Strategy & Cylons: Battlestar Galactica – Deadlock

Strategy publishers Slitherine have sent word that they’re working on a Battlestar Galactica game. It goes by the name Battlestar Galactica: Deadlock [official site] and is under development at Black Lab Games, creators of 3D tactical fleet battler Star Hammer. Galactica looks to be similarly based around ship-to-ship combat, focusing on the defense of the Twelve Colonies during the first Cylon war. Expect fleet building as well as tactical combat, and characters old and new. It’s coming this summer and you’ll find more details and a trailer below.

I loved new flavour Galactica even during its prolonged detours, spiritual and otherwise. The key thing that I enjoyed was the odyssey of the Galactica itself, which will presumably be entirely absent here, but that tie into the whole military structure of the fleet. Even when I stopped caring quite as much about the politics, of the makeshift government and hastily remilitarised Battlestar, the actual dogfighting with the backdrop of enormous ships tearing holes in one another was grand. We should be getting plenty of that in the game:

“Battlestar Galactica Deadlock is a deep strategy game that also features a strong narrative with an extensive cast of characters, both new and from the existing lore. Fans will find all their favorite ships from Vipers, Raptors and Battlestars, to Cylon Raiders and Basestars, in addition to a brand-new range of ships designed exclusively for the game.”

For the uninitiated, that’s some massive ships that carry smaller ships, and the smaller ships that they carry. We’re talking one-seater small, or in the case of the Cylon fighters, non-seaters because a Cylon doesn’t need to have a bum at all. Though they often choose to.

The press release does tell us that you’ll “fight tactical battles” while “strategically defend[ing] the Twelve Colonies” which gives me hope that there will be strong, separate tactical and strategic layers. What we do know is that you’ll be controlling the action from the bridge of a new ship, and engaging in some of the political fiddling as well.

“Take control of the Colonial Fleet from the bridge of the mobile shipyard, Daidalos, and free the Twelve Colonies from the Cylon threat. Build your fleets, protect the Quorum alliance and prepare to dig deeper into the conspiracies of this heroic conflict.”

The actual combat will be pausable real-time, and will involve all of the expected missile barrages, as well as boarding parties and even nasty hack attacks. I can’t say for sure whether we’ll be able to get old Adama back in for review duties, because there’s an obvious conflict of interest there, but I’ll sound him out to see what he has to say in passing.


  1. Cinek says:

    Looks like a cheap C-grade production. All we need now is Adama saying ‘I didn’t ask for this‘.

  2. Phantom_Renegade says:

    Are we playing as the Cylons? Because I’m not very interested in playing a game I’ll be forced to lose.

    • Shar_ds says:

      Wrong war :)

      “Galactica looks to be similarly based around ship-to-ship combat, focusing on the defense of the Twelve Colonies during the first Cylon war.”
      link to

      • Phantom_Renegade says:

        So this is even more pointless then? We win only to lose in a cutscene which says ‘several years later, another Cylon war erupted which you lost.’

        • Rindan says:

          They are two entirely separate wars. The TV show begins after they have basically scrapped the military because it has been nearly 50 years. That is like saying you won’t want to play the French side in a World War I game because they are going to lose in World War II.

          That just… stupid.

          • Zandolar says:

            Hmm, technically in the end the French still won in World War 2. They just didn’t have very much to do with it is all.

      • Gardiad says:

        It really is a shame that the proper decent battlestar wiki seems to of vanished, it was really well written with a lot of insights.

    • MajorLag says:

      Yet people play Devil Daggers, so there’s clearly a market for hopeless odds games.

  3. Rumpelstiltskin says:

    as a software developer, I can attest that “deadlock” is really a rather questionable name choice.

    • ColonelFlanders says:

      Deadlock was a freaking awesome game.

    • drd7of14 says:

      And as a fan of the series, Deadlock is the name of one the last episodes in the series. I don’t see what’s so wrong with the title.

      Also, as a gamer…There are at least 2, if not more, games I can think of with Deadlock in the title…Including Ratchet and Clank, which is a blast of a game.

      Not sure what’s so wrong with the title. It seems appropriate from where I stand.

  4. Brinx says:

    The only thing important to a Battlestar Galactica game is the possibility to toss your friends out of the airlock. If they’re including this, it’s an instant buy.

  5. Tomn says:

    If the game’s made by the same guys who made the Star Hammer games, I sincerely hope they’ve picked up new writers since. The campaign was so badly written it turned me off the whole thing.

    Pro-tip for aspiring game writers: “Finnegan” is not a good future sci-fi stand-in for “fuck.”

  6. TheAngriestHobo says:

    A Battlestar Galactica game in 2017? How very timely.