Blood Hunt: ‘Vampire Bloodlines’ Game Trademark Filed

Friday evening is the perfect time to do something which is fun and exciting for a bit but doesn’t necessarily mean anything, so let’s gab about how White Wolf recently filed a trademark for “Vampire Bloodlines” specifically in relation to video games.

I realise it’s only been a few weeks since we last crowded around a burning barrel to mutter “Coo yeah, wasn’t Vampire: The Masquerade – Bloodlines lovely? Wasn’t it broken? What could it have been? Where is the first-person immersive sim future I was promised?” so hey, don’t push yourself. Just… quietly nurse a pint for a minute to think about the possibility of a new Bloodlines game.

The trademark filing, spotted by ‘Jedi Master Radek’ on RPG Codex, was submitted in April by White Wolf Publishing. They are now owned by Paradox Interactive, the PC publisher who make games like Crusader Kings II and publish everything from Cities: Skylines to Magicka. White Wolf have danced around mentioning specific game plans before but c’mooon.

This trademarking could mean nothing. It could mean everything. It could kinda-sorta-maybe-ish mean something. Maybe they’re simply getting their legal ducks neatly in a line, just in case, or maybe it’s something popping back up, or maybe it’s a trick, or maybe it’s briefly visiting our world from Paperwork Hell, or maybe Paradox are planning to announce a game IN FIVE SECONDS!


That last one’s a no.

Anyway, you tired yet happy end-of-weekers, go, go on, drink your drinks and dance your dances and ‘bab your kebabs and run through the streets hissing the name of your Sire. Come Monday morning, you’ll question your wild speculation about a Crusader Kings-style strategy game about competing vampire clans, your dream of a city management game playing as a Prince or Bishop, your craven desires for an actual proper Vampire Bloodlines first-person RPG. Come Monday morning, you’ll doubt the trademark means anything. You’ll wonder if all this ever even happened.


  1. enemy of the state says:

    But what if this is just somebody’s prank? Some sort of trademark troll.

    • Lars Westergren says:

      No, Paradox were quite clear about wanting to make something with the licence when they bought it. Sequel or a remake in a modern engine is certainly a possibility, or maybe they are just keeping options open while deciding what to do.

      Paradox also just issued stocks worth around $13 million in order to finance new projects and expansion of the company. They do mention expanding into new markets like consoles, but they have also been very firm about continuing to cater to a hardcorde PC/strategy/RPG market, and they have mentioned White Wolf and cooperating with Obsidian specifically.
      Majority ownership remains with Fredrik Wester et al, so don’t worry (yet) about them getting gobbled up by some soulless giant company that orders them to do Clash of Clans clones.

      They released the first stock tranches through “investment crowdfunding” site which Fredrik Wester helped create. But they will be traded through usual sites soon for what I understand.

      Disclaimer: I bought stocks in tranch 1.

      • Michael Fogg says:

        Can I blame you personally if the game is delayed/buggy/not very good?

  2. kud13 says:

    *deep breath*

    I am NOT gonna get hyped by this…

  3. SaintAn says:

    There’s no way we’re getting a deep awesome RPG like VTM:B. That was a different era of gaming and Paradox will be wanting to make as much money as they can to cover the cost of this IP they bought. So expect a shallow game targeting the lowest common denominator.

    • Kaeoschassis says:

      You know, it’s not that I believe you’re wrong – because I don’t – but it seems like you have the least fun outlook possible. I couldn’t go through life never getting excited about stuff just because it might (probably will) be naff.

      • dethtoll says:

        “Least fun outlook possible” is par for the course for PC gaming circles. And geek circles in general. The glass is half-empty and smells of piss, always.

        • trashmyego says:

          Except your cynicism isn’t really founded. Where is evidence of Paradox whoring out their IPs? Why would they engage Obsidian to produce a mystery game directly following their acquisition of the IP and allow it to be so apparent what was happening? Why would that engagement also involve all the core team members from VTM:B? I’m not saying they won’t expand upon the IP since it’s one of the least utilized ones floating around, but everything’s pointing at Obsidian producing a new Vampire RPG and I doubt all the remnants of Troika and friends in those offices would stomach a soulless follow-up.

          • dethtoll says:

            I’m sorry, you’ve got me confused for one of the depressing geeks I was poking fun of.

    • rochrist says:

      Paradox doesn’t really do shallow games for the least common denominator. See CKII, EU IV, Victoria II and Hearts of Iron III for reference.

