Overwatch gets a game browser and boosts Bastion

Overwatch [official site], aka The Shooter For Whom You Write Poems Which You Never Send, has been given a game browser as part of its most recent patch. This will let players scroll through weird and wacky game modes invented by others, or host strange custom games of their own devising. The patch brings some other stuff too. Capture the Rooster (the CTF brawl they recently offered as part of their Lunar New Year event) is now a permanent fixture and robot good boy Bastion is getting a decent buff.

First, the game browser. Here’s a video showing off all the glory of MENUS.

There are some silly modes taking root on this menu. So far I’ve seen a ‘hide and seek’ mode where one team is made up of Sombras and Tracers only, who have to run and hide, while the other team are a bunch of frightening Reinhardts hunting them down. ‘Boss mode’ is a popular one, pitting 6 normal players (or with slightly decreased damage) against a single ultra-buffed Tank player. ‘Yeti vs Hunters’ is a similar spin, with Winston as the pumped up singleton, facing off against four others on the Nepal map. Of course, you can always go and make your own weird cocktail. A 2v2 ‘Buddy Cop’ mode. A three weak Pharah vs one strong McCree ‘Clay Pigeon Shooting’ mode.

Meanwhile, in patch notes land, Bastion is getting some changes to make him a stronger character more generally. The full patch notes are here with other heroes getting some small tweaks. But the changes to Bastion in particular are as follows:

Configuration: Sentry
Reconfiguration time decreased from 1.5 seconds to 1.0 second
Bullet spread increased by 50%
Bullet spread is always at maximum (it no longer increases as the weapon is fired)
Magazine size increased from 200 to 300
No longer deals critical damage

Configuration: Recon
Bullet spread decreased by 25%
Magazine size increased from 20 to 25

Can now be used while moving
Now bound to secondary fire (formerly Ability 2)
No longer interrupted by taking damage
A new resource meter has been added that depletes while Self-Repair is active and recharges when not in use

Configuration: Tank
No longer grants bonus armor

New Passive Ability: Ironclad
Bastion takes 35% less damage while in Configuration: Sentry or Tank

“Self repair can now be used while moving” and “no longer interrupted by taking damage” are quite significant changes for anyone familiar with the robot bird-lover’s strengths and weaknesses. That he also takes over a third less damage while in his turret mode is also a hefty alteration. I often pull Bastion out toward the end of the match if things are looking rough as a defender but these changes make me want to take him for a spin all match long to see how he fares.


  1. clonex10100 says:

    The bastion buffs make since for competitive play, but it’s going to make lower levels hell. People at low ranks don’t know how to deal with old bastion, and now this?

    • Xocrates says:

      I haven’t played Overwatch in a while, but quite honestly the above description actually seems to address what I felt were his biggest problems, namely: He was too accurate at too long a range, effectively making him too good against many of his supposed counters.

      Even if the patch notes are an effective buff, they sound a lot like moving damage away from sentry mode.

      Obviously this is theoretical, but these changes do not displease me.

      • Arkayjiya says:

        Bastion is still super accurate at super long range. Sure it takes marginally longer to kill something but it’s barely noticeable. This doesn’t fix anything, it makes Bastion a complete hell for the vast majority of players.

        Especially the 35% dmg reduction in Sentry, now even its counters can’t kill him reliably (Tracer bomb doesn’t even kill him and it’s an ult…), seriously they need to get rid of that asap. I don’t mind DR in tank mode though, as it has already been nerfed enough.

    • MooseMuffin says:

      The bullet spread and no-crits changes should do a lot to keep him counter-able even at lower levels.

      • Spider Jerusalem says:

        They haven’t. Comp at all levels (and even quick play) is a mess right now. Bastion is way overtuned. He’s impossible to kill in sentry mode if he’s being pocket healed. He’s also the only non-tank that can eat a Tracer ult and live.

      • Arkayjiya says:

        It doesn’t. Bastion is harder to counter than before because it takes many more hits which gives more opportunity for mistakes and generally a single mistake with a Bastion counter will get you killed exactly like it did before even with the reduction in average damage.

        Basically people with very high level of skill might not find him OP but for every normal peeps out there this is a nightmare.

    • stringerdell says:

      Sentry mode is less devastating but its already infuriating watching that robot jerk pack up and run away while healing himself at the same time. Much harder to kill now.

      Sentry mode nerf also means he’s a lot less likely to kill himself with a genji reflect…

  2. noodlecake says:

    Aw maaan. I saw Bastion and thought this was an article about Overwatch and the video game Bastion. :(

    • SquarePeg says:

      Yea, when I saw “Bastion” I thought of the game so I clicked on the article even though I knew it was a character from Overwatch just because. I’d really would like to see an article about how Pyre is coming along.

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    Oakreef says:

    Hurray for a game getting basic standard features months after release.