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No Man's Sky getting another small bugfixing patch

No Man’s Sky [official site] received its first major content update this past weekend, adding base building, farming and more to the maligned procedural space sim. Before that however there had been a bunch of smaller bugfixing patches release for the game – nine, I think? – and now it’s receiving yet another. The small patch is currently available on the game’s experimental branch and fixes a bunch of bugs that have been reported since the last update. Find the patch notes below.

Here are the patch notes, which you can also read in the update’s Steam post here:

– Following reports of some people experiencing issues with the game while unsupported mods are installed, we’ve added mod detection which will show a warning screen on loading when mods are detected. A click or button press will dismiss this screen.

– Allowed remapping of the build menu and quick menu commands to support Azerty keyboards.

– Fixed an issue which, in some rare cases, prevented NPCs from giving you mission critical dialogue.

– Fixed a bug which could cause core items to be transferred from exosuit inventory to starship inventory. Note: this is a preventative fix and won’t fix the issue for those who have already experienced this bug. We have a cure for those who have experienced on the way, it’ll be released in our next patch.

– Following player feedback, we have clarified messaging when being given tech that you already know.

– Fixed a number of rare crashes (if you continue to experience crashes, please send a crash report and include your crash dumps).

– Fix for monitor detection on PCs with 3rd party remote desktop or screen sharing applications.

– Running the game via the .exe file should no longer give Steam Init errors.

You can get in on the experimental branch by right-clicking the game in your Steam library, going to Properties, then the Betas tab, and opting in. The game will then re-download some game files and will patch automatically with each new experimental addition – though of course, getting in early means you’re more likely to encounter the faults with new changes.

If you don’t see an issue you’re experiencing in the list above, you can report your bugs to the developers via this form.

I am glad that Hello Games are continuing to support and update the game. I’m not sure whether my greater compulsion if in their shoes would be to dig in and work harder to reclaim the game, or if I’d want to respond to the negative reactions by curling into a ball, giving up and moving on. In any case it still doesn’t sound like this patch fixes the quality of life issues John is hoping they’ll fix sometime soon.

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