Rocket League getting smashy with Dropshot mode

What’s football without a little destruction? In its ongoing mission to become the world’s most realistic football simulation, Rocket League [official site] will next week add a new mode based around smashing holes in the opponent’s side of the arena. Dropshot mode will do away with traditional goals, instead having players bop the ball to smash holes in the other team’s side of the arena (a shiny new hexagonal one) so they can bop the ball through the holes to score. Here, have a look:

Developers Psyonix offer a detailed explanation:

“Our new game mode is all about Damage! Along with our usual stats like Goals, Assists, and Saves, Dropshot introduces Damage as a statistic — the more damage you do, the more floor panels break, and the easier it is to score a goal! Each panel can be hit by a ball twice — the first hit activates the panel, while the second breaks the panel, creating a new scoring opportunity.

“The new ball has three different phases, each more powerful than the last, that determine how much damage is done when the ball smashes into the floor panels. The second and third phases are activated by multiple Battle-Car hits, so the longer the ball stays off the ground, the more powerful it becomes. While the first phase of the new ball only damages one tile upon impact, the second and third phases can damage up to seven and 19 panels, respectively.”

Dropshot will arrive in a free update on Wednesday, March 22nd. The update will also kick off Season 4 of competitive play, improve the spectator camera, dunk new cosmetic doodads, and add a new nighttime variant of the Mannfield arena.

1 Comment

  1. Zorrito says:

    Woot, I can’t fly in those high skill ceiling skies for too long, but this should be floor-is-lava fun at launch :)

    (If you can make a mutant private match using the Rumble and Mutator updates too could make for some mad amateur matches :))