Rocket League gets Dropshot mode and Easter treats

Rocket League [official site] was already our favourite game of 2015 but today it finally becomes proper football with the addition of a new mode where players will smash a load of windows to score points. Dropshot is its name, and bopping the ball to break open goalholes in the floor of your opponent’s half of the arena is its game. Today also sees the start of Season 4 of competitive play and the addition of some silly fun Easter-themed items for cars to wear. Here, check out Dropshot in this trailer:

So! Dropshot goes down in a new hexagonal sportscage where the floor is made of hexagonal panels. These break after two hits, becoming goalzones for the other team to score in. In its natural state the ball only breaks the one panel it hits but juggling the ball in the air with successive knocks charges it up, damaging seven panels at level two then nineteen panels when mega-charged. The combination of acrobatics and destruction sounds great.

Competitive Season 4 will kick off with today’s update, bringing a few changes to the format. It will be shorter, for starters, running around four months. The ranking now has more skill tiers, with fewer divisions each to compensate. The Neo Tokyo arena is pulled from the competitive playlist. And matchmaking ratings will be based purely on Skill values, removing the element of uncertainty.

“Good players with high uncertainty aren’t under-ranked anymore, leading to fairer and more fun matches with more consistent skill gains and losses,” developers Psyonix say. And “Players will more quickly reach their appropriate rank, which means less unbalanced games overall.”

As for colourful trinkets, the Easter doodads arriving today are the Easter Egg Antenna, Easter Basket Topper, and Bunny Ears Topper. They’ll be available as random post-match drops in all online playlists until April 17th. Get ’em and they’re yours for keepsies. It can be Easter all year round. Nothing but chocolate eggs every day. Creme Eggs are in shops from January to June anyway, and Screme Eggs are perhaps July to November by now.

Today’s update is due to launch at 3pm PDT, which is 10pm UK time.


  1. caff says:

    Oh crikey. I knew I had a Rocket League problem, but looking at my total played time today, it’s ridiculous. 1321 hours played. My online ranking hasn’t changed in months, but I still get a giddy feeling of fun & satisfaction nearly 95% of the time. Unless I get paired with a flaming idiot, that pretty much ruins things.

    I doubt I’ll care for the new play mode, like hoops and the others that have gone before. The base game is still super addictive.

    • Revanean says:


      Cocaine Rocket League is the only game in recent memory that I return to play on at least a weekly basis since launch.

      I’m glad they’re changing about the league skill tiers. As Psyonix is happy to admit, the skill difference between Challenger I and Challenger Elite is pretty hefty. I was Challenger Elite at the end of the season and got myself a nice set of challenger wheels… oh yay. So I’m glad they’re addressing that.

    • lanelor says:

      There are few games that continue to give me chest pain when I race at super sonic speed after the ball and I know all it takes is one good touch. Or that split second moment when you notice the movement of the cars and the ball trajectory and you see the empty corridor to the goal. Can I do it? Yes, I can :)

  2. Servicemaster says:

    That broken window bit was hilarious.

    I finally got champion, literally one full day before Season 3 ended. I checked out my new purple tires and I feel a newfound boredom with this game that I’ve never experienced before. I feel like I should stop at 840 hours and never look back, especially since it’s a whole 50 hours more than my max Dota 2 playtime.

    I can now enter the kingdom of heaven. Friend up Lip Service on steam if any of your RPS nerds want to 1v1 me.