Hearts of Iron IV deploys first expansion, big patch

Hearts of Iron IV [official site] has today launched its first expansion, Together for Victory, but just as importantly has released a big patch fixing a lot. While the expansion focuses on the British Dominions and Commonwealth and introduces an autonomy system, while the update in theory does a fair bit to improve the AI. Some players are reporting the game has started crashing for them but, for now, a workaround is helping with that.

First up: Together for Victory. It expands British subjects with new national focuses, alternate histories and so on for Canada, Australia, New Zealand, The Raj and South Africa. Also new is an autonomy system giving subjects varying degrees of independence – and even a shot at true independence. Other new things include tech sharing and lend leases for vehicles and equipment.

Together for Victory is £10.99/14,99€/$14.99 on Steam.

Update 1.3, nicknamed Torch, is also now live. It brings balance tweaks, bug fixes, AI improvements, UI changes, and other patch-y things. The full patch notes are over here.

While Hearts of Iron patch notes aren’t as fun as with Crusader Kings II, I am fascinated by whatever was going on with trucks.

– AI no longer spams trucks like they were some kind of war winning superweapon.
– Marked equipment as correct type for AI to avoid it getting caught in truck vortex
– Tweaked Japan starting strategies for divisions, less trucks for the truck throne

While the patch’s notes list fixes for a fair few crashes, it may have introduced a new one. If you’re suddenly having HoI 4 crash to desktop, do try deleting the Hearts of Iron 4 folder in ‘My Documents’ (but do back up your saves first!)


  1. CMaster says:

    Diesel for the Diesel God?

  2. morganjah says:

    Trucks? What about the Naval Bomber issue? I am looking forward to when this game will be patched to the point it is playable. Perhaps one more year?

    • Admiral666 says:

      Such hyperbole. It is very much playable.

      • morganjah says:

        Let’s dispense with the word games. Is it crash to disk ‘playable’? Apparently it will be after a hotfix. Is it ‘deliver on its premise of recreating a plausible WW 2 simulation playable? Not yet.
        Insane doomed to failure naval invasions of Germany immediately after the Polish invasion, manufacture of impossible numbers of naval bombers, AI abandoning fronts leading to easy conquests, disappearing divisions, or the entire Russian Army, broken Battle Plan etc. etc. etc.
        Don’t get me wrong. I’m not criticizing. I just want to know when, in the traditionally languid Paradox fashion, the game will be complete enough to play as it was marketed.

  3. Chiron says:

    – AI no longer spams trucks like they were some kind of war winning superweapon.

    Funny, it worked for the US.

  4. ribby says:

    /Fewer/ Trucks for the truck throne! Come on patch note writers!

  5. Paranoid says:

    A full New Zealand tech tree? Whoa, I honestly did not expect that given how overwhelmingly small and insignificant they made us in the base game.

    • Vesperan says:

      I think you mean: “given how overwhelmingly small and insignificant we are.”

      I hope the Bob Semple tank makes it though. Who needs tanks when you can have bulldozers?

      link to en.wikipedia.org