Cranks and Goggles vrooms into public beta

Cranks and Goggles

As I claw my way back onto the right time zone, I’m trying to remember how to be competent at Cranks and Goggles [official site]. That’s because the stylised, top-down retro racer got released over Christmas and I want to challenge Graham to a race at some point now that there are multiplayer options. So far I have crashed into a wall, knocked over a pile of tyres and started a race by driving backwards. The next step in my training regime will be coffee.

I wrote about the game a little while ago because the aesthetic is so lovely and there’s something simple yet awkward about the vehicles which I find pleasing. It makes the racing part hard to master, but for me it’s in keeping with the rough and ready pre-Formula 1 flavour of the game.

The devs, Play Native, seem to be referring to the current version as 1.0 beta which is slightly confusing but I think that’s because the game is out but they’re still working on features. One of the devs sent me an advance peek of a couple of female drivers which I’m pleased about, particularly having spent part of an afternoon investigating Eliška Junková and Hellé Nice.

At the moment, multiplayer just seems to be an online challenge mode with races you can join so you’d either need to co-ordinate with friends to race or get lucky if other people are queuing. They add that “Custom rooms and more multiplayer stuff will be available in future updates.”

Cranks and Goggles is £4.99 on Steam which is $6.99 in the time zone my body is currently occupying and €5.99 in that Europe I’ve heard so much about.


  1. TheAngriestHobo says:

    Well, the game looks Hellé Nice.

  2. Ross Angus says:

    Getting Mafia flashbacks.

    • chuckieegg says:

      I was thinking the same thing. Why would a sane person want to put themselves through that again?

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    phuzz says:

    Reminds me of an old arcade games called “1000 Miglia: Great 1000 Miles Rally” (yes I had to look that up)

  4. Film11 says:

    Looks identical to GeneRally

    • lesslucid says:

      The “look” of the game has a lot in common with GeneRally, but the cars are a lot harder to control, and the tracks are bigger than the screen, whereas GeneRally was always single screen. Having played both… I probably still have had more fun with GeneRally, but I’m interested in seeing how this develops. (Also lacks my favourite feature from GeneRally: driving over the onlookers and leaving great smears of blood everywhere).

  5. cloudnein says:


    IANAAE (I am not an automotive engineer) but with narrow tires (sorry, tyres) and narrow track (distance between the left and right wheels) and high center of gravity, drifting would be suicide as rollovers would regularly occur when your wheels regain traction or hit a rough patch.

    Or am I wrong?

    I just don’t buy drifting in an old roadster racing game. Pass.

    • BarryDennen12 says:

      Nuvolari would like to have a word!

    • Zaraf says:

      Drifting is exaggerated in the game, but I think old F1 cars tended to slide a bit more than actual F1 cars, probably due to the lack of aerodynamic appendages.

      Some good 60’s footage: link to

    • Foolsbry says:

      An aspect of this cartoony racing game is unrealistic? Pass.