How To Look Lovely In Lothric: A Dark Souls III Armour & Fashion Guide

We play Souls games for numerous reasons – the uncompromising challenge that feeds beautifully into themes of the series, the wonderful boss design and the world building that sees a gigantic Gothic labyrinth created for us to explore and die in. But we also play them because they allow us to look fabulous. Dark Souls 3 [official site] sees returning favourite armour sets with texture overhauls and new classics making their debut, while changes to the upgrade system means you’re freer than ever to swap between sets and pieces.

This guide will take you on a tour of some of the weird and wonderful armour sets to be found in Dark Souls III, with advice on where to find them. Whether you want to be the mad invader dressed like a Mushroom, or the terrifying samurai who took down a host with signature style, above all you want to leave other players asking – Who was that? And who do I have to kill to look like them?

Note: This article contains minor spoilers including location names and boss names, as well as details of how to complete several side-quests and reach hidden areas.

Fallen Knight Set


One of the most popular armours in the game if summon signs are to be trusted, the Fallen Knight set answers the age old question of how do we make knights look cooler? The answer is of course to give them a ragged emo hood and a heavy, weathered cloak.


Reasonable physical defences combined with very manageable weight, this set is hugely popular in the early game for more than just its looks. It also has decent fire resistances, but is let down by defence against additional effects such as poison, curse and frostbite. Provides very little poise.


In the Road of Sacrifices area reasonably early in the game. The swamp-like area after the Halfway Fort bonfire is filled with vicious giant enemy crabs, who you’re better off avoiding (if you hit them with ranged attacks, eventually they will disappear into the water). The set is one of many pieces of loot found lying in the area and should be a cinch to grab.

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  1. funkstar says:

    im partial to the wolf armour :)

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    HothMonster says:

    The fallen knight set is soaked in urine, so you might look cool but you smell extra bad.

  3. Jeremy says:

    Is this game about Tom Selleck?

  4. Urthman says:

    Can someone explain to me why the metal weapons and armor look so much better, so much more like actual metal, in the Dark Souls games than the swords and armor in pretty much every other video game?

    • Phasma Felis says:

      That is an excellent question.

    • OmNomNom says:

      Because the graphics are so grey, brown and blurry that you have to use your imagination more?

    • SlimShanks says:

      It has to do with the game engines having lighting that emulates light scatter and absorption differently for various materials, although mostly metal, crystal, and water. It is presumably more work for the artists to add this level of detail, hence why it is fairly rare. War Thunder does the same thing, so that’s how I figured it out.

    • SlimShanks says:

      Here is the article I read on how it works. From a different game, but I can pretty much guarantee that the lighting works on the same principles in Dark Souls, even if the implementation might be different.
      link to

    • jgthespy says:

      I think it’s because they try to make them look like they’ve actually been used before. They’re still vaguely shiny but totally unpolished and covered in imperfections that affect their shape and the way light bounces off them.

      Which makes sense. I’d expect my sword to look pretty messed up if I used it to smack every wall I saw with graffiti near it.

      Technologically, based on the small amount of shader work I’ve done, it seems like subtlety would be one of the more challenging things to accomplish. They’ve had a long time to refine whatever techniques they use to create their style.

    • picollo7 says:

      They do a fantastic job with this. I believe much of the effect comes from the metal reflecting the environment semi-accurately. I would imagine they use some tricks to get it to work real time instead of raytracing the environment, they pre-render an environment map for each area, and use that to reflect off the metal. Also the reflection and bump maps of each armor is highly detailed and lovingly crafted. It’s not some generic “metal” default material. This takes more effort up front and requires more from the artists, which is why most games’ don’t look that great in comparison.

      • ZoeM says:

        Most modern games support a neat effect called Screen Space Reflection. Basically what this means is that for each pixel with a reflectance value, the system does a simple ray trace into the calculated scene depth map until it finds a collision. This is similar to the principle behind parallax mapping, only using the scene depth rendering as the ‘bump map’. It allows the system to do real time reflections – of anything in front of the camera at least – with relatively little performance cost.

  5. Robyrt says:

    For a female character, the Black Dress armor set is the classy, feminine equivalent of all that twisted metal the boys are wearing in the article. It’s medium-weight metal armor (equivalent to the Mirrah set) so you can use it with a heavy weapon, too.

  6. fishyboy says:

    “Extremely average in every respect, the saving grace is the very low weight meaning you can easily wear it, even with low Endurance.”

    umm don’t you mean low vitality *pushes up glasses and snorts*

  7. Wagrid says:

    Fashion Souls is the real Souls.

  8. Anthile says:

    Given the tremendous amount of fan service in the game, it’s a huge shame the wanderer set didn’t make the cut. That was always my favourite set.

  9. Rizlar says:

    Kind of annoyed that fast roll is now at a much higher equipment weight, was cutting a fine figure in Flame Keeper robes before I realised. Fabulously flaming dual scimitars are having to pick up the slack.

  10. Sinjun says:

    Firelink set looks the coolest IMO, though you don’t get it until you finish the game.

  11. Wowbagger says:

    I’ll not be looking too much for fear of spoilers, but Onion pope is my new target look, Screw this Executioner style.

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    Mungrul says:

    While obviously a tribute, that Xanthous thing has nothing on the original Demon’s Souls Custard Tornado:–files/monk-s-head-collar/monks-collar-screenshot.jpg

  13. Bobtree says:

    Read the description of the Black Leather set that Patches sells. It’s a Demon’s Souls reference (originally found in the Tower of Latria).

  14. Monggerel says:

    Fallen Knight set also lets you cosplay as a Bloodborne character, which I expect helps its popularity.

    Faraam and Alva and Elite Knight sets all the way for me though. I like a splash of color, and the Alva set has a lovely assymetrical design. It’s just a shame they didn’t bring back the Falconer set too (what the Knight in DS II starts with) because that thing is just a joy to look at.

  15. MuffinPirate says:

    Clearly these are fashion souls scrubs. Far too fabulous for this peasantry.

  16. Jigurd says:

    A Fashion Souls article that doesn’t even MENTION the Sage’s Big Hat? Truly, journalism is dead.

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    knelse says:

    Winged knight armor + Crown of Dusk + Darkmoon Longbow combination is also viable for a cupid cosplay :)

  18. Farnbeak says:

    Did Michael mention… poise? :D