Galaxy of Pen & Paper blasts off


The scamps behind Knights of Pen & Paper and Chroma Squad are back at it with another RPG where the battles we fight are fictional inside the game world. Galaxy of Pen & Paper [official site] is an RPG about a group of people playing a sci-fi RPG. That’s in a similar vein to Knights of Pen & Paper, though this time developers Behold Studios have also boshed in spaceship battles for your scientific satisfaction. Observe:

It’s a turn-based RPG with monsters to fight, items to loot, levels to gain, dice to roll, and spaceships to battle. Only you’re playing people who are playing this as a tabletop RPG, which means they gab about the game and have customisation options like your gamesmaster’s chair. Behold Studios say:

“Created by the original team behind Knights of Pen & Paper, Galaxy of Pen & Paper is an RPG simulation game that juxtaposes the world of pen-and-paper RPGs with roleplaying video games. The new game retains the retro look and classic turn-based gameplay of its predecessor, but incorporates a sci-fi theme that lets players man spaceships, explore planets, and battle their way across the stars. Experience all the fun of a pen-and-paper RPG without the lost dice!”

Knights publishers Paradox took the series to another studio for its sequel, see, while Behold Studios did their own thing. Behold are self-publishing this one.

Galaxy of Pen & Paper is out now on Windows and Mac, with a Linux version to follow “soon”. It’s £10.99/14,99€/$14.99 on Steam and a touch cheaper in the Humble Store, which offers a Steam key as well as DRM-free versions.


  1. Halk says:

    They fucked PC gamers with the price.

    $5 on Google Play
    $5 on Apple iStore
    $15 on Steam

    • snv says:

      Nothing exceptional. So many games get released which are only mobile game quality and behold! You can get them on your mobile device too for just a fraction of the price.

      I think this does fit a mobile better than a pc anyways, so that’s where i will get it.

    • Anonymous2000 says:

      I imagine they’re pricing in the steam sales.
      Wait a bit and get it at 75% off.

      • Fade2Gray says:

        I also wonder if Steam takes a bigger cut than Apple or Google.

        • aepervius says:

          All are taking 30% – it is pretty much the industry standard for everybody but big publisher.

    • aepervius says:

      Is there maybe in app purchase on the mobile version as opposed to steam version ? I darkly remember it was the case a long time back for the first one.

    • freedomispopular says:

      No one’s going to pay $15 for a mobile game.

    • geldonyetich says:

      Mobile games have always been cheaper than PC games. It’s a completely different market over there, and that’s how it’s always been.

      Part of that might be because the hardware is a lot bigger and better on the PC side. Sure, you could get this game running on your tablet for $5, but it won’t be all over your lovely big monitor, but rather confined to that tiny screen. So people are willing to pay more for the better experience.

      Part of it might be because the mobile audience has completely different expectations. It’s an environment where Flappy Bird could become a smash hit. How can you expect to compete on that market unless you drop your prices to match something so simple?

      But most of it is just because different markets have different rules. It creates a bit of friction if you are a customer of both markets and see an identical-looking product. But what would be your solution? They can’t just ignore that these are separate markets with different expectations.

  2. Pastell says:

    Tired of devs screwing PC gamers with pricing. 5 bucks on mobile, and 15 on PC? I get you’re trying to factor in sales, but that’s the base price! You either sell it for 15$ on PC and mobile, or you sell it for 5$ on PC and mobile. None of the mix and match shit, mobile players shouldn’t get it cheaper because they’re little pussies with no money and live in their parent’s house.

    • Umama says:

      That took an odd turn.

    • IncredibleBulk92 says:

      That’s not very nice, the price difference is annoying but there’s no need for all that now is there.

    • fuzziest says:

      Your PC master race stuff is dumb but you can thank Valve. If you don’t do a decent price cut on a Steam Sale people get pissed so you can’t start too low of a price unless you just want to give it away.

      • Kitsunin says:

        Why not give it away though? It’s already a garbage experience on PC. Honestly I wouldn’t even pay a buck for Knights of Pen and Paper on PC, though it’s pretty decent as a mobile game.

    • BooleanBob says:

      Mobile players are literally everyone. If anything it’s dedicated PC gamers who are more likely to be in the circumstances you describe.

  3. Neurotic says:

    I could never get into KoP&P, despite being a fan of D&D, TBS and fantasy things in general. Card Hunter is much more satisfying imo, so a sci-fi version of that would be aces.

  4. April March says:

    Knights publishers Paradox took the series to another studio for its sequel, see, while Behold Studios did their own thing. Behold are self-publishing this one.

    I don’t get this line. Is there a sequel to the original game made by a different team? I know there’s a game with a +1 in the title, but I had assumed it was a director’s cut, not a full-fledged sequel.

    • Gomer_Pyle says:

      Knights of pen and Paper +1 is the free expansion / extended version of the game which replaced the regular KoPaP. KoPaP II was devoloped by another studio, Kyy games, why they did that, I do not know.