Meet Titanfall 2’s New Titans

Respawn has rolled out its entire titan roster for Titanfall 2 [official site], giving us a look at all six mechs in action in a new trailer. It looks like there’s something there for everyone, as all of the giant, stompy robots have unique abilities and weapons to cater to individual play-styles. There are jet-packs, ample lasers, and raw fire, to name just a few of the toys you’ll get to play with. Let’s take a look!

First on the docket is Legion, who wields a Predator Cannon (something like a gatling gun) to sweep through the frontlines. Legion can knock back enemies to provide some crowd control, or fire a shield from his gun for some extra protection.

Ronin, who was revealed back in Titanfall 2’s first trailer, wields a hefty sword that can generate electric waves. He’s swift and scary, able to phase out around the field, sweeping in for a sneak-attack with little warning. He is also the coolest of all of the titans. It’s true.

Northstar is a flying sniper that specializes in picking off enemies behind cover. She has traps at her disposal to hold enemies in place while she snipes from afar. Failing that, she also has cluster missiles that can stir up some damage.

Ion’s got lasers, so I bet he’s pretty good, too. He is equipped with a shoulder-mounted laser, or, to spice things up, why not make use of his laser core, a massive laser beam fired from his chest damaging all in his direct path.

Scorch launches fire from his T-203 Thermite Launcher, setting anything that opposes him ablaze. He can set gas traps triggered by fire, or roll a firewall across the ground to sweep out enemies.

The trailer saved Tone for last, and she’s quite a force to be reckoned with. She locks onto enemies with her 40mm Tracker Cannon, firing explosive rounds or rocket salvos at unlucky foe.

Phew. That’s quite a list, but it’s a good mix to play around with. It should be fun to test them all out and see which fits you best. Titanfall 2 is out October 28 on Origin for £49.99/59,99€/$59.99.


  1. GWOP says:

    Tone should have been called Itano!

  2. zxcasdqwecat says:

    It’s kind of a bag of random crap, these titans:/

  3. Ur-Quan says:

    How is the Scorch even supposed to work?
    He strikes the ground and then flames errupt? Magic? Fire bending?

  4. Hunchback says:

    Do they all come in a separate, 10 bucks, dlc?

    • Sic says:

      This is pretty much the only thing that EA needs to get right.

      After the travesty that was the handling of the release and community of the original Titanfall, I truly hope they learnt a thing or two about multiplayer games.

  5. Edgewise says:

    How do we know which robots are male and which are female?

    • TormDK says:

      Their voices I’d imagine.

    • Hunchback says:

      Why would robots have a sex?

      • Edgewise says:

        I dunno, the article seems to suggest they do.

      • GWOP says:

        Why not? We are already halfway there with the anthropomorphism of war machines by making them humanoid shapes, even though it makes no practical sense whatsoever.

    • rollermint says:

      Why is the author assuming their gender? What if they don’t even regard themselves as robots but more in-line with biofluid superfluous deer-kin?

      Stop with the oppression.

      In any case, i thought it makes much more sense to refer them as “it” anyway.

      • Sgt_Moose says:

        There’s a long tradition of ascribing gender to inanimate objects. Ships, cars, etc. It’s only natural that if you make something vaguely human like people would call them “he or she.”

        You wouldn’t call the aircraft carrier the USS. Ronald Reagan “it.”

        So when’s the Steam release?

        • Grumpy Trooper says:

          very true, even when naming a ship in the official ceremony it goes “…..god bless her and all who sail on her” then they try to get her drunk by plying her with expensive Champagne and seeing if she can still float after downing a magnum of the stuff :)

  6. ersetzen says:

    The first one had fun gameplay but felt really same-y after a short while. It might have been interesting to have more varied or even parallel objectives with different players filling specific roles via titan and loadout selection.

    It seems that they went with simple murder fun again, but with more content and lower barries of entry to parcouring. Kind of hoping it survives longer than the last one.