Bohemian Killing Is Yet Another 19th Century Steampunk Non-Linear Parisian Courtroom Drama

What a cluttered field it’s become, eh? In this instance, the one-man project Bohemian Killing [official site] tells a tale of Alfred Ethon, accused of a grisly murder in a steampunk 19th century Paris rife with racism and tension. It then sets things in two time periods, the present day of the courtroom in which you are trapped, surrounded by the evidence against you, building your case, and working out what approach you’ll take, with flashbacks to the year previously when the crime was committed.

Apparently decisions made in the flashbacks will affect how the court case goes in the future, which all sounds potentially very exciting. Quite what this trailer has to do with any of that is mystifying, looking like a weird tech fly-through with some dodgy voice acting.

One of those voice actors, the less ridiculous sounding one, is Stéphane Cornicard from off of Spectre and Saving Private Ryan.

There are a bunch of different possible endings, reached by the different paths you take through the story, leaving room for you to “lie and manipulate evidence”, which sounds fun. Apparently it is but a few weeks away.

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6 Comments

  1. BobbyDylan says:

    Sooo…. Not an Arma3 expansion then?

  2. 9of9 says:

    Oi, stop pulling game ideas out of my head, developers!

    It’s an interesting take, but I’d probably prefer just a straight up game adaptation of the Dreyfus Affair proper.

  3. Troubletcat says:

    I’m sick of all these game companies just pushing out NCSNLPCD after NCSNLPCD. Come up with something new, already.

  4. Premium User Badge

    Lars Westergren says:

    Female Wilhelm scream detected.

    Even if the game turns out to not be great, someone give this man a budget and a team.

  5. malkav11 says:

    Sounds a bit like the opening segments of Indigo Prophecy before that game went off in a completely different and far less interesting direction.

  6. Premium User Badge

    DelrueOfDetroit says:

    Now I am more interested as to how Roshomon would work as a game more than anything else.