    • Hammer says:

      They didn’t buy the IP rights to the White Wolf games, they bought White Wolf. They can happily keep producing the very successful (and very good) RPG books and never make a digital game to cover the costs of acquisition.

      Given they did buy the entire company, I’d hope they’d at least try to honour the spirit of the RPG in terms of depth. Running it into the ground by producing a shallow RPG doesn’t seem like how they generally operate with their partners and acquisitions.

    • Press X to Gary Busey says:

      My prediction is King will buy up Paradox (both are located in Stockholm) and we’ll get Candy Vampire Jelly Saga, Europa Universalis Candy Saga and Cusader Candy Kings Saga.
      Cute puzzlers with comprehensive monetisation strategies for all the family, purchasable in all the app stores – including Windows 10 Store.

  4. eclipse mattaru says:

    Unless they get Tim Cain and Brian Mitsoda to work on it, they can trademark all they want; it means absolutely nothing. And they won’t.

    Hell, even if they did, modern gaming being what it is, there’s no chance there will be anything even remotely similar to Bloodlines ever again, so how about we let that go already.

    No, I don’t get invited to many parties.

    • Lars Westergren says:

      Tim Cain already works for Obsidian, so do Leonard Boyarsky. Annie Mitsoda said on Twitter she and Brian are up for working on a Vampire title when Chris Avellone said they should be involved.

      link to

    • Infinitron says:

      Tim Cain didn’t actually play that important a role in the development of VTMB.

  5. magogjack says:

    Plllleeeaaassseeee ! Please ! Please ! Be good, I frekking need this !

  6. The Ultimate Clone of The Ultimate Warrior says:

    Uuuuuugh, this needs to happen! I will pay much money and the occasional kidney to see a Bloodlines sequel!

  7. heretic says:

    Shout out to the great soundtrack that made that game so great :) super selection and hilarious radio-show “The Deb of Night” (which I’ve got in my mp3 playlist!), also the adverts on that show deserve a mention as well.

    • Hidden Thousand says:

      True, the adverts still sound relevant.
      If there’s ever a Vampire game coming, I really hope Karis Campbell will be invited to host a certain radio show.

  8. manny says:

    Hopefully they do make a remake cause I only got thirdway through due to the game killing bugs.

    • Booker says:

      You do know that there is an unofficial patch that fixes everything, right? link to

      • manny says:

        Yeah I know about the pathc, used it, still got killed by some bug.

        Although Bloodlines is a huge game, a remake would be a better idea than making a successor, since they can study the game in depth and work out all their implementation systems ie using Unreal enginey, giving them the experience and know how to shine in the sequel. Don’t make this another Wasteland (mediocre game, due to being rushed and being made by rusty as eff devs)

        They are over their head if they think they can go from Pillars of Eternity to a Vampire Bloodlines successor, (arguably the most ambitious fps/rpg ever made) even a Bloodlines remake would be a huge effort.

        • Booker says:

          Weird, I played it many times over the years with older versions of the patch, never had a problem.

          Wasteland 2 was awesome, liked it a lot. Great game. Great example of Kickstarter working out. That game never would have been made otherwise.

          Pillars is a great game too, their heart is in the right place, obviously. I’d trust them with a Bloodlines remake/spin-off. Actually I couldn’t think of a better choice.

  9. Ova Wolf says:

    To say they are doing nothing with the vampire masquerade title is foolish, Yes they won’t post nothing about it monday because that when they are releasing a game known as Stellaris.

    It project based around space strategy as i believe if we hear anything about the new project it will be tuesday they will keep it as close to the first two game as possible.

    Also i would like to note that so far paradox may be large but are no where near as EVIL as EA, I know unfair example as publisher have never come close to that level of evil it is a 30ft gap between the others two that is mark as evil.

  10. keefybabe says:

    This game had the most accurate goth club ever. Always playing the same stuff and only about 5 people there.

  11. manny says:

    Got a great idea. Remake Masquerade Bloodlines in two parts or just release them in ‘sections’ like Hitman.
    That will give you the cash and time to do it justice, hone your skills studying the best rpg/fps ever made and enable you to hone your unreal engine skills.
    Then once you’ve proven yourself, you can think about making a successor.

  12. shenza says:

    I know it probably won’t happen, but a Vampire-based grand strategy game would be pretty darn interesting, especially if you worked in the other elements of the World of Darkness.

  13. Audiocide says:

    That last paragraph was so good.