Call Of Duty: Infinite Warfare Might Be A Procedurally-Generated Escherian Nightmare

Activision tend to announce each year’s Call of Duty in late April or early May, so we should be expecting the teaser trailer for the announcement for the teaser trailer for the ARG for the announcement any day now. The big surprise of 2016’s game may have been slightly ruined, as folks including that Kotaku mob saw a mysterious entry for Call of Duty: Infinite War pop up in the PlayStation Store today. It’s Infinity Ward’s turn for CoD again, so yeah, maybe that’s it. But that’s only a name, not very exciting. Only RPS can tell you what it actually factually definitely truly is. Exclusive details follow.

It is, in a word, infinite. Call of Duty: Infinite Warfare takes criticisms of the series’s ‘corridor’ campaign level design and embraces them, runs with them, produces beautiful endless babies with them. Infinite Warfare has one single procedurally-generated level, one single corridor, an impossible space which twists and turns and loops back on itself in new and terrifying ways.

Fight your way to a door, wait for your AI buddy to open it, and… you’re back where you were, only the floor is now a wall? Or you’re in another country. Another war. Another century. You’re the villain you shot ten minutes ago, fighting against your own movements repeated back to you. You’re six inches tall, desperately seeking cover amongst tin cans and wishing you hadn’t crushed them underfoot six hours ago. Thirty minutes is spent looping the exact same stretch. You’re running along the microscopic grooves of your own knife blade, able to see yourself holding it. You’re following yourself, having to dodge your own bullets to hit enemies beyond.

As time wears on, as the possibilities are exhausted, the procedural algorithm seems to break down. You’re trapped in a hall of mirrors reflecting different realities. Glitched-out chunks of a New York alley in 1986 become a jumping puzzle. The ice caps melt and stretches are flooded. The earth is baked. Cities crumble to dust. The stars loom larger in the sky. They descend. They collide. Creation rips itself apart. You face the very final boss: the heat death of the universe.

Subsequent universes will be sold in a DLC season pass, which seems a bit cheeky consider the name ‘Infinite Warfare’.

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  1. Xocrates says:

    I would honestly buy that game. This sounds amazing.

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      Nauallis says:

      You could skip the wait and take LSD. It sounds like the same experience.

      • batraz says:

        Quite true, although the game might be easier to turn off.

      • Universal Quitter says:

        Maybe in a movie. Real hallucinogens are rarely, if ever, that exciting.

        Unless you’re that rare person that goes full psychosis when you take something, the effects are perceptual changes, not psychotic nightmares.

        Not that I know from experience, of course.

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          DelrueOfDetroit says:

          I worked with a guy who was laying on the ground at an outdoor rave and he had an out of body experience where he floated up intot the sky and could see the planets of the solar system flying by. The secret? Taking horse tranquilizers for 8 hour straight.

        • Eukatheude says:

          Just take shrooms then, the visuals are quite good.
          Also maybe have a “trip buddy” to watch over you if you don’t have a lot of experience in this, uh, field of research.

        • Unclepauly says:

          Except for DMT, which in a decent amount (5mg) is known to send you to another plane of existence almost every time.

        • batraz says:

          @ universal quitter : when I was young and stupid, had a sorry experience with datura which was very close to the fantasies described here… Hallucinations (such as a gang of bikers chatting in the middle of a french country house, or a mother’s friend somehow packed inside a vacuum cleaner), metamorphoses (faces gradually turn into someone else’s), and mostly loops, loops, loops, like lighting a non-existing cigarette 20 times in a row. Don’t try this at home kids ; I never tried it again because the experience scared me more than everything since.
          Point is it seemed quite close to that COD nightmare, except for the end, wich comes from the bible, and the running on the knife, which we must owe to Ms O’Connor’s poetic genius.

          • batraz says:

            erratum : *a friend’s mother, not a mother’s friend. Maybe I should quit that thing and learn some english instead.

          • phelix says:

            From wikipedia:

            Few substances have received as many severely negative recreational experience reports as has Datura.

            There’s your problem. I don’t know if you wilfully ingested Datura, but there are many safer, more pleasant and much less poisonous hallucinogens out there.

    • ephesus64 says:

      Seconded. Or Nth’ed, however many RPSers would agree. A brand new AAA Superhot, in a way, with several extra helpings of mind-eff-ery? Call me a sucker and send me to the kickstarter.

    • Shuck says:

      Yeah, words cannot express how disappointed I am that none of this is true. Heck, even “procedurally generated Call of Duty” would be so much more interesting than what they’re actually going to do with it.

  2. Andrew says:

    Seems legit.

  3. seroto9 says:

    I’ll be happy as long as there isn’t another bloody lighthouse.

  4. Freud says:

    Sounds a bit like that game Romero is pitching.

  5. Pich says:

    Next i want Call Of Duty: Metaphysical Warfare. Give it to the EYE Divine Cybermancy dudes.

  6. ChinaGamerGuy says:

    So, in other words, it’s Warhammer? “There is only war”?

    • Darth Gangrel says:

      The twisting and turning of rooms sound like Antichamber, but yeah, the Infinite War name made me think of Warhammer. In the grim darkness of the near future there is only CoD.

  7. yogibbear says:

    Why am I more interested in this COD than the last 6? Sounds legitimately amazing.

  8. Monggerel says:

    ‘lisbeth: Now lookee here Booker this one’s a doozy
    Booker: Uh-huh
    Eleanor: Theres always a lighthouse, see
    Booker: Oh this should be good
    Ergaster: And then theres a girl too right?
    Booker: Don’t stop now
    Estus: And there’s a bunch of different worlds,
    Booker: No.

  9. Dirk_Chiselfist says:

    In call of duty’s defense, parts of black ops III were pretty enjoyably trippy and include quite a few of the ideas you mentioned.

  10. Universal Quitter says:

    It angers me that I’m not playing this or Stellaris, right now.

  11. uh20 says:

    soon Call of Duty will become a constant. Independent of space or time.

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    Dragen says:

    This right here is poetry. Fabulous

  13. Blutsuechtiger says:

    No Call of Duty: Microcosmos?

    Aww… me sad :(

  14. GWOP says:

    Goddammit, stop teasing me something I can’t have, Alice!