Six Years Later, Developers Fix Munch’s Oddysee Port

You know that saying better late than never? It’s an odd one, especially when you’ve kinda forgotten about a thing and then suddenly one day the developers are like, “Oh, remember that port of that game we released six years ago that wasn’t so good? Yeah, we’re fixing that now.” That’s exactly what’s happening with Oddworld: Munch’s Oddysee [official site] The farty platformer kinda stank (and not in a fun way) when ported to PC back in 2010 but has now received a new port aimed at fixing most of its problems.

If you’re like me, you might be raising your eyebrow cynically and wondering why now, but according to the developers over at Oddworld Inhabitants, this improved port is coming purely from the heart. “We simply wanted to make right with the community,” an Oddworld spokesperson explained to PCGamesN in an interview. “We still have a little way to go—we’d love to get the multi-language videos and subs in there too, for example—but the reaction has been good so far.”

When Munch’s Oddysee was ported to PC back in 2010 after original releasing on Xbox in 2001, it had a host of problems including instability, with many players unable to even get the darn thing running. From the initial wave of feedback over the new port, which has been in beta testing since February, the new version seems to be running much better and with some nice bells and whistles.

The exact details of what’s been improved are detailed here, with big ones like being able to play at 60 FPS, more detailed characters and environments, and support for wider range of aspect ratios are a great touch. There’s also the inclusion of Steam trading cards and achievements if you’re into that sort of thing. You can even switch back to the old version of the port if you want to contrast and compare.

To help engender a bit more good will on a late fix, Oddworld: Munch’s Oddysee is also 75% off on Steam, so you can pick it up for a low $1.25/£1 for the time being. The Oddbox bundle is on sale too.


  1. Baf says:

    Huh. Coincidentally, I finally gave this game a try recently, after buying the full Oddworld bundle when it was on sale years ago. Or I guess that isn’t really coincidence, as the thing that prompted me to give it a try was playing through Oddworld: New & Tasty, which I did because I got it in a recent Humble Monthly. I’m guessing both this and that are part of a scheme to drum up interest in some yet-to-be-announced new Oddworld project.

    I haven’t finished it yet. I hope it’s still compatible with my saves.

  2. Capt. Bumchum McMerryweather says:

    Strange that they should decide to do this now. Munch’s Oddysey really wasn’t that great of a game to begin with, especially when compared to the most excellent New ‘n’ Tasty.

    • Jalan says:

      This is something that they mentioned they were going to do years ago, roughly around the time they gave Stranger’s Wrath the ol’ once over. It’s less a “why now?” and more a “it’s about time” scenario.

  3. khaoselement says:

    Huh, maybe in six years we can finally play Marvel Ultimate Alliance on PC then…

  4. Cinek says:

    Very nice gesture. I wish more companies would venture to do things like that.

  5. icemann says:

    If only we`d get a better port of Psychonauts. The Steam version of that is horrible.

    • Baf says:

      Eh? I’ve played the Steam version of Psychonauts some. It seems pretty much identical to the original version of Psychonauts, just with achievements and stuff added.

      • Jalan says:

        It has some crash issues (I experienced one persistent crash when attempting to go to Lungfishopolis, actually) but is far from being a terrible port. Especially when we have so many other actually terrible ports to compare it against.