Destiny 2’s PC release might come later than console

Though Destiny 2 [official site] is indeed coming to PC, after the first game skipped us, our version might come a little later than the September 8th release date Bungie have been shouting out. That’s only the console date, Bungie have said, and the PC date is yet unconfirmed. Which I suppose means that it could be the same, or it could not. Either way, Bungie say they want their online sci-fi FPS to be good on PC so they’ll release it when it is.

“We’re not committed to a PC date yet, but at Bungie we’re totally committed to making a PC build as great as we can,” Destiny 2 director Luke Smith told the folks at cheery RPS fanzine PC Gamer. “Our partnership with Blizzard and being on, we want to make sure that this version of the game has the time it needs to bake in the oven so it’s a delicious piece of bread when it comes out.”

Oh, yes, Destiny 2 is exclusive to (or whatever Blizzard decide to call their platform now). The first non-Blizzard game on, it’ll tie into Blizzard’s cross-game social features and that.

Our boy Brendy stared at yesterday’s big Destiny 2 reveal-o-rama livestream and has gobs of other ‘deets’ for you.

Smith told PCG that Bungie hope to confirm Destiny 2’s PC release date “in the coming weeks”, which is a pretty vague window.

It would be a shame if the PC version were held up, more than it usually sucks for any game. We’ve missed the start of the trilogy so we’re already a little left-out. Missing the chatfest around the launch weeks would make it a double whammy. If they do muff this up, maybe they’ll get it right for the third Destiny, yeah?


  1. Suits says:

    Does the release date announcement need more time to bake in the oven as well then?

  2. FurryLippedSquid says:

    I honestly thought it was out in the next few days looking at all the bloody coverage Eurogamer is giving it.

  3. BockoPower says:

    I mean logically it makes no sense for a game to be released later on a PC with the explanation “making a PC build as great as we can” when you consider every console game is made first on a computer.
    It’s just a more subtle and short way of saying straight: “Screw you PC donkers! We will milk the console turdheads as much as we can before releasing the game on the superior platform, because we all know nobody will play console games without exclusives”.

    • Chromatose says:

      From now on, I am absolutely going to refer to myself as a ‘PC Donker’ if anybody asks me about my gaming preferences.

    • Crafty_Banana says:

      I don’t think this is entirely fair, especially given the number of complaints which crop up about ‘shoddy console ports’. The UI requirements for PC vs console are very different. Optimising for the wide array of possible PC specs is very different to optimising for console. Beyond that, Destiny in particular, like the Halo series before it, is a game carefully balanced around the fact that the player has a controller in their hands – ensuring that PC players are able to leverage the full power of a mouse and keyboard in a satisfying way is presumably non-trivial.

      There’s more to a good PC release than the raw ability to push out the code to PC gamers and have it hobble along.

      • BockoPower says:

        Yes, I am sure there are complications in the transition for a console game to PC as there are so many badly optimized ports out. But in my opinion such ports don’t take more than few months (3-4 at most) and the bad cases are either because of lazy programming, unexperience and/or no desire to spend any more money. After all the hardware for consoles and PC is nearly the same and there are no console specific engines. It’s the software and the sourse code where things split up. As for the UI that should be easy enough most times. And keyboard and mouse support is nothing more than adjusting some options.

      • fishsandwich says:

        The argument that they need more time for a PC port is a non-starter imo. Even assuming PC is more difficult to optimize for, it is not as if they didn’t know it was coming. Did They really not plan ahead for this long foreseen difficulty? They either did a poor job planning or they just didn’t care enough. In either case it does not bode well for PC gamers’ confidence.

        Not to mention the fact that plenty of other AAA studios can accomplish a simultaneous release with no issues. This also ignores the impacts on community participation overall community health of the game on PC when you give other platforms a headstart? How about about just the fact that people do not like being second class citizens. That goes even more so for the eSports players and streamers that they are seemingly trying to court? For those that do choose to wait, the game better be nothing short of perfect or else Bungie will have no user goodwill to fall back on. Of course that all is assuming that this is just not some Sony marketing BS or paid temporary exclusivity.

    • Scandalon says:

      I mostly have to agree. While It’s really not My Kind Of Thing, playing Gears of War 4 on my nice rig with and against my bro-in-law on his Xbone was really a treat.

  4. Chromatose says:

    I’m really excited for Destiny 2 as I genuinely loved the first game on 360 (until they killed the content updates for it). However, hearing that (a) there’s not going to be any dedicated servers, (b) it’s likely arriving late, (c) they’re using it as a means to push membership; and (d) the port is being handled by Vicarious Visions, who mostly deal with second-tier ports to legacy and portable systems, and have almost no prior experience of shipping a game on Windows, has really made me take a step back and check my hype.

    It’s most likely going to be an incredibly messy launch on PC, unfortunately.

  5. floweringmind says:

    If you remember what garbage Destiny 1 was, you won’t care that it is coming out late for the PC. If you watch this video: link to

    You can see how they are try to sell you that this is such a great game that gamers will love. Instead it is just a shooter with a pretty skin on top. You can tell they still have done nothing to add any substance to the game. Also these days you can tell that a game is really bad by the amount of advertising. Destiny 2 has a TON of advertising. They even have Blizzard managing their network servers for the PC version. I would bet money that this game is going to be one big stinker. Go throw your money at smaller games on Steam or get on Kickstarter and invest in some of the amazing games there. It will be way more rewarding.

    • Chromatose says:

      Destiny 1 was, for me, one of the most mechanically satisfying shooters of the last decade. Bungie never reinvent the wheel, but their games always have a level of mechanical polish that puts most other development studios to shame.

      I get not enjoying a game, but your assertion that it’s somehow objectively meritless is contradicted by a pretty die-hard playerbase and a whole ton of articles documenting the game’s kind of uniquely un-toxic place in multiplayer gaming.

    • Moraven says:

      It looks like a bigger Destiny expansion. More of the same, but better. Nothing wrong with that.

      New subclass, more story missions, better Strike bosses, better open world content, revamped weapon system.

      PvP going 4v4 is the biggest disappoinment.

    • ResonanceCascade says:

      Destiny was one of the weirdest game launches I’ve ever seen. Everyone was simultaneously saying “this game is incredibly underwhelming” while still racking up 100s of hours in it.

      For my money, I thought the “alpha” demo they put out showed great promise. I couldn’t wait to see what other stuff was in the game. Then it came out and…that was it. It was just that same alpha repeated in a bunch of different environments. Pretty disappointing.

      • ChiefOfBeef says:

        Destiny was like Pringles. Over-priced, uniform, bland, not exactly good cuisine or even trying to be cuisine, but it was moorish so we ate hundreds of tubes of the stuff for two years.

      • fish99 says:

        Maybe the people saying it was underwhelming and the people playing for hundreds of hours weren’t the same people.

        • ResonanceCascade says:

          Nah, I mean people were literally saying things like “Destiny is mediocre, but I put 40 hours in last week.” I also remember several sites writing fluff pieces about that very phenomenon.

  6. Lobotomist says:

    Another great news : Destiny on PC will be Peer 2 Peer , it will not have dedicated servers !

    I applaud their forward thinking !

  7. Doomlord says:

    I doubt many people care, really. This isn’t going to be the “smash hit” they’re hoping for, anyway.

    • ResonanceCascade says:

      How did you come to that conclusion? Destiny was a monster hit that had serious legs.

      It was also kind of a bad game in a lot of ways, but that doesn’t seem to correlate directly to sales, unfortunately.