No Man’s Sky Limited Edition Boxes Have Sticker Covering “Online Play” Icon

Update 5:08pm: Sony just responded to our request for comment with a statement: “Incorrect descriptors were incorporated into the original No Man’s Sky limited edition packaging. This was a production issue and was rectified using placement stickers.”

Which doesn’t answer anything. The first sentence simply states what we already knew, and “production issue” could mean anything. There’s still no clarity over what online features No Man’s Sky actually has or how the “production issue” arose. I’ve sent a further request to Sony for clarification. In the meantime, you can read our No Man’s Sky impressions to find out what we think after playing it.

Original story:

No Man’s Sky‘s limited edition boxes have a sticker on their back with a PEGI 7 rating and a warning for mild violence. Peel the sticker back however and on the box itself is a PEGI 12 rating, a mild violence rating, and an icon signalling that the game features online play.

This is more confusing grist to the confusion mill about exactly what online features the procedural galaxy-’em-up is supposed to have.

To quickly recap: the confusion reached a peek when two players on the game’s first day of release met at the same spot on the same planet but found that they couldn’t see one another or affect each other’s worlds. The ability to see other players in the game was previously confirmed by Hello Games’ Sean Murray, though at the time he considered it unlikely given the game’s 18 quintillion planets. In more recent weeks, Murray has been more keen to stress that No Man’s Sky is not a multiplayer game, though a recent series of tweets after the two players failed to see one another suggested (but did not explicitly state) that the feature was still in there but might not be working due to launch server stress.

Which brings us back to the sticker. An anonymous owner spotted it and uploaded before and after pictures, which you can see below:

It’s likely that the limited edition boxes were printed earlier than their non-limited counterparts, owing to the extra packaging and materials in the box. However, that doesn’t necessarily mean that online play – or more specifically the ability to see other players – is cut content as some players assume. “Online play” could just as easily refer to the shared planet names, a feature that’s present in the game and allows you to see planets discovered by others and what names they’ve given to it and its creatures. Perhaps Hello Games later decided the icon was misleading and appealed PEGI’s decision in order to have it changed, or perhaps they printed the box with their best guess before getting a rating from PEGI. Or perhaps the ability to see other players is in the game and simply not working currently because of the server load, as implied.

Or perhaps something else entirely. We’ve contacted Hello Games and Sony for comment.

Disclosure: Our Alec did some last-minute writing for No Man’s Sky. He won’t write about the game for us anymore.


  1. Meat Circus says:

    There’s a backlash a’ comin, lads, I can smell it on the breeze I tells ya.

    • Harlander says:

      The backlash is here, check out the comments on the previous article about this.

      • mrbright01 says:

        The backlash was going to happen regaurdless. Nothing this hyped and this delayed makes it unscathed.

        • Captain Narol says:

          I’m quite sad for HG and their lost sales when I see all the “asked for refund” threads already on the Steam forum…

          On the other hand, I’m quite happy however that all those haters and trolls who make a fuss about MP not working fine yet won’t be flying in my sky naming stuff with silly names…

          My guess is that Hello Games themselves didn’t find out yet why exactly the two people on the same planet didn’t see each other as Sean said that would and that they are still investigating the bug.

          I think that if they know for sure the reason why it happened, they would have already made a press release to explain the problem and cool the sh*t storm, because it’s really hurting their reputation and commercially they can’t afford it.

          • Valgua says:

            Then Murray could have said something like “Strange! They should have been able to see each other. We are investigating the issue.” Why do you think he chose to be so vague? I am genuinely curious to understand your theory.

          • A Gentleman and a Taffer says:


            That’s exactly what he’s said, they are investigating the issue as an issue (along with the million others that have likely thrown up this week, crashes being the most serious)

          • Valgua says:

            No, that’s not what he said. You can possibly infer such a thing, but it was not stated in a clear way.

          • frymaster says:

            @A Gentleman and a Taffer:

            source? Because certainly nothing on his twitter, for example says that

          • Captain Narol says:

            On the official NMS website, at the Support page, there is this :

            “If you’ve had trouble with the game, please know we are aware of some issues and will be working towards a patch for the PS4 version as soon as possible for the most common ones.
            We can’t give you an ETA as frustrating as that is, because we’re also still working to get the PC release live! I know we’ve said this before, but our small team will continue to work on this game so we appreciate the patience the community has already shown us.”

            It’s clearly subject to interpretation, but it MIGHT indeed mean they are still working on fixing the “players meeting but not seeing each others” problem.

          • Press X to Gary Busey says:

            I read speculation that players can start see each other once they reach the galactic core because everybody is in a separate timeline/parallell universe.

            It’s getting quite ridiculous.

          • A Gentleman and a Taffer says:

            I first read about it on EG who state:

            “No Man’s Sky creator Sean Murray has hinted there is more to players meeting in the game – although servers are currently too busy for this to show up.”

