Torment: Tides of Numenera [official site], will be bringing more high-stakes decision making and intricate storytelling a la Planescape: Torment, but this time the action is set in the Ninth World from Monte Cook’s tabletop RPG Numenera.
inXile released a new video that gave us a closer look at this Ninth World and its history. Numenera blends sci-fi and fantasy to create a distinct feel. The Ninth World is an imagining of Earth one billion years in the future, proceeding eight other civilizations that have risen and fallen, leaving their weird technology behind.
The video delves into the game’s Tides system a bit, as well. The Tides are five unseen forces represented by different colors, and each signifies a specific set of emotions, values, or actions. Take a look:
Silver: Power, fame, admiration Blue: Wisdom, reason, insight Indigo: Compromise, justice, equity Gold: Compassion, empathy, charity Red: Emotion, passion, action
Every decision you make in the game is colored by one of these Tides, affecting your affinity for each. This adds a bit of nuance to the decision making, rather than your typical good versus evil dialogue options. The Tides will ultimately play a key role in how you shape your character and the world, all while helping you find the answer to the game’s overarching question: What does one life matter?
Torment: Tides of Numenera is currently on Steam Early Access and due to properly launch in 2017 before the end of March. If you’re looking for more info on Torment: Tides of Numenera, why not check out Adam’s recent interview with inXile’s CEO, Brian Fargo?