Destiny 2’s open beta: what to expect

Destiny 2

In “That Wizard Came From The Moon: The Sequel” news, there’s a Destiny 2 [official site] trailer detailing what players can expect from sci-fi FPS’s upcoming open beta. It looks like it’s a chance for a load more people to get their hands on the stuff journos got to play at E3, so the opening of the story campaign, the co-op Inverted Spire strike and a splash of PvP.

Take a look:

It’s very much one of those trailers which just smacks you in the face with snippets of footage lasting about a second each. It’s like having MMO muesli poured into your eye sockets and needing a few moments to blink the crunchiness back out and figure out what you just watched.

I’d say it’s essentially just a really condensed highlights reel of all the stuff they’ve shown up to this point which fits with the fact the beta seems to just be access to that known stuff. Here’s the full list:

Homecoming: The opening mission and cinematics from Destiny 2’s Campaign.

Countdown: Enter the Crucible to battle other Guardians in a brand new mode. Attack or Defend the base on a new map custom-built to support this new game type.

Control: The original standard for Crucible combat is back, with some impactful changes. Control the zones on another new map built with this objective in mind.

The Inverted Spire: Strike at the heart of a Vex stronghold. Bring two willing allies, or let Matchmaking introduce you to a Fireteam of Guardians.

New Subclasses: The new fighting style for each Class will be at the ready. Choose from the Dawnblade Warlock, Arcstrider Hunter, or Sentinel Titan.

CONTROL! CONTROL! CONTROL! :D

There’s also a bunch of stuff NOT to expect:

Clan Support: It’s true that Clans will be supported in Destiny 2, but those features are not a part of this test.

Character Progression: You’ll receive rewards for defeating your enemies – be they Cabal, Vex, or other Guardians – but the Beta does not represent how your characters will evolve in Destiny 2.

Character Continuity: Destiny 2 is a fresh start. Nothing we do in the Beta will carry over to the final version of the game on September 6. Of course, for every rule, there is an exception…

That exception is a beta emblem which is just a badge you can equip to lord it over other people with your early adopter skillz and say “you weren’t there, man” if anyone asks about it. I have alpha and beta emblems in a bunch of games including Heroes of the Storm and possibly Smite. Literally no-one has ever asked me about them or expressed any interest in them at all but hope springs eternal.

Obv the PC release of Destiny 2 comes later in the year than the console versions of the game and that holds true for the beta periods too.

There’s a beta early access period (that’s the one where you need to have pre-ordered to get the earliest possible time with the game) 18-20 July on PS4, 19-20 July on Xbone, then open beta (for non pre-orderers) 21-23 for both, while the PC early access and open beta will be in August. ALL OUR USUAL CAVEATS ABOUT PRE-ORDERING*.

There’s also a kind of load-test hour for the new social space, The Farm, which takes place from 10am PST on 23 July and will let players investigate the area while Activision see how many players it can handle. There are chickens and football. I fear nothing good will happen to the chickens and I suspect every single player will try to see if they can push a chicken into the back of the net instead of using the football. I assume that hour is console-only but the info in the video will hold true across versions.

The game itself is expected 6 September for consoles and 24 October for PC.

*Which is very much a do-as-I-say-not-as-I-do in this case as I keep meandering towards the blooming pre-order button and now there’s an opportunity to play Control early.

12 Comments

  1. BillyBantam says:

    Not really an open beta is it? Seeing as you have to pre-order! Well screw you Activision I’ll just wait for reviews!

    • Tinotoin says:

      The pre-order just gets you access a few days early – if I’m reading it right.

    • Premium User Badge

      Philippa Warr says:

      There’s an early access beta for pre-order and then an open beta for non-preorder.

      “There’s a beta early access period (that’s the one where you need to have pre-ordered to get the earliest possible time with the game) 18-20 July on PS4, 19-20 July on Xbone, then open beta (for non pre-orderers) 21-23 for both, while the PC early access and open beta will be in August.”

      • BillyBantam says:

        Ah okay I misread it then. I put my all AAA developers are scalping dicks spectacles on!

  2. Premium User Badge

    Godwhacker says:

    I think I’ll pass, it looks almost painfully generic

  3. ShaunOfTheFuzz says:

    A crap game is what to expect.

    I bought a PS4 this year to finally play Bloodborne and a couple of other exclusives, so I picked up Destiny to find out what we had been missing out on.

    Maybe the two years since launch have been unkind, but it’s the blandest quasi-MMO, slow-paced, generic shooter I’ve played in a long time.

    “So Maybe the sequel will be radically different?” I naively thought; it certainly looks the same.

    Hard pass.

    • Siimon says:

      > it’s the blandest quasi-MMO, slow-paced, generic shooter I’ve played in a long time.

      Couldn’t have said it better myself. Most unrewarding gunplay in a long time.

  4. Spinkick says:

    Bungie has lost its way.

    • Seyda Neen says:

      Have you read the history of Halo? I don’t think they ever found their way. They were always in development hell, it’s a wonder they produced so many good games.

  5. Agnazrage says:

    Please, tell me what to expect. So like in Destiny 1, I can know what won’t actually be in the game and exactly what not to expect.

    Maybe some story? Or those “random” happenings. That endless world that I can visit (demonstrated with that grenade toss past the, what’s in game, invisible wall). Those cool situation where your buddies fly in to join the fray! lol Trash like this is why we can’t have nice things.

    I’ll tell you what you can expect. Hype up to your eyeballs. And AAA pricing for a game that has less fun than a pay-to-win mobile game.

  6. sapien82 says:

    gotta love companies who appeal to our materialism or lack there of due to it being digital items which we cant actually hold or touch but can interact with in the digital world.

    Here is a virtual badge which you can use to make other humans jealous of your material gains, the irony is too good