            “We added a ‘scan for other players’ in the Galactic Map to try to encourage this happening. We wanted it to happen – but the first day?”

            So, OK, could be read that the feature wasn’t planned to be available day 1, but still is clear he feels it should be a working feature.

  2. Kefren says:

    If all online features were removed (including other players naming things in my game) I’d be more likely to buy it!

    • Blackcompany says:

      I feel exactly the same actually…

    • Janichsan says:

      You are aware you can play the game offline?

      • Kefren says:

        Not aware of that, because I haven’t seen any PC reviews yet.

        • Kakkoii says:

          You didn’t need to see PC reviews to know that, it’s been known info for years.

          • Kefren says:

            Firstly, not by me. Hence my question.
            Secondly, features can change before, during, and after a game’s release. It was known for years that Elite Dangerous would have a single player offline mode.

          • Jediben says:

            It’s also been known that multiplayer would feature for years, and yet….

        • Czrly says:

          I hope that those reviews try out offline mode and try to determine whether it also stops showing “Discovered By” and player-named stuff in Offline mode. Personally, I have no interest in seeing other players names and named stuff in what should be a single-player experience – it totally destroys immersion and serves only to remind you that you might be exploring a lonely solar system but XxX_HAx0r11! has done it already.

          • Czrly says:

            (Without immersion, any “exploration” game loses all point in my opinion. There are plenty of exploration games that do have immersion so I’ll play them, instead.)

    • celade says:

      Yeah, frankly I bought this game precisely because multiplayer wasn’t really a considerable part of this game. Honestly, the uproar about multiplayer “issues” is complete rubbish — every single core gameplay discussion on record has stated this game as a solo game with online shared galactipedia. Cherry picking the fact that player encounters were stated “as possible” (but extremely unlikely) then raging about it not playing that way is, well, about right for the Internet comment section’s mentality. It’s neither news nor is it a critical problem with the game.

      • phlerp says:

        There are 2 issues here. The first one being very basic. People do not like being lied to, and especially do not like being lied to ABOUT being lied to. People want a concrete response to a very simple (and clearly important-to-many) question. “Does the multiplayer fucking work or not?” They don’t want some dodgey, “hmm, it’s not working… I find that fascinating” type of vague dog shit.

        The second is if you say, “you can get 100 points in this game but it’s extremely unlikely, so don’t try” you better expect a CHALLENGE ACCEPTED heard ’round the world. He just told gamers they can’t do something. Read that again. He just told gamers, in a computerized video game (which as a genre is notorious for bugs, exploits, workarounds, and what have you), that there is something technically possible but they shouldn’t try cuz they technically probably can’t. If this was a game with other clearly delineated plots or objectives, the reaction would probably be less pronounced, but in a game where you are kind of free to fuck off in whatever manner you choose, it’s psychologically very fucking predictable a large portion of the gamer community is going to latch onto the thing the dev said they couldn’t do and proceed to try incessantly to do that thing.

        Carebear: “Hey bro I’m upgrading my ship, what are you doing in game?”

        So all the “yeah but the game’s still good” and “why you mad tho?”s are completely ignoring some very basic things about human/gamer psychology and are instead demonizing the (albeit barely) victims for a common/rational/predictable response.

  3. Meat Circus says:

    I’m just going to name everything Barry.

  4. flashman says:

    So, conspiracy theory:

    * They never got “seeing other players in game” working on PS4 for… reasons.
    * But it works on PC.
    * Necessitating separate servers for PC and PS4.
    * Hello Games is muzzled by Sony from talking about this, because it would utterly tank PS4 sales if known.
    * The PC delay is enforced to give Sony a head start on the inevitable discovery that the PS4 is missing a much demanded feature.

    Man, I don’t believe this for a second but it would be side-splitting to be right.

    • dahools says:

      I like the theory that there are different dimensions and the centre of the universe holds the key to travel between them.

      I’m sure we’ll see soon enough

    • Kakkoii says:

      I honestly thought the same things as well. Given how we’ve seen Sony and Microsoft deal with timed exclusives in the past, it’s really not a crazy idea at all.

    • Nasarius says:

      It’s pretty unlikely. I don’t have the PS4 developer docs, but evidence suggests (eg, Elder Scrolls Online) that you can basically do normal things with networking. So if it’s broken on PS4, it’s probably broken everywhere.

      • Kakkoii says:

        They have access to Sony’s networking, yes. But they don’t have the networking access that this game planned to employ for multiplayer, which is to establish the player as an ad-hoc server for other players who came to the same region could connect to so they could see eachother. This type of networking is not allowed on consoles without going through Sony or Microsoft’s server services for the sake of security.

    • xcession says:

      This actually seems quite likely to me. In his Reddit AMA, Sean mentioned the marketing blackout required by publishers about all sorts of intricacies of the game.

