These days, Epic Games are known more for their Unreal Engine than the games which game the tech its name. Up go the cries of “The youth of today…!” and “High school computing students should know the name Steven Polge!” and “Get off my lawn!” and “I’m sorry, I just… how did my life become this?” and “Why? I… why this? Why me?” etc.
While it seems unlikely Epic will make another Unreal game again, they are making a new Unreal Tournament [official site], the multiplayer spin-off series. Delightfully, the FPS is entirely free and Epic release work-in-progress builds regularly. Why, only yesterday they released one with a new map all finished and fancied-up!
DM-Chill isn’t a new-new map but, as per Epic’s open development method, before it was a prototype to test the layout, without the fancy sheen of a polished level. Now the monastery has all the bells, whistles, and icicles you’d expect. Here, have a look:
The latest update also brought a fair few tweaks and changes, as detailed in the patch notes. Head on over here if you want to download and play the alpha version. And hey, do check out our look at how UT’s community are involved in its making.
I always argued for on id Software’s side in ye olde pointlesse ‘Quake vs. UT’ arguments and, dear reader, I must confess some residual hang-up from this means I still haven’t tried this new Unreal Tournament at all. Mistakes from our youth certainly do follow us – that’s the line I yell in the parade of codgers with strong opinions about ’90s FPSs.