You thought you were safe for a good few weeks but no, the spookening has begun. The spooky-spoos are out and they’ve come a-spooking. By which I mean Five Nights at Freddy’s: Sister Location [official site] launched over the weekend. The latest in Scott Cawthon’s smash hit jumpscare ’em up ventures to a new children’s restaurant overrun with new animatronic monsters, and it also shakes up the old sitting-at-a-desk-all-night routine. It’ll have you roaming around (well, not free-roaming), completing tasks and minigames and no, no thank you.
Rather than a security guard stuck at a desk, Sister Location casts players as a technician hired to fix up Circus Baby’s Pizza World. By night. Alone. Because reasons, okay. Casting off the old time-based desk-watching, it’ll send you into different places each night to complete a task, sprinkled with a few minigames. It’s not a free-roaming 3D thing, mind, but it is more varied than earlier games. When I say ‘minigame’ I mean things like hiding inside a desk cabinet and trying to avoid the gaze of an awful robobaby peeking through holes then having to hold the door closed as it tries to drag it open. No, I’m good, thanks.
I’m a notorious baby. God help me, I adore horror films even though I know I’ll be watching for unusually dark shadows and unexpected reflections in mirrors for weeks, but jump scare ’em ups are too much. When playing horror games, I have to narrate everything in a cheery sing-song voice to reassure myself that “Every-thing is fine! Oh look, there’s a bloody head well! isn’t this a rare treat better get back on my feet and run run run” and I realise that sounds very twee but it’s not like that, okay. It’s not like that.
With a 15% launch discount, Five Nights at Freddy’s: Sister Location is £4.75/6,79€/$6.79 on Steam. If you’ve already bought it and stalled at Night 4, hey, Cawthon has released a wee patch toning down its difficulty.