      Given how responsive HG have been about other issues the community raised (HG appear to genuinely value the feedback of /r/nomansskythegame) it’s conspicuous how little acknowledgement of this HG have given. So conspicuous I’m inclined to think it’s with a good reason, not just being shitty.

      • The Great Wayne says:

        Not specifically targeted at you for I have seen it elsewhere, but sorry to say this is bullshit wishful thinking pal.

        Publishers do not put a blanket on a to-be-released game if they think the game’s good. And it’s not even considering Hello Games are editing the PC version themselves.

        Too easy to get out of the shithole by putting the blame on a supposed big bad publisher who censored them.

        • xcession says:

          Yeah, definitely wishful thinking, happy to admit that :P Since their small team is probably being inundated with death threats on this subject, such is the parlous state of internet yoof these days, I’m inclined to treat them nicely. Does make me wonder why they’re so tight-lipped though.

          • HeavyStorm says:

            What if they simply lied?

          • Captain Narol says:

            Indeed, threads about NMS over internet have became a shame for humanity over the last days…

            Calling people liars on the first days of release without even giving them the time to investigate why things didn’t worked as announced is totally childish, especially when you consider the huge quantity of data they have to handle…

            10 million different species have been discovered in NMS in just ONE day, that’s more than there is known species on Earth, and their database have to manage that…

          • mcirish3 says:

            The company I work for stores Trillions of lines of data every year. We are bigger than HG by a long ways but our buissness is not Data storage nore is our product dependent on the data. Just saying, if you build something that has 18 Quitrillian planets you should probably plan to store and manage craploads of data.

    • Captain Narol says:

      The part about PC and PS4 players being on different servers is true, at least, Sean Murray recently confirmed it in his last reddit chat.

    • zaphod42 says:

      That makes no sense. The PS4 is just a computer. Its even X86_64 unlike the PS3. If they had multi working on PC, it would work on PS4.

      The fact is there’s no multiplayer in the traditional sense. Murray let his excitement get away from him and he should have known better.

      • md678685 says:

        Regardless of what architecture the PS4 runs, Sony ultimately have full control over how developers may and may not use of the hardware and software on the console. Any developer can add whatever online capabilities they want, but if it violates Sony’s guidelines, they can’t publish and sell the game.

  5. melnificent says:

    Waiting for the scooby doo reveal, where we peel off Sean Murray’s beard and hair to reveal Molyneux.

    • Ross Angus says:

      That’s extremely cruel (I think Sean Murray comes across as a very likeable chap), but it still made me snort with laughter.

      • lordcooper says:

        Yeah, but so does Molyneux.

        Despite not rating any of his recent work highly, I can’t think of a dev I’d rather chat shit about games with in a pub.

      • Anti-Skub says:

        No one ever said Molyneux wasn’t likeable. That’s the core of his problem. He seems like such a nice guy, so when he promises THIS time he’s going to make the greatest game ever, somehow everyone forgives him for the previous train wrecks and hops back on board.

        …well maybe not anymore, but you get what I’m saying. Molyneux isn’t a bad man, just an incompetent one. He wants to make people happy so he promises stuff he can’t do. He’s never seemed to learn from the inevitable shit show that follows…maybe Sean will.

        • pistolhamster says:

          Well, Peter Molyneux did program PowerMonger, Populous etc. Hardly call the man incompetent.

          • TheGameSquid says:

            It should be pointed out that even Molyneux himself has frequently referred to himself as not a very good programmer, even going as far as to admit that, for example, Populous’ idea of flattening terrain was borne out of the fact that he has trouble with the pathfinding on non-flat terrain, etc.

        • modzero says:

          No one ever said Molyneux wasn’t likeable.

          I did!

          He seems like such a nice guy

          Run for the hills!

          Seriously, it always feels odd to me when people call Molyneux likeable, he kinda always weirded me out.

          As for Sean Murray, he seems… enthusiastic, but at least he seems like he’s out of place in the hype, which gets *some* sympathy from me.

  6. Shar_ds says:

    PEGI is mostly self-certifying. Whomever is making the application fills in a form and from that can easily tell what the expected labels/rating will be.

    A re-rating like this does imply that things changed between the time that the orders were placed for the boxes and the ship date. Last minute feature shifts are pretty common though…

  7. Meat Circus says:

    I think No Man’s Sky’s prerelease marketing was the real Frog Fractions 2.

  8. WastedJoker says:

    Curioser and curioser.

  9. xcession says:

    This actually seems quite likely to me. In his Reddit AMA, Sean mentioned the marketing blackout required by publishers about all sorts of intricacies of the game.

    Given how responsive HG have been about other issues the community raised (HG appear to genuinely value the feedback of /r/nomansskythegame) it’s conspicuous how little acknowledgement of this HG have given. So conspicuous I’m inclined to think it’s with a good reason, not just being shitty.

