Street Fighter V Update To Add Guile & First DLC Arena

“Sonic BOOOOM!,” cries Guile to his reflection as he runs a comb meticulously through his gravity-defying, Brycreem-smothered flat top. Of all Street Fighter’s heroes, there are few as egocentric as US Major Guile. The hair? Check. The shades? Check. The sleeveless shirt and tie combo? Check. The next fighter heading to Street Fighter V [official site]? Check.

He’s bopping into SFV with the game’s April update, Capcom have confirmed, alongside the first attempt at the promised rage quit punishment system, and the game’s first DLC arena: Guile’s own Air Force Base stage.

Available to all players later this month, Guile will be free to to try until the introduction of the in-game’s real money Zenny currency store later in the year – similar to last month’s update that brought wrestler/kickboxer Alex to the fold. He’ll also receive his own Trials and Character Story, and Season Pass holders can grab his Battle Costume and Air Force Base stage for free. It’ll cost non-season passers 70,000 Fight Money to get their hands on the latter.

So, without further ado, here’s Guile in action:

Up there you might’ve spotted Guile’s V-Skill in action – a stationary projectile named Sonic Blade that’ll boost regular Sonic Booms. You may also have noticed his V-Trigger – Solid Puncher – which lets his throw out continuous Sonic Booms at varying speeds. And if you were paying extra special attention, you might have noticed Guile perform his “most devastating attack” – Sonic Hurricane – where he “powers up and hits his opponent with a massive, multi-hit Sonic Boom”. Most interestingly, Guile can now enter a new state named “Faultless Move” – a crouching position that lets him keep Sonic Booms charged and ready to deploy while edging forward. I’m sure he can’t wait to show you.

Street Fighter V’s April update also includes matchmaking improvements, as well as the introduction of the aforementioned rage quit system. Capcom say the update is due “very soon.”

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  1. Jalan says:

    Something about having one of the more recognizable characters from the series getting dumped out as DLC like this makes me sad.

    • welverin says:

      That makes no sense, not everyone could fit in the game at launch, there will be no other versions, so the only way to add anyone is as dlc.

    • Zankman says:

      It’s disgusting.

      I didn’t even know that he was missing…

    • PikaBot says:

      Why? He wasn’t in Street Fighter III at all.

      Street Fighter has produced a LOT of characters over the years. They can’t all be in the game, and if you tried to cram them all in, there wouldn’t be any room for new characters. We basically already got Street Fighter II Redux in Street Fighter IV’s cast. I don’t see what’s wrong with drawing from other sources like the Alpha series instead for V.

      • Jalan says:

        It’s strange how you extrapolated “Let’s turn Street Fighter into Mortal Kombat Armageddon” from my comment. I want the exact OPPOSITE of that (and that applies to any fighting game series with more than a dozen characters to its name).

        That aside, you touched at why I’m saddened that Guile wasn’t included in the roster by default. In that he hadn’t been in it for so long that (speaking for myself only, obviously) I began to appreciate his inclusion in SFIV that much more and (before SFV’s roster was announced at all) I just took it for granted that they would’ve included him (while technically with the DLC they did/are, but it isn’t exactly the same as having him available outright).

  2. Enso says:

    Hope matchmaking improvements mean not lying to you and saying someone has Max connection speed only to connect and lose LP cause its a slideshow.

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    phuzz says:

    I’m sure it’s probably the wrong way around, but I think of Guile as having XCOM hair.

    • MrFinnishDude says:

      Yeah, he looks like a recruit you can get in XCOM 2. The ones you get if you have the pre-order pack.

      • KillahMate says:

        You get those with the preorder pack because they’re a reference to the original X-Com from ’94 where a lot of recruits had a hairstyle like that. It wasn’t actually Guile hair though because it wasn’t flat on top – it was more a generic take on mid-90s comic book character designs.

  4. Jediben says:

    A stationary projectile huh? Is that like the immovable perpetual motion device I made last week?

  5. Det. Bullock says:

    Did they bother adding an AI or is it still some sort of glorified multiplayer client?