Planet Coaster [official site] is, by many accounts, the greatest theme park sim ever. But if you don’t have the architectural vision of Gaudi (who never actually designed a theme park, but really should’ve), or if – like me – you tell yourself that you could build the next Disney World but just don’t have the time, then Planet Coaster can feel a bit intimidating. I get creative paralysis when I have nothing but a plain green field to ‘Build Something Beautiful’ on, and develop an inferiority complex when in the campaign I see how great the pre-built bits of park look next to my comparatively bland creations.
So I’ve left it to the lively Planet Coaster creators’ community to get on with the creative malarkey, while I sit in my cigar-stenched park office – summer sun trickling between the venetian blinds, the sound of kids’ laughter muffled by the triple-glazed windows – and search for the creations that’ll pull the punters in through the gates of my park. Here’s a bunch of my favourite community-made rides, rollercoasters, and other tidbits that I found while perusing the Steam Workshop.
You can navitate by clicking the arrows or pressing the arrow buttons on your keyboard.
Star Wars stuff
I only watched the original Star Wars trilogy for the first time last year. I liked it, largely for the fact that these three movies account for about 10% of all pop culture in the world, making them quite possibly the best value-for-culture you can get in seven or so hours.
For example, I now know what a Death Star is, and how unspeakably awesome it must be for Star Wars fans to see it in roller coaster form. Even if you’re not a fan of the movies, you’ve got to admire the design of this formidable rollerball of a ride.
If that’s not enough to satiate you Star Warriors (that’s what you call yourselves, right?), then its creator MuFuTee has also created several other spaceships and bits & bobs from the far-flung galaxy.
Oh, and this mountain sculpted into a giant Yoda with a roller coaster shooting out of his palm made me smile.