  10. pfig says:

    UPDATE RPS is in a position to reveal that there were at least 3 retail boxes of NO MAN’S SKY spotted in Barrow-in-Furnace with one corner slightly knackered.

    Seriously, the past few days have been ridiculous. Stop it.

    • Raoul Duke says:

      Agreed. Online was never a major feature, and they emphasised over and over again that the chances of meeting anyone else in the game were very, very low. So no-one who can read was ever buying this game for the online component.

      Meanwhile it’s an indie studio doing a massive release and no doubt struggling to get the game they wanted to release out the door.

      But the way it’s being covered, it’s like they have deliberately lied about some key element of the game which is totally missing. Which is false.

      • RNGod says:

        I think it’s fascinating that you think this is OK. It’s like selling a car, and one of the salesman’s pitches is that dank FM radio. Then it turns out there’s no radio, and you’re arguing that you shouldn’t be disgruntled because you didn’t buy the car for the radio?

        • Captain Narol says:

          If the radio of the car you just bought doesn’t work, you go back to the vendor and politely signal it, asking to have it being fixed.

          You don’t go full anger and go stupidly screaming “LIARS” all over the town for that, do you ? DO YOU ???

          • Jediben says:

            Err, yes you do. Especially in the US when things like class action suits exist to group up thousands of instances of mis-selling into a nice lawyer friendly payday.

          • Captain Narol says:

            Well, doing a class action before even trying to fix things with the vendor is either abusive or just stupidly procedural, in my opinion…

          • hotmaildidntwork says:

            In order for this metaphor to hold you have to be unable to get anyone in the dealership to comment on the presence or absence of the radio, save for an offhand comment about how they didn’t think that anyone would need the radio so quickly.

            Ooh, and the pamphlet for the car should have a sticker with a feature list on it covering another, older feature list that includes the radio.

        • Raoul Duke says:

          No, it’s not at all like that, because a radio is a thing that you would expect to use all the time.

          Whereas Hello Games have stated, over and over and over again, that it is expected to be exceedingly unlikely that you’ll ever see another player in the game.

          So it’s more like buying a car, and the salesman says, “by the way, on the vernal equinox at 12:01pm if your car is aligned exactly north-south and the weather is good, there’s a little sticker on the windshield that is supposed to make a pretty coloured pattern for 3 seconds on the dashboard as the sun shines through it”, and then it turns out the little sticker doesn’t work very well at all and you can’t see the colours properly.

          And then apparently you have hysterics and slam the car company on twitter and facebook and everywhere else you can think to do so, and major motoring magazines write multiple articles about the LIES and CONSPIRACY and everyone boycots them forever.

    • A Gentleman and a Taffer says:


      Likely answer: They changed it when they agreed Playstation Plus subscription wasn’t required to use the online features. An online play icon on the back would suggest you do, so a sticker to clarify makes sense (especially if they needed stickering for a change in age rating anyhoo).

      In other news: I’ve been playing the game for a couple of days now, it’s a lot of fun so far.

    • Capt. Bumchum McMerryweather says:

      Why would they not report it? It’s a game, this is a game site.

      It’s a hyped game, and again, this is a games site.

      Also have you seen the number of comments on each article? Clearly there are a hell of a lot of people with a hell of a lot of passion. So NOT reporting on it would be frankly stupid.

      • Raoul Duke says:

        Unless a site reports on every single bit of news about every game, then it is making editorial decisions about what matters.

    • aircool says:


      That’s certainly one way to describe that place.

  11. Captain Narol says:

    This story of the apocalyptical NMS release is quickly becoming the best telenovella ever, keep on informing us about all the drama please !

    At least it keep us busy until we can finally play the game on our PCs, only 29h and 37 mn left now…

  12. kromeboy says:

    Spore PEGI rating also hasn’t the online icon, so I think that an online asynchronous sharing of information isn’t considered “Online Play”

  13. TanemB says:

    Two days ago Graham posted links to download Amiga games for free. Anyone have a free download for No Man’s Sky?

    • Captain Narol says:

      I’m sure Alec has one but he won’t share it even with the rest of the RPS staff… And he is not even allowed to talk about it !

    • VelvetFistIronGlove says:

      The Amiga port isn’t due for release until October

      of 1992.

      In the meantime, I recommend you give Norman’s Sky a go.

  14. Raoul Duke says:

    Up next, does No Man’s Sky, which we haven’t played or reviewed yet, cause Satan worship in children? Or are its ill effects limited to causing players to get hooked on smack?

    • satan says:

      Just happy to get a mention!

      • Captain Narol says:

        No Man’s Sky is the first sign of the incoming Apocalypse, turning all gamers with limited brain immunity into zombified trolls all over the internet…

        Take shelter and fly away if you can, because “no man’s sky” will soon deserve its name !

