Zombasite: Orc Schism expansion announced

The one-man action-RPG army that is Steven Peeler of Soldak Entertainment has announced the first expansion for Zombasite [official site], the action-RPG set in a fantasy zombie apocalypse. Named Orc Schism, it’ll introduce three monstrous factions of Orcs as well as a Bard class for folks who want to sing about the end of the world as we know it. It’s due some time this summer.

So the story goes, orcs were accidentally created by a necromancer trying to resurrect elves. Whoops-o. When the Zombasite parasite arrived on the scene, orcs change as the orc, elf, and zombie fought inside them. Depending on which side prevailed, they became savagely orcy dark orcs, elven Mutated, or zomboed Zombie Lords. Those three lots will arrive in the world of Zombasite with the expansion, which means you’ll probably have to fight ’em.

Here are the hot Orc Schism feature bullet points from Soldak:

  • Play the Bard class (Minstrel, Illusionist, and Sage specialties) (now 333 total class combinations)
  • Control the defense of your town
  • Fight new monsters (Dark Orcs, Mutated, & Zombie Lords)
  • Solve many more quests
  • Defend and explore random towns
  • Explore new area types
  • Fight with and against new clans

We’ve not had a proper look at Zombasite but Alec did have a go back when it was still in early access. It’s an action-RPG, see, set in a dynamic world where monsters and NPC factions have their own goals and motives that’ll shape the world. Alec found the dynamism somewhat unexciting, though he did note that might change with the full release. How has it turned out, gang?


  1. Sir_Pete says:

    Hm, I think I see some similarity with recently announced new CMON’s boardgame stand alone expansion for Zombicide: Black Plague named Green Hordes which will introduce, well, zombie orcs and goblins.
    But that might be just pure coincidence. Right? :)

    • ye-ole-PK says:

      I am excited to see more coming to this . I own all of Soldak’s games and Din’s Curse is the best for me thus far.

      I thought Zombasite was a bit flat. The faction mechanics were great in Drox Operative and worked well, but in Zombasite it didn’t seem to flow that well. The town defense was a big bother, to me, because most of the factional raiding parties decimated newb guards easily – nless you spent time putting up walls , if you were lucky enough to find them…

  2. Throwback says:

    This game has been continually updated, to the point where the creator’s vision is beginning to come through – and it’s something special. You won’t find anything like it anywhere else. Highly recommended for 100+ hours.