Armello [official site], the virtual board game about royal politicking and cutesy, wide-eyed Disneyfied critters, got a new update this week. Battle Tides, update 1.4, brings a slew of free new features and fixes to the game.
As the update title suggests, Battle Tides brings with it a host of new combat features. Two new special dice were added: Reflect and Poison. Reflect, as you might have guessed, blocks an incoming hit and bounces it back at your attacker, who then has the chance to block it in turn. Poison will, naturally, poison your target if the attack isn’t blocked.
Cards play a big role in this Redwall-turned-Game of Thrones board game, so developers League of Geeks added five brand new cards into the mix as well:
Poison Taster (Follower): Removes Poison and gives immunity while Recruited.
Poisoned Dagger (Item): In Battle, First Burned Rot Card is a Poisoned Attack.
Hero’s Shield (Treasure): In Battle, +1 Reflecting Shield
Snake Venom (Consumable): (Play to) Creature; In Battle, first rolled Rot counts as a Poison Attack until end of next turn.
Palisade Walls (Trickery): (Play on) Settlement; Settlement is Fortified until Terrorised, or until owner changes. SFX audio to support this.
The developers also tweaked some pre-existing cards to help balance the game a bit. New chat options might just be the most exciting addition of all, though. League of Geeks has worked hard to create a chat system that keeps toxicity out while allowing players to communicate well, and that shines through in the vast number of chat strings now available.
There are a bunch of other smaller fixes, too, so if you’re really serious about this, you can see the full patch notes here.