Mass Effect: Andromeda 1.06 brings boosts and fixes

A new patch for Mass Effect: Andromeda [official site] has blasted off with performance improvements, a few tweaks to cinematics and animations, and plenty of bug fixes. Good news: your robopal has stopped lying about you having new e-mail. Bad news: you can no longer romance both Peebee and Cora or Vetra (not that Andromeda’s romances are much cop). Update 1.06 is now live so let’s go rummage in the patch notes.

Rather than dump the lot here, I’ll pick out a few bits and pieces:

  • Improved performance and stability
  • Various improvements to cinematic scenes
  • Fixed issue where SAM would mistakenly tell Ryder they have new email
  • Conversation options will no longer appear ‘greyed out’ if new content is available
  • Maximum Nexus Level increased to 29
  • Fixed issues with player animations getting stuck when jumping or changing direction repeatedly
  • Vendors now sell fire augmentations
  • Weapon and armor vendors now carry inventory once player reaches Level 61
  • Added graphics options to toggle Motion Blur and Depth of Field
  • Swapping a dead squadmate at a loadout will not cause them to die permanently
  • Fixed issue where player could romance both Cora and Peebee
  • Fixed issue where player could romance both Vetra and Peebee
  • Fixed issue where dialogue choices would auto-select when using mouse and keyboard

BioWare say those cinematic improvements are focused on the opening hours of the game.

Full patch notes for version 1.06 are over here and this post details accompanying multiplayer balance tweaks. Oh, and folks who bought fancy editions of Andromeda get some bonus bits: “two custom Nomad skins, a new casual Pathfinder outfit, and an exclusive multiplayer pack with a high chance of receiving an ultra-rare item.”

This update comes just over one month after version 1.05, a patch which hugely improved Andromeda’s human faces by making their eyes less dead.

I think I’ll probably pick Andromeda up when it gets a decent sale discount so sure, good, do keep improving it so Janey-Come-Latelys like me get a primo first experience. It’s a shame that people who are most enthusiastic about it will have had the shoddiest experiences.

17 Comments

  1. NathanH says:

    Thank goodness. You have new email, Pathfinder. You have new email, Pathfinder. You have new email, Pathfinder.

    • skyturnedred says:

      “Commander, you’ve received a new message at your private terminal.”

      Bitch, you just watch me read them.

  2. Jane Doe says:

    So I started playing this with 1.05 and found the majority of people fugly as hell. I got X Rebirth flashbacks.

    How is it that the pioneers of storytelling, the grandmasters of roleplaying games, and one of the wealthiest gaming companies in the entire world are unable to make humans look like humans who couldn’t double as a vomitive!?

    • Kamestos says:

      They sent the ugliest people in the other galaxy. Makes sense.

    • Unclepauly says:

      “the pioneers of storytelling, the grandmasters of roleplaying games,”

      I would have described them at some point in the past as approaching these descriptions, but they have definitely let that part of their identity go a bit. Maybe you were being ironic idk. I’ve not seen top notch storytelling or RPG mechanics from them in almost a decade. I think that part of them is long gone.

      • Jane Doe says:

        Yes, it was more like “How did we get here from that glorious past?”

        I know, the answer is EA, but normal companies usually try not to suck so much. They thrive on all the free PR about homosexual love affairs, and then design the characters in a way that you wouldn’t date them even if they were the last ones in the entire galaxy, which isn’t even far fetched!

        I mean, just look at this news post’s picture. It makes you want to run away and look for a boobie magazine instead.

  3. PsychoWedge says:

    I hope they also fixed the item drops between lv61 and 71, because you couldn’t just not buy stuff but you’d also not find anything in the world.

    and I still do not understand why they have no option to make SAM shut the fuck up already about temperatur/radiation changes and mining opportunities…

  4. Merry says:

    A new patch for Mass Effect: Andromeda has blasted off

    So it has! It’s something when I have to read a Rock Paper Shotgun item to know to check my lovely Origin client for updates.

  5. Rizlar says:

    So it doesn’t look like they have fixed the mouse cursor getting permanently stuck in the middle of the screen. :(

    • Rizlar says:

      In fact it seems that this bug is fixed! Together with turning off motion blur for large fps gains this makes the game far more enjoyable.

      Playing the game a second time and not really giving a shit about anything has led to a few realisations. One of which is – there is actually story stuff out in the open world, it’s just absolutely terrible at presenting it. You need to completely ignore all the icons, missions and extradiegetic information, hope that teammate dialogue triggers in the right time and place, and you might find the ghost of a story out there.

  6. Furiant says:

    “a high chance of receiving an ultra-rare item”

    • Unclepauly says:

      Well, that description could have been accurate as of the posting of the patch notes. Once the patch is out not so much.

  7. icemann says:

    Your “OmgLane” click bait’s down the bottom of the article have viruses attached. Be warned.

  8. brucethemoose says:

    RPS might post a separate article, but this just happened:

    link to kotaku.com

    So, savor this patch while you can. Andromeda might not get much dev attention in the future.

    • Tritagonist says:

      Putting people on different projects once certain phases of a title have come and gone seems like a logical thing to do, not some massive departure from other development projects.

      If Mass Effect Andromeda gets two or three large DLC releases, I imagine much of the writing and art design for that has already been done. The Multiplayer can continue to receive minor tweaks as well, but no longer needs a full team to build and design it.

  9. ZippyLemon says:

    Too little, too late.

    Release your games in true 1.0 state, do honest early access, or don’t fucking bother.

  10. tomimt says:

    But is her face still tired?