See the swish swordfighting of meleefest Mordhau

Oh sure, For Honor is some fun arcade action but what about the serious Internet swordsman left sharpening his blades in front of Netflix? You, O pal o’ mine, might fancy a look at the upcoming Mordhau [official site]. Mordhau is a first-person medieval melee multiplayer murderfest boasting a deep combat system with some swish sword simulation. That’s the plan, at least. Mordhau is on Kickstarter but has already hit its goal so, if you’d like, you can sit back and watch this swish trailer content in the knowledge that it’s going ahead:

The plan is for multiplayer battles from duels up to 64 players, complete with mounted combat, siege engines, and a few bows, crossbows, thrown pommels (I understand this to have become an Internet swordsman meme), and hurled swords.

Developers Triternion gab about moves having 240 potential angles of attack, guided by your mouse (or controller), with options to redirect and slow or feint after starting a strike. And blocking isn’t just holding a button – a defender’s weapon needs to actually collide with the attacker’s. Which also means, theoretically, you can knock projectiles out the air. Here, this video dev diary from 2016 gets way more into combat’s guts:

It’s all quite impressive.

Unlike Clang, the Kickstarted swordfighter which died unceremoniously in 2014 after failing to secure additional funding, Mordhau has evidently been on the go for ages and is looking for money to fund the final stretch. Triterion are after $80,000 (£66k) on Kickstarter to finish development, and passed that within one day. Extra weapon and armour is the first stretch goal revealed.

If all goes well, Mordhau should launch on Windows around March 2018.


  1. Oklahoma Jones says:

    Super excited for this. I’ve been hoping for Chivalry without all the nonsense (except the fun nonsense like the voices) for awhile now. This one looks very much on the right track. Already backed.

  2. Snowskeeper says:

    Dick jokes are illegal. How dare you. I am calling the fun police.

  3. Premium User Badge

    Dios says:

    I am honor-bound to inform you that the title basically translates to “murderbash”.

    • beleester says:

      That’s the literal translation, but in swordfighting, it means flipping your sword around and gripping it by the blade, so you can bash someone with the crossguard or pommel. Sounds crazy, but apparently it was a useful technique for bashing through armor.

      (Source: link to

      • Katch922 says:

        He did just that in the video above. And I thought he was just showing off, but I guess that was a thing…

        • Chem says:

          Yeah it was a legit thing people did with great swords. Typically great swords were rather dull and used the heft of the blade to cut so it was perfectly safe to do. Learned about it reading through an old German manual, here’s a drawing of it from the all knowing Wiki.

          link to

          • Manco says:

            Can’t resist as HEMA practitioner (I know it’s being pedantic but….)
            They’re not greatswords but longswords which are an entirely different kind of sword (greatswords being much longer, heavier, more modern and being more of a sword shaped polearm than an actual sword as most people imagine it).
            Longswords were anything but dull by the way, some did have a blunted part of the sword, the ricasso, for the purpose of gripping it. But even a sharp sword can be used in halfswording techniques without much issue.

    • General Advice Bot says:

      I would have gone with “murderchop”, but -bash is fine, too. On the other hand, I learned there is a German school of swordsmanship.

  4. Katch922 says:

    This looks promising. Wonder when it is going to hit steam, never heard of it till now.

  5. Andy_Panthro says:

    Looks a little like the sieges in Mount & Blade.

  6. Uberwolfe says:


  7. Sgt_Moose says:

    Any sword-fighting game that has halfswording and the murderstroke must be on the right track!

    I HATE all the dragging in Chivalry, it’s so spammy. It looks like they’re going to mitigate that kind of exploit.

  8. dorobo says:

    This looks promising. At least much more interesting than let’s say FOR HONOR. But first wrong thing i noticed in that trailer was that they all ran at the exact same speed ( looks mighty weird like some warriors game). And armor seemed mighty ineffective. Every hit seemed like they fighting naked. Also slowmos were too slow or just needed more transition times :)

  9. Darth Gangrel says:

    Why does every relatively recent melee focused game have to be MP-only? Is there absolutely no interest in having a good singleplayer game with melee focus? If you’re lucky, like in For Honor, you’ll get something that has been compared to a tutorial for the main event, the MP part.

    Guess I’ll just keep on playing Dark Messiah then and the other older games that offer fun melee fighting.

    • Premium User Badge

      Qazinsky says:

      I guess our only hope as of now is Mount & Blade II: Bannerlord, but who knows when that comes out.

      • Darth Gangrel says:

        I’ve heard some good things about Kingdom Come: Deliverance as well, but we’ll see.

        With my backlog, it feels petty to complain about this, but at the same time it’s nice to have something to look forward to, even if it will take several years before I actually play it.

  10. Landiss says:

    Important fact omitted here is that the devs have already confirmed the game will include ability to “end him rightly” (shown at the very end of the trailer). It’s hilarious :).

  11. Eightball says:

    I had to laugh at the knight in full plate except for his naked arms. Doesn’t he know he can’t put on a GUNSHOW two centuries before guns are invented?