EVE: Valkyrie rockets onto Vive goggles

EVE: Valkyrie [official site], the cybergoggle spin-off from CCP’s spaceship MMO, has warped into another pair of goggs. Having debuted on Oculus Rift back in March then hitting PlayStation V VR in September, it’s now on HTC Vive headwear for your Starbuckin’ satisfaction too. Valkyrie, I’ll explain in case you missed all the boxfaces yelling, is a first-person spaceship dogfighting game. Along with singleplayer, it has co-op missions and competitive multiplayer. And Katee ‘Starbuck off that there television’ Sackhoff as your spaceboss.

Handily, cross-platform multiplayer is supported between all three goggtypes. But while Valkyrie now supports Vive cybergoggs, you’ll still need a gamepad or joystick to play as motion controller support seems unlikely. CCP explain:

“Over the past year we have experimented with, and playtested, a number of different key mapping based on motion controllers. While some versions provided an exotic method of input, none succeeded in matching the intuitive, immediacy of a gamepad or flight stick.

“We are not ruling out motion control support in the future, but right now we have to complement the strengths of our game. Valkyrie was always designed to be played in a seated position, throttle in hand, with strong mechanics that encourage players to use the movement of their heads (rather than hands) to take full advantage of our VR combat.”

Valkyrie costs £49.99/59,99€/$59.99 for Vive on Steam. That seems a lot of money for a game which also sells microtransaction currency in packs costing up to £85. But hey, until November 24th, CCP are also throwing in a free copy of their £6 VR pew pew spaceship gun turret game Gunjack.

Here, the PSVR release got the better launch trailer:


  1. Cinek says:

    Well… that’s expensive, even by VR standards… It’s the same price as in Oculus store, though still: Oculus owners got it for free. It’s a great game, but… well… Vivers will have to pay up.

    • Chaz says:

      Only those who pre-ordered the Rift got it for free, late entrants to the party still have to pay up.

  2. rommel102 says:

    Wot I want to know is if this game is worth it? I have played the 60 second demo on the PSVR a few times and cannot tell if the game is good enough to warrant $60 or if I should wait for Gamefly.

    • Flarn says:

      Consensus on Reddit is that it’s nowhere near worth that much money. Maybe 6-10$

    • Sakkura says:

      If you like multiplayer arcade space combat then it might be worth $30 or so.

    • Moraven says:

      Have had fun with it so far on the PSVR. Have not done the single player beyond the quick tutorials.

      They really should do a $40 version without the extras, like Overwatch on PC. If you plan to play a lot of multiplayer space sim combat, its worth the price. Will be interesting to see how people play as I rank up. More ship customization, people might actually play support and heal.

    • Chaz says:

      I don’t know where the single player and co-op missions bit comes from as really it’s a multiplayer only game at heart.

      Beyond the training tutorials the single player basically boils down to fighting off waves of AI in the multiplayer maps, I’m guessing co-op is the same.

      There is no single player campaign or anything like that. Think of it as being more along the lines of Battlefront and Battlefield but in space ships.

  3. ThePeon26 says:

    I seen allot of big games lunch on steam and eve is the first game that had a totally of 52 players playing it on lunch day meaning today 52 I seen bad games with more players. Problem I find is making it VR only.

    They should have done like subnautica or elite dangerous have VR or monitor support. I mean how many people that is not rich,Youtubers or twitch streamers will have a Oculus and how many of the people that have an Oculus rift will be interested in this game maybe if they are fan of eve or sci-fi games but still just having this as VR only will not make them even half the money back it cost them to make it for sure.

    • SingularityParadigm says:

      “just having this as VR only will not make them even half the money back it cost them to make it for sure.”

      This is exactly why Oculus has been subsidizing developers with funding in return for timed store exclusivity.

  4. racccoon says:

    VR is a Human Experiment.
    Let the rich/spendthrifts go blind first.
    VR is nothing but a military/science tool and that’s the way it should stay.
    It does not belong in any long term gaming, especially as VR is more suited for a short card game or a xrated visual enhancer.
    That’s it..
    VR is just a waste of money.

    • Da5e says:

      Go on, what *does* ‘belong in gaming,’ then? I’m not rich by any stretch of the imagination but going without certain things for six months and saving up for a technohat was one of the best decisions I ever made.

    • HoboDragon says:

      Not sure where that reasoning comes from. While I can agree to that VR currently is still in infant shoes (or experimental phase or whatever) it still is quite cool – I had the opportunity to at least test it a few times and it sure is something different.
      Will the military or hospitals or scientiest or other professions use this tech “more”, “better”, “more reasonably”? Of course. It’s already happening – in baby steps only, but it is.
      Why should gaming be different? Because you can’t imagine it? Because the current games are all experiments so far?
      If it’s because of the money, then I can agree, it’s like 4k gaming, only selected few can afford it and it might not give you more than 1k games, but it’s here to stay and will be the future if we like it or not.

    • dorobo says:

      go blind.. ha! Right! They could sell em artificial eyes later on.

  5. DuncUK says:

    Has anyone here tried any SteamVR or Occulus games using their smartphone and Riftcar / Vridge software? link to riftcat.com

    Essentially, Vridge can emulate either VR headset on your PC and trasmit video / receive head tracking information from your phone in real time. Paired with a Google cardboard or Samsung Gear VR setup, you can apparently play Elite Dangerous and theoretically all other VR games. I’ve just got a Gear VR but haven’t had a chance to try this yet.