Blue Reflection looks a bit Sailor Moon and a lot Persona

Gust, the RPG studio behind including Nights of Azure and the Atelier series, are going more than a wee bit Persona in their next game. Like Atlus’s Persona games, Blue Reflection [official site] mixes day-by-day school life with turn-based battling using magic powers against monsters. Blue Reflection smooshes this into magical girl animes like Sailor Moon, with the schoolgirls transforming to explore unreal worlds and battle monsters to solve classmates’ real-life problems. I’d missed Koei Tecmo’s E3 announcement of a Windows release so I am delighted to see today’s ludicrous trailer:

Ludicrous. Just as I’d want it.

A lot like Persona, Blue Reflection follows a daily routine where players go to school, chat with chums, and all that, then afterwards have free time to socialise and enter the ‘Other World’ to dungeon-crawl and quest. And of course the strength of your friendships brings you bonuses and… it’s so Persona and oh so anime.

I would rather see Persona come to PC but, aside from that, I do also quite fancy the idea of Blue Reflection itself. Did you not see those Sailor Moon shenanigans?

Blue Reflection is coming to Windows via Steam on September 26th. It’s been out in Japan for several months already but hey, the Windows release is the same day as the western PlayStation launch.


  1. Thirdrail says:

    lol Sailor Moon. It might be time to update your knowledge of magic girl anime, when your only reference point for the genre is over twenty-five years old. Try Magical Girl Raising Project or Puella Magi Madoka Magica. Both far darker and more interesting than you’re imagining, if Sailor Moon was your last point of contact with magic girls.

    The game looks fun though, despite its curiously short and uneventful looking transformation sequences. I’ll probably just get the ps4 version, though, since this is exactly the kind of game that tends to get a wonky, half-assed pc port.

    • Alice O'Connor says:

      I’d still say Sailor Moon because it’s so much more widely known.

      • ChrisGWaine says:

        I can’t believe you didn’t compare it to Matoi the Sacred Slayer, or at least Flip Flappers!

      • Daymare says:

        Yeah, as someone who isn’t specifically into Magical Girl anime, I knew what Sailor Moon is, but no clue what the others are if the context wasn’t already Sailor Moon to begin with.

        I lol’d at “it might be time to update your knowledge of magical girl anime” as if that’s some kind of global/historical event everybody should be aware of.

    • DeepSleeper says:

      Sailor Moon is a better, more entertaining and empowering show than either of those two “dark for dark’s sake” examples as well.

      • Pich says:

        All three of those series are good for different reasons.

      • Blurqe says:

        I can’t really endorse Raising Project, but Puella Magi is anything but “dark for dark’s sake”. Of course, we all have our own preferences, but as someone who likes both SM and PMMM I’d say there’s a lot more to it than just being dark.

        • KDR_11k says:

          It’s still a deconstruction or at least trope breaker for magical girl shows, I expect Gust to be playing it straight.

          • Baines says:

            “Dark” magical girls is itself a rather heavily used trope. And one that itself is pretty outdated at this point.

          • Ashabel says:

            I really wouldn’t describe it as either. It’s not a deconstruction because it follows all the key narrative cues of the genre, and it’s not a trope breaker because every single one of its major story points is ganked from an existing magical girl show.

            It’s a very good magical girl series oriented toward a slightly older audience, but it’s really not the savior of the genre that a lot of people are making it out to be.

      • Rince says:

        Madoka and Sailor Moon are aples and oranges. Yes, both are fruits, but that’s it.

        And I prefer Madoka, Yuuki Yuna wa Yuusha and Symphogear over Sailor Moon all the day.
        That being said, Sailor Moon was pretty good, but a lot of water has passed under the bridge.

    • Pich says:

      You couldn’t have made you point in a more insufferable way, congratulations.

    • Deviija says:

      “…when your only reference point for the genre is over twenty-five years old.”

      Except it is also a modern reference point. Since 2014, Sailor Moon is once again a new, popular series that is still airing. Right now. What isn’t current about citing it as an example?

    • Blurqe says:

      Thing is, this is far more similar to Sailor Moon than the other examples you give, what with the stated theme of solving mundane problems through magical monster-fighting. This is a prevalent recurring motif in Sailor Moon, much less in the other shows you mention. You may want to think some more about the details before dismissing someone as ignorant, Thirdrail.

    • GlennRH says:

      Do you even magical girl anime, bro?

  2. Deviija says:

    You had me at Sailor Moon shenanigans. I’m so in!

  3. KDR_11k says:

    Well, at least it’s not Compile Heart or Tamsoft…

  4. JOJOFACE says:

    “…wee bit”


  5. cbanana says:

    You know, I’d love to see Alice review one of these super Japanese styled games. She seems to have a lot of fun just writing the previews for them.

  6. Sly-Lupin says:

    Seems less Persona than Idolmaster, and exactly the kind of otaku-pandering “moe bait” that has taught me to avoid everything by Gust.

    But who knows–maybe this will finally be the one game to have some value *outside* of moe appeal.

    EDIT: just realized this comment might be a bit indecipherable to those unfamiliar with otaku subculture. If that describes you, here’s a quick primer on moe for your elucidation: link to

  7. Dinges says:

    While I don’t give a flying fuuuuuuuuuuuuuck about these childporn sims, the visuals look… Well, I don’t want to say amazing, but they fit the world very well.

    It’s like the South Park games (I mean, Stick and the new one, some joke about butts, cant recall) – while they look simple, it’s like a cartoon come to life. Which is how it should be – I don’t understand this need for photorealism in a game. I want the visuals to match the world I’m entering, not vice versa.

  8. Shaun239 says:

    That’s a bit of an insult to Persona really; doesn’t deserve to be compared to this, which is clearly aimed at pandering towards a specific demographic who couldn’t care less about gameplay or having any discernable plot.

    • Anaphyis says:

      “I haven’t played this game or consumed any media about it beyond these short paragraphs and the images but I will defend my Persona waifu to the death as best game evar. Listen to me, I’m smart and make good life choices!”

  9. TotallyUseless says:

    Really guys, this game isn’t aimed to Western players who only know how to squeak on CoD and BF. This game is basically not for you guys. Get over it, this game isn’t meant, developed, and being localized for you. It is for those who likes these kind games. You don’t like it, ignore it. This is for the fans of magical girl games like Neptunia, and Senran Kagura.

    I am ignoring this game.

    P.S. Persona sucks, because if it’s such a great game, why hasn’t it outsold GTAV yet. ;)

  10. TekMerc says:

    As a non-weeb, this looks creepy AF.

  11. Rince says:

    Looks nice… and why we can’t have a Madoka Magica, Yuuki Yuna wa Yuusha or Symphogear game like that.
    Geck, Symphogear would be perfect for a platinium game!

    But, back to this one…

    Being from Gust and having a Magical Girl theme bring us the question.
    About how amount of lesbianism are we talking about here?
    Because in today age that’s a kinda important part of Magical Girls, and Madoka being blessed for that.

    Hopefully will be high, but if that fail at least I have Nights of Azure sequel, that hopefully will not gonna dissapoint.