  15. maccca says:

    Well, as a casual PS4 and PC gamer I am really enjoying No Man’s Sky. It has that “just 5 more minutes” pull to it and the planets and solar systems I have visited so far have been fabulous. The combat is quite simplistic, which suits me as I prefer the exploration part of the game. If you want “realistic”, in depth combat then you should go and play another game.
    At the end of the day it’s a game. Play it in your spare time when real life doesn’t need you for a while. Enjoy what HG has done. It sure beats most of the generic shite that comes out nowadays.
    Now I am just going to upgrade that mining laser and have another quick 5 minutes before I have to go food shopping with the wife!!!!

    • Captain Narol says:

      Thanks for that useful feedback, seems the game is exactly what I want from it !

      • maccca says:

        No problem!
        This game is squarely aimed at old jaded gamers that are fed up with all these bloody hard games that quite frankly I just don’t seem to have the time to learn now, or maybe senility is just setting in!

        • Niente says:

          That sounds ideal for me. I couldn’t care less about the online features. I don’t want to play with other people. L’enfer, c’est les autres.

          Having watched some YT streaming videos I’ve been toying with the idea of buying it. Now, I think I’ll do just that.

          • maccca says:

            Seriously, Play on yer big telly, sitting back on yer settee and enjoy exploring the galaxy! It’s the closest we’ll ever get to doing that!

          • aircool says:

            I’ve slapped down my money on the game now after watching someone play for a good 4-5 hours yesterday.

            Sandbox games will always have an element of ‘make your own entertainment’ about them, kinda like LEGO. Even when I played Elite: Dangerous, making my own fun was a major part in enjoying the game. I used to try to shave time off my cargo runs, trying to beat my own records. Unfortunately, E:D had some shit mechanics which detracted from the fun (Supercruise being a real fucking ballache and ‘anomolies’) and there was no variety in the visuals.

            As an example. I’ve almost 100 hours in Ark: Survival single player mode and haven’t really explored beyond the southern coast of the original island, so there’s still a lot to do in that game, and that’s before trying out different maps.

      • Titler says:

        “useful feedback”…? I think you mean “Confirming my prejudices”. You realise we can see all your previous, time stamped comments where you are declaring you’ve already purchased the game, follow the devs closely on Twitter, feel personal regret for them because of Steam reviews, and are abusing people with critical views as “trolls” and “haters”… Not exactly open to feedback, are you, really?

        I have no opinion on NMS at this point, I may pick it up on a Steam sale later on; but completely one sided, obsessional fanpeeps are the absolute worst and make me hate a game’s community. RockDaMan over at Arstechnica (who cherry picks quotes from this review to make it sound purely positive) is doing the same thing too… When you sound like a paid shill, you aren’t really helping a game, even if you do genuinely love it guys…

        • Captain Narol says:

          Oh, you want to make it personal ?

          I’m not a paid shill even If I might sound for you, I’m just very enthousiastic about the game and impatient to play it !

          I did my best to inform myself about the game as it seemed to be the kind of game that I’ve been longing after for a long time, and I try to correct the misconceptions that some have about it so that less person get disappointed, the game being obviously not to everyone’s taste.

          It’s your right to not like “Fanpeeps”, but for me Lynch Mobs are far more worst and I don’t like the way the devs who worked hard to product this piece of software are treated. Being disappointed by a product doesn’t give you the right to insult people and call them names the way they have been all over the net.

          This game is not perfect and it has flaws like all other games, many people find it boring and I respect that, but some others obviously “tremedently” enjoy it and I will probably be one of them…

          If not, you will probably hear me complain here but so far all I have seen from the game confirm me that I’m gonna like it!

        • busygeek says:

          With regard to the obsessional over-the-top fans losing the plot over all this, I think the most extraordinary part of the No Man’s Sky project isn’t the game, but rather Sony’s marketing. The frenzy is the result of their ability to whip up such intense expectation. So, if you’re fed up with the nutters, blame (or marvel at) what Sony has done here.

    • DeadCanDance says:

      How many crashes did you have? I watched streams on twitch and they happen pretty often.

  16. Kirudub says:

    People, too much is being read into this.

    The fact is that the packaging was probably made quite some time ago, and the designers were most likely given copy from the marketing team that wasn’t bullet-proof (surprise). This is an age-old tradition that always makes me grind my teeth, but it’s life.

    I design packaging for a bunch of massive corps, and the “slap a sticker on it” is something that’s done quite a bit. Even a big corp would rather not scrap 800K+ worth of printed boxes if they don’t have to.

    Settle down, nothing to read into here.

    • Kirudub says:

      Edited to say (the text got cut somehow) that this is EVEN more likely due to it being a limited edition box.

      • aircool says:

        I have to agree. This is more likely a change due to some technicality in the licensing process than anything sinister.

