Harvest Moon Creator’s Sandbox Birthdays Hitting PC

The next game from Harvest Moon creator Yasuhiro Wada, named Birthdays the Beginning [official site], is coming our way next year. Birthdays is a cute little sandbox about carving a teensy Minecraft-y world out of a cube in space to develop and support an ecosystem of everything from plants to dinosaurs. A console released was announced a while back, and now we know it’ll be on PC too. Have a peek at its cubeworlds in this Japanese trailer:

My Japanese is not the best (domo arigato, baka) but I’m digging what I understand of that. As you carve and build your little cubeworld, the environment changes to support new types of life, which all build into an ecosystem, which… it’s quite nice, isn’t it?

No Mine’s Spore.

“Shape your planet and decide how plant and animal life evolves,” explain publishers NIS America. “Discover the history of everything as you foster life of all shapes and sizes –from single-celled organisms to complex multicellular life, including plants, mammals, dinosaurs, and more!”

I shall investigate the aquatic life in great detail.

Birthdays the Beginning is coming to Windows via Steam in “early 2017.” It’s made by Arc System Works and Wada’s own Toybox.


  1. TheAngriestHobo says:

    The title is just as adorable as the game itself.

    I was initially surprised that a Minecraft-like sim game was coming out of Japan, but having watched the trailer, I can see Pokemon influences in there too. I guess the pedigree makes sense.

    • khalilravanna says:

      Yeah the number of minecraft-likes and sims coming out of Japan seems slim. Though I am really looking forward to Dragon Quest Builders coming out next month which is like Minecraft but with, like, actual gameplay.

      Digging this though. Aesthetic reminds me of Katamari for some reason. Maybe just the levels where you end up so large the game world becomes a really zoomed out version of Earth.

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    Drib says:

    This looks cute but also like the kind of thing where I’d always brush up against the limits. Promising that you can make new worlds really always needs to be followed by a caveat of ‘not really tho’.

    • Someoldguy says:

      Yeah, you always have to carefully manage expectations or you end up with Runescape’s ‘billions of unique islands…’ that are functionally almost identical and navigable in 60 seconds, making the work put into creating ‘variety’ wasted effort.

  3. PancakeWizard says:

    The title seems like Engrish for ‘A Creation Story’ or something similar.

    Regardless, this looks like a new Viva Piñata and that’s always good! (Why can’t you fix/Steamworks the original MS/Rare, why?!).

  4. Janichsan says:

    “Baasudasu da Beginnigu!”

    Ah, I love japanified English. :)

    Also, props for the cute anomalocaris at 0:40.

  5. Jac says:

    Not quite the Futurama episode where Bender is drifting through space whilst mini civilisations develop on his body-em-up I’ve always wanted but getting closer.

  6. klownk says:

    What the fuc* is this shi* ?

  7. DantronLesotho says:

    I have tried to make this type of game myself and have always given up because I couldn’t make it fun. I hope this game is fun because I love the idea.

  8. Captain Narol says:

    I love the idea but… NO MORE CUBES PLEASE !!!

  9. Luaan says:

    Minecraft-y? Looks a lot more like Populous (in 3D!) + SimLife/Earth to me. Are we entering the “let’s remake Molyneux and Wright games” era?