Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.
Flames of Freedom, the non-wintry sequel to Midwinter, was one of those games that expanded my idea of what games could be. From one life to the next, I was a suave superspy, seducing my captors and riding a jetski to freedom, or a desperate survivor, chased across an island by a squadron of tanks and bombers. And then I took an amphibious vehicle to crawl across the ocean floor, moving from the greens of the tropical islands to the blues and grays of the murky depths.I have no idea what I was supposed to be doing, but I had a blast.
File this one under “ludicrously ahead of its time”, I guess, because Flames of Freedom was an open world ‘go anywhere do anything’ type game in a time long before that was something we’d take for granted. It seemed, when I bought it, like the last game I’d ever need. Now it’s a mostly-forgotten precursor to every game that drops you on an island and says “try to have fun”.