The penultimate piece of Fallout 4 [official site] DLC will launch on Tuesday July 26th, Bethesda have announced. The Vault-Tec Workshop is another add-on focused on building things and running settlements, this time letting players temp as the overseer of a Vault-Tec Vault. Yes, that will include running experiments on them. Fingers crossed this will let me, after years of parental lies, discover what actually happens if someone does nothing but ice cream and watch television. But the DLC won’t be that exciting, will it?
The Vault-Tech Workshop will cost £3.99/4,99€/$4.99 or is part of the DLC season pass. Here’s the Bethblurb:
“Create a massive Vault and attract new Dwellers using pre-war industrial kits complete with retro-nostalgic furniture, lighting, and art. And like every good Overseer, run Vault-Tec approved experiments on your Dwellers to learn what makes an ideal citizen.”
It is interesting that so much of Fallout 4’s DLC is adding small things and settlement stuff rather than big new quest lines and areas. All five of Fallout 3’s DLC packs focused on story bits and new areas, and so did most of the DLC for Fallout: New Vegas. Did Bethesda overestimate how much people would like settlements or am I underestimating it? I’ve seen a lot of folks complaining they’d wanted a whole lot more story and questing from the £40 season pass. And a lot of what Bethesda have made could’ve been added in free mods. Though maybe people who are interested in quietly building bases and robots are less inclined to post comments and reviews online.
Fallout 4’s final bit of DLC will be Nuka-World, which is to add a new region with a big theme park turned into a raider city. That sounds fun! Leading raider gangs in settlement attacks sounds a lark too.