too?

    • yhancik says:

      Soft, warm and delicious shite, yes ❤

    • Phasma Felis says:

      Oh, good, the Pretension Police are here.

    • Jeroen D Stout says:

      I think you’ll find the other game was about a mountain, not a pile of shit.

      • DelrueOfDetroit says:

        I think you had to play ‘The Ants Go Marching’ on your keyboard to get the mountain to turn into shite.

  4. Wulfram says:

    Does this game involve the player doing things?

  5. John O says:

    yes, want. give.

  6. chauncy50 says:

    I doubt this will turn out well, way too ambitious.

  7. Premium User Badge

    Ninja Dodo says:

    This sounds intriguing but I wonder if they are fully committing to letting you meaningfully interact in character/object-specific ways depending on what you’re playing as (which would seem to me the main attraction in such an idea). The trailer suggests not, with the unnatural tumbling and all, but perhaps the video is more abstract than the actual game…

  8. tormos says:

    Surely this is frog fractions 2?

    • caff says:

      Every day something comes along where I think that.

    • The Librarian With No Name says:

      Sure, you can start out playing as everything in the world. But little by little, the choices you make shut down certain possibilities, subtly herding you down a specific path, until eventually you are a frog. Sitting on a lily pad. Licking fractions.

  9. harley9699 says:

    PS4: We’re PC only. Plus Double Fine? If it goes to PC we’d still be Out.

  10. Unsheep says:

    A cool idea but is there actually a game in there or will it be all about short-lived gimmicks like so many popular Indie games ?

  11. Premium User Badge

    particlese says:

    no distinction between you and the world, or between a level and a character

    Does this mean we get to play as character levels in the RPG sense or as an arbitrary/well-curated chunk of the game world? Even if it doesn’t actuallyget that abstract/meta/whatever, I’m intrigued!

  12. Stevostin says:

    As long as “Everything” includes loads of zombie and a guy with a heap of weapons in his backpack, and that I can play that guy, I am in.

  13. Amake says:

    Weird, I’m sure I heard of Mountain only in 2015 and then it was an interview with a vague but hopeful dev that made me think it would be a great game that would probably never get made. Of course I’m installing it while writing this.

  14. aeonofdiscord says:

    See that mountain? You can be it.

  15. melerski says:

    Money isn’t Everything, so it must be freeware.

    This reminds me of “Eco” for th Amiga.