Grand Theft Auto 5 mod adding GTA 4’s Liberty City

A new Grand Theft Auto 5 [official site] mod will add the whole flipping city from GTA 4, the developers of GTA modding tool OpenIV have announced. Liberty City will be added to GTA 5’s world, rather than replacing it, appearing just across the sea. Crumbs! Given Rockstar are seemingly more interested in expanding 5’s multiplayer than its singleplayer, it’ll certainly be nice to have a huge new world to play in with GTA V’s toys.

I know what you’re thinking: “Alice, this’ll never happen. Remaking Liberty City inside GTA V is such a huge task that it’ll either never get finished or be up super-janky.” But wait! Rather than make the world over, they’re working on a clever tool to import the data from GTA IV. It’ll be a small download then chug away magically converting Liberty City and dunking it off the shore of San Andreas. That (hopefully?) dodges legal problems too.

The OpenIV gang explain in an FAQ:

“Because Liberty City takes a lot of space and we do not have rights to distribute it as our work, we decided to make this mod as an automatic convertor that converts Liberty City from your copy of GTA IV into your copy of GTA V.

“You will need to download a convertor tool with some additional assets. This tool will convert Liberty City from your copy of GTA IV into GTA V. The converter tool will create a single player DLC pack, which will be installed into your GTA V.”

Another modder has already ported Liberty City to GTA V but it’s a big download, has performance issues, is missing lots of details, and doesn’t have anyone living in the world. It sounds like OpenIV’s mod won’t be perfect but should certainly be better.

Liberty City may have been built years ago now but it’s still fairly pretty, so hopefully it shouldn’t even look that out of place in the fanciness of GTA V.

“We are trying to make first release as soon as possible but currently we do not have information when it will happen,” the gang say. For now, they offer a teensy teaser:

[Disclosure: someone I know through Cara works on GTA. She came to our flat pre-Christmas shindig and very politely tried the tequila-based I’d made. I think it could be great if I didn’t balls up some of the unit conversions (who measures sugar in volume! I mean, Americans, turns out). Also, a gallon may be way more than you expect, dear metric user.]


  1. Ghostwise says:

    Once this fully armed and operational mod becomes active, we can expect GTA 5 to remain in the Top 10 Steam sales… forever.

    (A Vengaboys tune is heard in the distance).

  2. Seafoam says:

    I don’t like how they show only the silhouette. It’s not like in real games where you generate hype, it just means that it could just be a punch of no texture low poly boxes just imported from GTA IV.
    I remain skeptical before I see something.

    • iainl says:

      Indeed. It could be they’ve just done it because it looks cool. It does lol cool. But it also means we haven’t seen any of those polygons textured or populated with people and vehicles.

  3. davebo says:

    I wish Rockstar actually embraced the mod community. It’d be fun to actually play the GTA4 gameworld online with friends, or even made offline single player modding as simple as adding Steam Workshop assets instead of having to install multiple third party programs that Rockstar keeps disabling.

    I guess they’d rather we just spend our time waiting in cloud loading screens, getting exploded by malicious modders and buying shark cards for the privilege.

  4. OscarWilde1854 says:

    “buying shark cards for the privilege”

    This is far too true… I loved the singleplayer for this game, and even managed to have a bit of fun in the multiplayer with some friends… for a while. Then it suddenly becomes glaringly obvious how ‘pay-to-win’ the online experience is… everything is tailor made for those who are willing to do one of 3 things:

    1) grind for hours and hours on end and still be hardly able to afford anything

    2) hand over fistfuls of cash for in-game currency

    3) mod the game and ruin the experience for everyone (only talking MP mods here… SP mods are fantastic!)

    And if you choose route #1 you get the fantastic experience of being constantly shit on by the people in the latter 2 categories.

  5. LewdPenguin says:

    Reading this I can’t help but wonder if it would almost have been better the other way around in some ways, although that would mean having to play with the most annoying cast ever which is a massive downside. But there’s a million videos out there already documenting the varied wonkiness of V compared to IV, and overall my feelings around V were that less is indeed less, and the only way that was good was in having a cast slightly less annoying than IVs.

    Really though can someone just port San Andreas into V’s rendering engine please? I picked up GTA Trilogy for £4 the other day and have been playing SA a fair bit, and having a great deal of fun. Police missions! Fire missions! Ambulance missions! Taxi missions! Hell all the RPG-lite stuff that’s in the game and mostly fun/occasionally annoying makes it feel like the best sandbox world R* have managed. The only things really ‘wrong’ are the now somewhat dated graphics and utterly bizarre default control scheme, gameplay wise I’m having more fun in more varied ways than with V for sure.

  6. fish99 says:

    I’m assuming you won’t arrive as Niko Belic and be able to do all the missions, i.e. it’s just the landmass, buildings and roads/traffic, but not the game. Not sure there’s really that much to do in either GTA4 or 5 outside the missions, offline at least.