I’ve already yammered about the design and capabilities of the Oculus Touch motion controller hardware itself, and now it’s time to talk software. Around 50 Touch-enabled VR games and apps launched this week – more than I can feasibly hope to look at, but I’ve been able to finger-gun and swipe and prod in enough of ’em to give you a clear sense of what this whole experience is like right now for games and software, and whether the Touch is generally a goer or not.
I’ve broken this into capsule ‘reviews’ of several games and apps, but really it’s one longform discussion of what the Touch controllers can do by looking at different applications thereof.
How to navigate this feature – use the arrows or cursor keys to skip back and forth between pages. And in the interests of full disclosure, some of these screenshots are marketing materials, as grabbing one’s own screens in a VR game is hard enough at the best times, but I also found that many of the ones I did take came out all-black. I would pay for a voice-controlled screenshot app or a magic button that sticks onto a VR controller.