Mirror’s Edge Catalyst [official site] for a long time seemed like a game that would likely never really happen, and now all of a sudden it’s a game that’s out in a couple of months! 26th May to be precise, assuming there are no slips. As that time gets closer, the trailers become more frequent, and the latest is a “developer diary” about “city and narrative”, especially detailing what the city will look like at night, and there’s a whole bunch about Faith in there too.
Imagine if at this stage in a game’s creation “developer diaries” were actually developer diaries, rather than carefully constructed PR fluffola dictated by marketing. That’d be brilliant.
“God, I hate Mirror’s Edge. HATE IT. Thirteen hours a day for the last three months, years before that, shit, at some point I swear I was excited about doing this. It’s just boxes and triangles to me now. The sooner this ships, the sooner I can never see that stupid emo fringe ever bloody again. I should have listened to my father and got that job at the quarry.”
Unfortunately it’s people pretending they’re not miserably tired and sick of the sight of their game, while intermittent flashes of the game appear. Like this:
“Old-school Mirror’s Edge” is not an acceptable phrase.