Kerbal Space Program’s first expansion is Making History

A mission editor is coming Kerbal Space Program [official site] as part of a paid expansion pack, developers Squad have announced. ‘Making History’ is its name, and recreating history is its game. The expansion will come with a set of missions inspired by real-world historical jaunts from the early days of spaceflights, along with tools to create your own missions or download missions other players have made. A little more purpose for the spaceship-building sandbox does sound good.

Squad haven’t shown anything of the tools yet but do explain:

“Mission Builder is an exciting new feature that puts the process of creating and editing missions in your hands. We wanted to give you the tools to get the sense of being part of a space program’s Mission Design Division by tailoring your own missions and narratives in a friendly and intuitive interface. Once created, you will be able to easily share your missions with the wider community.”

Missions will be scored on a number of metrics, so players can compete to be the best spacemen. Squad are packing in missions of their own creation, of course:

“You will have the opportunity to re-live historical missions from humankind’s own space history, all with that unique Kerbal Space Program twist! The pack will include a new set of parts and a new astronaut suit for your brave heroes. Imagine walking in the boots of the astronauts who witnessed the majesty of outer space for the first time or landed on other celestial bodies as the first of their kind.”

The expansion will also add historical spaceship parts inspired by classic US and Soviet hardware, and a feature that sounds like it probably should be in the base game – personal parachutes for individual spacemen.

No word yet on when the expansion will launch or how much it’ll cost. Squad have confirmed that, as promised, this expansion will be free to people who bought KSP by the end of April 2013.


  1. rochrist says:


  2. Zenicetus says:

    Parachutes??! Kerbals don’t need no stinkin’ parachutes. Better to burn brightly than to fade away, etc.

    I haven’t spent time with KSP in a while, so I’m looking forward to it. But parachutes are for sissies.

    • GenialityOfEvil says:

      Especially since the head bounce bug is still in the game. A Kerbal’s brain is the softest part of their body.

  3. PaulV says:

    I bought it in July 2013. :|

    • ey says:

      June 2013 for me. But it was only $15.40 (on sale) when I bought it, so I’ll be happy to give them more money to keep developing the game. And 4 years of free updates to the base game is pretty amazing (granted, only a couple years since 1.0).

      • Stellar Duck says:

        June 2013 here as well and similar price. Guess we picked it up in the same sale.

        Also I’m slightly shocked it’s that long ago.

    • TheCrimsonPumba says:

      I’m 6 days too late. 6 May 2013. Gutted.

    • Crocobutt says:

      Yess, bought in Feb 2013.
      Though I wouldn’t mind giving them money, they’ve been very good to us.

  4. Kitano1314 says:

    I’m going to have most fun with the mission generator probably.
    I can think of a few things I would love to see in an expansion but a galaxy or at least some new systems to explore would be my most wanted and also some other space programs to compete with or maybe even fight against?

    • Bracknellexile says:

      If you want a new system to explore, you could do worse than look at the Galileo Planet Pack.

      Admittedly it’s not the simplest mod to install so it may be worth making a copy of vanilla KSP in a separate folder and modding that with Galileo but it’s well worth the effort.

  5. Catterbatter says:

    I missed the cutoff by a few months. I was still in the demo at the time. I’ll probably pick this up, but I’ve already done lots of historic missions in sandbox, so this just looks like a parts pack to me. Haven’t Harv and most of the original devs left?

  6. Cinek says:

    Wonder if they’ll finally add position lights….

    Anyway – it’s kind of… a weird choice of topic. DLC about Soviet and US space history in a game that’s already based on a Soviet and US space history. o_O

    • Zenicetus says:

      An accurate DLC based on Soviet and US space history would include simultaneous development and synergy between the manned space programs and ICBM development. But that’s a bit off message for the game (Kerbals find other ways to blow themselves up).

      I guess it means more historically accurate boosters, capsules and other parts? Maybe easier to recreate something like the Soviet N1 rocket.