Fhtagn motion video: The Infectious Madness of Doctor Dekker coming May

It’s ’90s a go-go these days with new trashy first-person shooters, Infinity Engine-style RPGs, and adventure games from genre giants, but to me the epitome of the ’90s revival is these new FMV games. I’ve not had a disc drive in years but I can almost hear one spin up when I look at Contradiction, The Bunker, Late Shift, Her Story, or, right now, The Infectious Madness of Doctor Dekker [official site]. Due in May, it’s a “Lovecraftian” FMV murder mystery about a psychiatrist treating/interrogating patients/suspects to uncover who murdered their predecessor, the eponymous Doctor Dekker. Observe:

That’s exactly what I want from FMV games. And! Communication is by typing in full questions. Another ’90s dream!

Developers D’Avekki Studios say:

“The Infectious Madness of Doctor Dekker is a Lovecraftian FMV murder mystery, which gives players full freedom to question suspects by typing their own questions instead of picking them from a predetermined list. There are no point and click puzzles to solve, just questions to ask and evidence to inspect.

“Finding out who killed Dr Dekker is only one part of the puzzle; working out how to fix the chaos he left behind will be so much trickier… As well as providing clues to the murder, each patient has their own bizarre problem they need your help with – from time manipulation and re-animated loved ones to horrors under the sea.”

I really think that is, at best, against a code of ethics.

The Infectious Madness of Doctor Dekker is coming May 19th to Steam.


  1. Unsheep says:

    Hm, I don’t know. I really like FMV-based games like Tex Murphy, but these new FMV games are too short and don’t have much gameplay elements in them, not to mention storyline and character depth. So I’ll just watch a playthrough of this game instead.

    It’s a good thing that these games are getting made, I just wish they had more ‘meat on the bones’.

  2. Frosty Grin says:

    What I really don’t like is how they look into the camera. It’s awkward and unnatural. A real conversation doesn’t feel this way. It was awkward in the latest Need for Speed too. Her Story, on the other hand, avoids this.

    • Rorschach617 says:

      To be fair, it’s not a normal conversation you are having, or footage of somebody else holding an interview. From what I see, it’s a game about talking to people who have serious mental health issues. Their looking into the camera may have been a deliberate choice since

      a) it puts you in close proximity to these people and
      b) makes them appear even more threatening/strange.

  3. manny says:

    There was no large text warning me about how very very british that youtube video was, i was not prepared, and have suffered psychological and emotional trauma, shame on you rps.

  4. Captain Narol says:

    Lovecraftian FMV ?!

    Sold !!

  5. maninahat says:

    Do people with mental illnesses slant their heads to one side in real life, or is the whole pigeon impression thing a Hollywood conceit? My interest in the game is banking on the answer!