94 new cards have arrived in fine free-to-play card battler Duelyst [official site] with the launch of its latest expansion, Unearthed Prophecy. This is the first big update since developers Counterplay Games cosied up to Bandai Namco. Let’s wish their partnership remains this fruitful.
Our boy Brendan’s indifference to digital cards is such that he once tore up a digital card gift for $5,000 on loofahs2u.com just to prove the point, but I know even he has been won over Duelyst (and got himself into some really daft situations). If you don’t dig Hearthstones and all that, maybe give this a crack.
The new cards are listed and detailed this-a-way. The expansions brings a new card mechanic as well as some new tile tricks. Counterplay explain:
“The expansion pack also debuts a new mechanic: Sentinels. The Sentinel ability will be accessible by the Songhai, Abyssian, and Vanar factions through three new minions per faction with secret triggers that when activated will transform the unit into a super powerful minion.
“The Lyonar, Vetruvian, and Magmar factions will have access to new Tile mechanics, giving each faction a new unique ability: Hallowed Ground for Lyonar, Exhuming Sand for Vetruvian, and Primal Flourish for Magmar. With Hallowed Ground, a friendly minion or General standing on top of the tile is healed for one point of health at the end of a player’s turn. Exhuming Sand tiles will summon a 2/2 Iron Dervish on them when a player summons a minion from their action bar. Minions standing on a Primal Flourish tile will Grow +2/+2 at the beginning of a turn, which can stack with other grow effects.”
More to consider as you build decks and battle baddies on the board.