        It’s also likely that the PEGI classifications are different on the PS4 than the PC. As far as I’m aware, it’s only recently that the PS4 had been given a different release date so it could be classed as a PS4 exclusive.

        Occam’s Razor rarely applies to internet furore.

    • iucounu says:

      If you’ve ever worked in some kind of publishing that involved printing, Sony’s explanation rings entirely true. I fucked up once and printed the wrong ISBN number on a slipcase about nine months before release, with an RRP of £120, and the most economical fix was to sticker all the stock in the warehouse. I can only imagine the logistical nightmare of having to either sticker or pulp and reprint DVD case inserts numbering in the hundreds of thousands.

      Whatever may or may not have happened with the game itself (and it looks a lot to me like the release was brought somewhat too far forward – it doesn’t sound like an entirely finished, feature-complete game, though I haven’t played it) it’s a bit unfair to read anything too sinister in to something that probably went to print months ago, or alternatively at the last minute in a mad panic.

  17. OmNomNom says:

    Does this game have a challenging setting/mode whatever? I’m not a fan of Minecraft creative mode.

    I know some people like a relaxing explore but I prefer the opposite. Any hope for me or will I be bored in a few hours?

    • Captain Narol says:

      It’s not a building game like Minecraft, it’s more about exploration and survival, the survival aspect being quite easy from the early reports.

      It doesn’t seems to be very challenging, it’s more a relaxing experience so it will probably not be at your taste, so I wouldn’t recommand it for you if you really only look for a challenge as you would indeed get bored very fast.

      That’s just not that kind of game, people have to understand it and deal with it. Try “Destiny” or “Shadow or Mordor” (that I personnally adore) instead, maybe ?

      • maccca says:

        The survival part of the game is fine, enough to make you think a bit and manage resources responsibly but easy enough that you don’t get fed up micromanaging everything. Again, it’s an extremely pleasant diversion away from real life for a while!

      • running fungus says:

        Any game that features exploration, trade, and combat is going to see me doing more of the first two than the third, but I wouldn’t be nearly as happy if only the first two are possible. Minecraft survival over creative is a good analogy. Basically, I want Starflight 3.

      • OmNomNom says:

        I wasn’t trying to be an ass, just from my early (vague) impressions some months back I thought there would be a little more to it.

    • maccca says:

      If you’re not into the WOW big galaxy let go and explore etc etc., but more into the I am a killing machine, combat god etc etc, then yes you may get bored. Although, my son is the latter and he is enjoying it so far!

  18. Orbitalwave says:

    [Disclosure: Our Alec did some last-minute writing for No Man’s Sky. He won’t write about the game for us anymore.]

    RIP poor Alec got the boot from writing about no mans sky lol

    • Orbitalwave says:

      he done F*#%&% up

    • Captain Narol says:

      Seems you need a new brain, he’s still here and writing about other games…

      • Orbitalwave says:

        seems you cant read the part it says “He won’t write about the game for us anymore.”

        • Captain Narol says:

          You said :

          “RIP poor Alec got the boot from writing about no mans sky lol”

          1) He’s not dead and he has not been booted of the site

          2) The reason is not writing on NMS is because of “Integrity in Games Journalism”, as he contributed to the game. Shouldn’t you be pleased that he display that kind of integrity that so many asked for and show respect for such an honorable attitude ?

          • Orbitalwave says:

            First off I was talking about no man sky articles he got the boot from, and I can already tell ur a troll from all the negative responses you’ve left on other people’s comments. No need to respond cause your already blocked

          • Captain Narol says:

            I will respond anyway, for the other readers.

            Choosing not to write on a subject is totally different from “getting the boot”, so you’re definitively wrong.

            I am absolutely not a troll, but I’m tired to see people having wrong expectations about this game or insulting without any really proved reason the hard-working small team of devs making it.

            So I try to my best to correct them on this website that I read everyday and trust for his thoughtful opinions.

      • fish99 says:

        Orbitalwave never suggested Alec had been booted off the site.

  19. Valgua says:

    Sean Murray and Todd Howard should start a club for glib, lying game developers. The kings of exagerations and overinflated hype.

    • Captain Narol says:

      You should first start a club for people jumping to conclusions too fast before making such affirmations…

      Oh, let me guess, it already exists ?

      • Valgua says:

        It probably does, but I don’t qualify as a member, dear you. It is very difficult not to notice the similarities between Howard and Murray. Both are experts in the art of vague responses to criticism. Murray had the whole day of yesterday to provide a clear explanation. He chose to answer in a very vague manner. Why do you think that is the case?

        • Captain Narol says:

          My personal opinion is that he doesn’t even know himself yet why the the people didn’t see each others as he had announced they would, and that his dev team is still investigating the case.

