Playerunknown’s Battlegrounds leaderboards will reset every month (at least, until release)


I’m only posting news about Playerunkown’s Battlegrounds [official site] because our resident PlunkBatters – Alice, Graham and Adam – are nowhere to be found. Perhaps they are playing right now? All of them, unwisely traipsing together across an open field together. Suddenly, BAM. Graham is down – a shot to the ribcage. Alice hits the dirt, shouting directions. Adam tries to run to the nearest shrub, but is ambushed by a man hiding in an overturned jeep. BAM. A rifle round in the belly. Alice, friendless and surrounded, weighs her options and reloads her machine gun with a fresh magazine. It’s time to take out the tra–


She never saw the man who killed her. A single 9mm bullet to the back of the skull. He looms over her corpse. It’s Brendan Greene, the Playerunknown himself. He takes a drag of an almost-finished cigarette. “We will be resetting the leaderboards,” he says, flicking the spent cig onto Alice’s cadaver, “on the first of each month in order to test new ranking algorithms and ELO changes.”

For normal people, this news came in the form of a community update, in which the developer explained the reasoning for the monthly leaderboard wipes, starting in just a few days on August 1, as well as how they’ll work in practice.

All data from the previous seasons is saved, and while we don’t have a history system yet, moving forward we will enable this in the game and you can view your match records from the previous seasons.

Each month, before the reset, we will have 24 hours of unranked matches as we backup, and update the leaderboard system…

We understand that these seasons may seem short, but for us to fully balance the ELO ranking system, we need to update frequently based on data from the previous seasons’ rankings.

As expected, the fiddling with the battle royale game continues. A patch that was supposed to happen this week has been delayed and is now expected on August 3. It’s going to add some fashionable tracksuits and suchlike, which we knew about, but also a quite-large machine gun which we didn’t know about. Pew pew pew pew!

Recent problems including a weird aiming bug and some network lag issues have also received hotfixes in advance of the bigger patch, say the developers. So Alice, Adam and Graham have absolutely no excuse for dying in such a cowardly and unrefined fa–


[Brendan’s corpse slumps over the keyboard, the computer screen covered in blood, brain and half-finished word documents. Behind him, Playerunknown lights a fresh cigar with a flaming £50 note.

He winks at the camera]


  1. Crusoe says:

    Further optimization, please.

    And an ETA on the long ago announced Vaulting would be excellent.

  2. Someoldguy says:

    No point resetting, Out of the Blue is always going to be #1.

  3. gi_ty says:

    Brendan Caldwell the best on internet for making dry news posts a delight to read! Thanks as always good sir! Does the PLAYERUKNOWN look like Ron Perlman if he was in Full Metal Jacket? That’s how I saw it in your narrative.

  4. Ada says:

    # Its a rifle not a machine gun

  5. SepticK says:

    Enjoyed this read.

    I’m fucking loving this game.

  6. Doomlord says:

    Starting to get burned out on this game for a variety of what I think are fair reasons. The damage modeling seems uneven, at best, to name one huge complaint. I hear this from plenty of other players both very high KDR (kill/death ratio) players and lower ones. I dislike not getting to know where I was killed from, though I understand it’d be tough to give the enemy away if you have teammates still alive, but if you don’t, you should be able to see them. This can help players improve, imho.

    I feel like some important items (scopes, primarily) are way too rare so that maybe 1 in 5 matches do I feel somewhat adequately equipped. Squad play is just getting way too high-level at this point, and since there doesn’t appear to be any real match-making going on, that doesn’t help things any.

    Things in the environment that should be destructible (like wooden picnic tables) are magically indestructible and they still haven’t added vaulting or climbing over things which makes a simple white fence a massive annoyance sometimes. And don’t get me started on how idiotically easy it is for no-talent knuckleheads (or talented, either way) to get knock-out shots on people in rapidly moving vehicles – that needs to get fixed asap, it’s patently insane or for a vehicle to explode so easily, is ludicrous too.

    I’ve liked a lot about it but lately it just feels like loot die, loot die, die to circle, etc…yawn. And sometimes you just want more shooting action, overall, whereas in this one you can go way too many games without getting to even shoot at someone before dying, magically, from who knows where by some kid with a sniper rifle. Which leads to the other huge issue – way too often…WAY too often, it simply comes down to which chump got lucky enough to get a good sniper rifle before the last few circles start to close down and bring everyone together.

    Needs a mode where you get more than just a single life – I think that would solve some of my concerns, right there. Hopefully someone makes one someday as a mod or something.

    • Ghostwise says:

      The game is still at the Early Access stage, yep.

      • Doomlord says:

        Yep. But that doesn’t excuse the issues I’m dealing with and dislike. So…yep.

        • kentonio says:

          To be fair, the ‘issues’ you mention are split between genuine bugs and imbalances (like the damage thing and the matchmaking) which are very much excused by the game being in Early Access, and a list of ways you simply wish the game had a different design.

          The problem with that is that there are large consequences for making what seem like fairly small changes. Giving people multiple lives for instance would radically change how the game worked, and open up a million new design issues (not least where those people would spawn in an ever shrinking map).

  7. Flaf9090 says:

    Didn’t know Electric Light Orchestra were still going.