Frog Fractions 2 hatches from Glittermitten Grove

The elusive Frog Fractions 2 snuck out while over the RPS Crimble holiday, hidden inside a colourful game about building a faerie village and locked away behind a sprawling ARG. Frog Fractions 2 could never be as surprising as the first game, given that y’know we now have heard of Frog Fractions, but it seems to have made a fair go of replacing surprise with epicness. Epicity? Epicicity? That thing. Once again, FF leaps wildly between genres on a wild adventure hidden within something innocuous. This time, your way in is to buy the sparkly-named Glittermitten Grove [official site].

Glittermitten Grove is itself a game about faeries. Your official blurb:

“Ahoy, a-hey, o loddi-doddi day, fair traveller and welcome to Glittermitten Grove! Here you will find a land of enchantment, whimsy, and resource management. Sow the fields with magic seeds, pick berries from the plentiful boughs of our sugar fern trees, and collect sparkles from the resplendent rays of our sun-kissed thicket to help us prepare for the long winter ahead. Come join us in our faerieland, full of strange adventure!”

But OH there are SECRET THINGS. It jaunts merrily across all sorts of genres and weird minigames and look, that’s just the basic Frog Fractions pitch and I’ll not say more, beyond a notice that you might want to dig up a Mass Effect 2 save file.

If you want in, Glittermitten Grove is £14.99/19,99€/$19.99 on Steam.

Glittermitten had actually been released for over a week, sitting innocently on Steam, before Frog Fractions 2 was revealed. The release was the end of a ARG with a year-and-a-half of twists and turns, ultimately solved by inserting a key found in an escape room into a red button someone received after solving a chain of online puzzles and telling The Internet their address. Check out this Waypoint article for more on the ARG.

Or maybe you simply want to build a faerie village in Glittermitten Grove:

From this site

7 Comments

  1. DrollRemark says:

    His favorite moment during this whole journey was when the deliberately Frog Fractions 2-focused ARG released a video where Crawford is kidnapped by time travelers and drops some floppy disks on the ground. When people found the disks, he expected they’d unlock a series of files encrypted in the now-ancient ARG format—yes, a real thing—instantly. Instead, it took six months and someone with a math degree to break into the code and figure it out.

    Oh god, I remember that – I was following the forum thread where people were trying to solve the ARG and this nearly killed it completely dead. Would love to know how many of the low-post-count users that occasionally popped up and offered useful advice were actually “helping hands” along the way, because there seemed to be a few of those.

    • Norgg says:

      It was .arj not .arg. Also my degree was in Computer Science.

  2. Ross Angus says:

    I never got to the good bit of Frog Fractions. The skill ceiling was too high. I have missed out.

  3. Noc says:

    Maybe the real Frog Fractions 2 was the friends we found along the way.

  4. MadTinkerer says:

    Well we finally know what an 8 hour-ish Frog Fractions game looks like (It might be shorter for you if you decide to travel to the main game hub instead of growing your fairy village to maximum castle size).

    For a game that long, I think it would have been better to have more of the mechanics be on a better curve. Although the minigames are mercifully easy for the most part (in the chess minigame you just have to survive, not defeat the enemy), the fact that you are jumping back and forth between such different games and in pretty much any order means you’re learning a broad range of mechanics but you don’t really have a chance to explore anything in depth. Some things do build on each other, like how the snake minigame teaches you the snake controls before letting you back in the hub with snake controls.

    Likewise, the humor is constant. It’s good, IMHO, and I loved how the references stacked with each other. But I kind of would have liked an actual story this time. I know if you pay attention there’s the thing with the mindstones and the time machine, but a lot of the time it’s hard to tell what is just a random joke and what’s just a silly part of the main story. The fairy advisor acts like everything you see is actually part of the Glittermitten Grove universe and 100% normal but that’s more of a running gag than a storyline.

    With that said, I absolutely prefer a game that’s so lighthearted you can’t tell when it’s being a little serious to something that’s unrelentingly dour because the creators don’t understand how to not take their own fictional universe too seriously. We have so many of the latter already.

    I would have liked it even better if more of the minigames had actually built on each other, and if more of the silly plot was less obscured by seemingly-unrelated absurdidty. Maybe it wouldn’t have been Frog Fractions 2 if it was. Maybe what I really want is something mid-way between a serious game with one set of deep mechanics and this one.

    Even so, I give it a solid 10 and a hearty thumbs-up. It would have been 8 or 9, but I gave extra points for having the gonads to make the main hub world in that style.

  5. TechnicalBen says:

    The reviews are priceless. Some of the recent ones may have leapfrogged over the older reviews. I may get this in a sale when it is at fractions of it’s price. I should not wait 2 long though.

    • TheLetterM says:

      They certainly are ribbiting. Looking through the negative reviews, there are a few that seemed were unaware of the actual game they were buying, and just wanted to play with faeries.