          Assuming immediately that he is a liar without considering there might be other explanations is a lack of imagination, to say the least…

          • Valgua says:

            So, why did he not say so? “The players should have been able to see each other. We are investigating the issue.” Too hard?

      • Jediben says:

        Hell of a conclusion to jump to there. Irony so strong.

    • Freud says:

      I think the real backlash will come when people realize you basically do exactly the same thing on every single planet and it’s gets very repetitive very fast.

      • Captain Narol says:

        Some people get bored fast, some never get tired of the things they like.

        This game is not for everyone and it was obvious for a very long time that it would be divisise, not a reason to call it a pile of sh*t if it is not your taste…

        Don’t you people have better things to do in your life than to spread hate for a game that you don’t like when obviously many people take pleasure from it as it is ??

        There is plenty of other games out there that you could play instead of trolling around…

        • LacSlyer says:

          Your post is overly defensive of the game. He merely stated his opinion on factual features of the game and you jump to the conclusion that he’s a biased hater out to ruin the game. Get a grip.

    • maccca says:

      Why don’t you have a play of it first. You may enjoy it.

      • Valgua says:

        I never said that I will not play the game nor that I dislike it. I liked Oblivion as well, despite Howard’s outrageous lies about the AI. I am simply stating that I think Murray suffers of the dreaded Todd Howard syndrome.

  20. JohnGreenArt says:

    Could it be the “online play” bit was covered because a subscription to PS+ is not required? The game can be played offline and without a subscription, and the box still said single player either way.

  21. Sarracenae says:

    Isn’t NMS supposed to be Robinson Crusoe in space, where the only other human face i see is a rock i named Wilson. Why would i want to bump into other Robinson Crusoe’s on every planet i land on?

    If i play this i’ll be playing offline, no interest in landing on planet youranus in the bigtodger system.

    • fish99 says:

      There was never going to be a player on every planet. 18,446,744,073,709,551,616 planets (according to HG), divided by say 10 million players is over a trillion planets per player.

      That does lead to some obvious questions: a) why you would bother implementing multiplayer code in such a game, and b) how on earth did 2 players get to the same planet?

      The answer to a) seems pretty obvious, but as for b) it’s surprisingly hard to get computers to generate genuinely random numbers (for the players starting location).

  22. Zankman says:

    So not only is this game designed to be played on console (thus automatically lowering the potential of the PC version), not only is it released earlier on PC, but…

    … It does not have Online Multyplayer?!?

    I thought that the entire POINT of NMS was to have Online MP and explore an entire universe – along, with strangers, with friends.


    • Captain Narol says:

      Well, sorry to tell you, but you got it wrong and didn’t pay real attention to the all the previews, it has been made clear for a long-time that NMS is mostly a single-player experience about lonely exploring the universe…

      “Elite : Dangerous” and “Eve Online”, to the contrary, allow you to “explore an entire universe – along, with strangers, with friends”, so you should give them a try if that’s what you are looking for…

      • Zankman says:

        No, I did not follow any of the previews.

        I just heard of the game, read some info, watched one of the trailers – and naturally concluded that the game has Online.

        So, it just feels unnatural that it does not and it is a huge oversight from the Devs.

    • maccca says:

      I’ve been following NMS for a while and it has never been touted as a multiplayer game as far as I am aware. It may sway towards an “online” game where info gets uploaded to a central server but I never for one moment ever bought this game because I thought it was multiplayer.

      • Niente says:

        Same. The lack of MP is what piqued my interest in the game to begin with and I’m happy it’s essentially single player.

        I think some people are annoyed by the lack of MP because they just incorrectly assumed that all new ‘big’ games are MP focussed and this would be no exception. So many of them are but NMS seems to be bucking that trend and I’m pleased that it is.

      • Zankman says:

        I haven’t been following NMS in any level of detail – but I heard the basics about it and concluded that it surely MUST feature Online.

        So, idc about what the previews did or did not say; it is unnatural for such a game not to have Online.

    • aircool says:

      Up until a few days ago, I had no idea that people thought there was an online element beyond a central database that held details of the galaxy.

      I’ve always thought of it being a single player game that requires an online connection to upload your discoveries and download other players discoveries.

      I really have no idea where and when people began to think that it was a multiplayer game.

      I’ve stayed away from the hype, and to be honest, apart from a few gameplay videos, I wasn’t aware that there was any large marketing effort.

      My expectations haven’t changed, I’m still expecting an indie survival and exploration game in a PG universe, nothing more.

      • Valgua says:

        We began to think that two people could meet in the game when Sean Murray said so on national television.

      • maccca says:

        “My expectations haven’t changed, I’m still expecting an indie survival and exploration game in a PG universe, nothing more.”

        That is what you will have.

      • Zankman says:

        Up until a few days ago, I had no idea that:

        A) It was on PS4 as well.

        B) It did not have Online.

        I have no clue how anyone can see a game like NMS and think to themselves “this doesn’t need Online”.

        I did not follow any of the previews, I’ve just read the basic info and watched a trailer or two.

        The fact that it does not have proper Online is asinine.

        You implying that it doesn’t “feel” like a game that needs Online is so weird as well.

  23. aircool says:

    I remember seeing that a few days ago and thinking there was something a bit fishy going on.

    All I can think of (apart from obvious conspiracies about the game being released without certain features) is that the PEGI rating is somehow related to being online; y’know the usual caveat about online play being ‘different’ because basically people use rude words and are likely to name every planet after their genitals etc…

    Or maybe the PC version does have some online features…

    Oh I don’t know. There’s obviously been some kind of balls up, whether innocent or deceitful, and no doubt linked to the delayed release date.

    Still, the internetz loves to invent conspiracies where there are non, and I’ve very little doubt that the online requirements (or otherwise) have nothing sinister behind them and are just technicalities.

  24. A Gentleman and a Taffer says:

    Bloody hell. So, the 2 biggest complaints about NMS are: “But what do you do in NMS?” and “You lied to us about how this game works, you bastards!”.

    Does not compute.

  25. Empathy Kill says:

    I am not a big fan of MMO type games. If the majority of the gaming community had common sense and valued moral principles I might feel otherwise… But as of right now it seems that the MMO community is full of power hungry, killem all bullies! Gamers who would happen to see me flying by right after I grinded my butt off on another planet for materials that I need to craft and upgrade my spaceship. When the power hungry clan catch me in their review they promptly begin to destroy everything that I worked so hard to gain… And they do this to me EVERY TIME I accidently end up floating or drifting remotely close to wherever they are. Which is all of the time because they are folowing me. Needless to say I can not do anything that I need to do to progress because this clan won’t let me, which ruins the whole game for me!

    This type of stuff happens to me every time I try to play an MMO, which is why I do my best to avoid them. The fact that I do not have to worry about the usual MMO type problems that I have in NMS is a total breath of fresh air. Knowing that I will not be seeing any planets named “BallsDeep” or “VaginaHeaven” freakin ROCKS! I’m glad I won’t be seeing any of my douche bag enimies in NMS. I was hoping that I could have the option to explore the verse with a friend or two, but if I were to be able to do so that would probably mean that I would have to endure the “MMO norm” that I am used to. If there was only a way that I could explore the verse with my real friends and not have to worry about ass holes?

    • Captain Narol says:

      It’s a shared universe so sorry but I don’t think it will possible to avoid meeting sometimes planets named “VaginalHeaven” or things much worse, and I regret it too…

      However considering the size of that said universe, we can still hope it won’t happen too often anyway !

      • WastedJoker says:

        Damn it, my g/f wanted me to name a planet after her and you’re saying that name is taken!?

        She” have to settle for her second choice, UltraVulva.

        • Captain Narol says:

          Good choice, you’ve got my seal of approval ! (as if anybody care, lol)

  26. Love Albatross says:

    Traffic analysis shows that the game does not appear to do any substantial communication other than when uploading discoveries. It is not trying to connect to an instance and failing due to server capacity, there are simply no multiplayer features in the game currently.

  27. Captain Narol says:

    BREAKING NEWS : People found an exploit that breaks the game as it allow you to duplicate stuff in your inventory… (in particular Atlas Stones, that are especially precious from my understanding)

    Thanks to PS4 players for beta-testing the game, maybe we will have a less buggy PC version in the end making the delayed release worthwile !

  28. Captain Narol says:

    PS : Well, it only “breaks the game” if you use it. Of course, nothing prevents people to not use that exploit and experiment the game the way it was made for…

  29. Distec says:

    This just demonstrates the importance of clarity and consistency. People who point out that HG never advertized this as a multiplayer game are correct. Which is what makes the whole “You might see other players” teasing such a head-scratcher. If it wasn’t actually implemented*, or if they only meant “seeing players” in terms of their naming of planets/fauna, then boy was this ill-advised.

    I think HG deserves to have some slack cut for them until we get to the bottom of whatever’s happening. But this is something that should have been put to bed long ago. I get that some people want to go into this game with as much mystery as can be possibly preserved, but this is a technical detail that deserves a straight yes/no answer. I’d gamble on that mystery for a lower asking price, but not at $60**.

    *I think the jury is still out on this. You have to keep in mind any funny business that typically happens at a game’s launch.

    **Will probably be buying this game this weekend regardless because the “multiplayer” isn’t actually a big deal to me and I’m very much in the mood for something like this.

  30. fivesixpickupsticks says:

    Sony and HG, both masters of being vague, responding but not answering. Hiding behind PR tactics, it’s insulting. I’m still amped for NMS nevertheless.

  31. Jrbdog says:

    So instead of fixing the hole in their wall, Sony covered it with a painting? That’s some lazy shit right there.