Communal Combat Mission: Turn 22

Welcome to the third communal Combat Mission skirmish – a comment-driven confrontation between RPS readers and CM’s uncommonly entertaining AI. Turns span 60 seconds and rarely go according to plan. Late-war and Eastern Front, this summer’s scrap takes place in a German-held Baltic port. Twenty-one turns in, the commenter-controlled Soviets control three of the map’s seven victory locations, and are in the process of assaulting a fiercely defended building (p15) north of West Bridge.

T+10. R.I.P. Lapshin! Small arms fire from p15 eliminates the Soviet platoon HQ with disturbing rapidity. It looks like there may be two squads actively defending the building, not one.

T+17. Allied covering fire finally begins to tell. The German squad in the SE corner of the objective is wiped out. The six surviving members of Lapshin’s 3 Squad peer nervously into a smoke-wreathed interior.

T+21. Behind them the ammo-less armoured car commences a daring recon jaunt.

T+24. A timely run from company CO Gurtiev means the edgy riflemen at the west end of the square are no longer leaderless.

T+32. Rounding the corner behind the warehouse the BA-64 spies a hastily laid minefield in front of the wharf gates.

T+38. 3 Squad’s ordeal is not over. The men that liquidated Lapshin have reorganised and are now attempting to eradicate the remaining Ivans on their doorstep.

T+39. I must have heard CM’s hand-to-hand fighting wav a thousand times but it still makes my heart beat faster.

T+45. 3 Squad are in a hole. Happily, their comrades seem determined to haul them out of it.

T+60. ^ (Click to enlarge) The BA-64 has found a way round minefield and roadblock. From its position near the wharves, it can see a nine-man Luftwaffe infantry squad in the warehouse at l9 and an unidentified infantry unit across the water at j12.

^ (Click to enlarge) 3 Squad – six men – are pinned but their pinners are down to four men and under fire from three directions. Kpt. Gurtiev and his six companions are dealing with crew at q16.

^ (Click to enlarge) Myshkov’s pioneers, together with Renko, continue to push westward.

^ (Click to enlarge) Delayed by debris and blocked doors, the tank hunters are still some distance from the sedentary StuH.


  1. Tim Stone says:

    Turn 23 orders here, please. Commenters are cordially invited to suggest moves for the following 11 units (a maximum of one unit per commenter)

    *BA-64B armoured car (m12, no ammo)
    *OT-34 flame tank (q17, buttoned)
    *M5 halftrack (r15, firing at p15)
    *AT gun (bb10, 8 HE, 31 AP 2T left, no target at present)
    *Lt Myshkov’s pioneer platoon (three splitable squads + HQ, vicinity of m19, see pic)
    *Renko, the sniper (climbing stairs, k19)
    *Lt. Lapshin’s rifle platoon (two squads, one pinned at p16, other s16 firing at p15)
    *Ryumin’s remnants (one squad, w16, just beginning a move to t16)
    *Tank hunter team (j24, moving to h24)
    *T-34/85 crew (h26)
    *Gurtiev, seven-man company HQ, p18

    Assuming orders are forthcoming, the summary of turn 22 will appear on the RPS front-page at approximately this time tomorrow morning.

    • Electricfox says:

      Go Go BA-64B! Comrade BA-64B to continue his high speed recon jaunt down to the New Wharf and seize the victory point in the name of the motherland!

    • opowell says:

      Renko to run directly to K17, NW corner of top floor.

    • BooleanBob says:

      Right. There was a pretty horrendous typo in my last orders to the tank hunter squad, which I’m putting down to being more groggy than grognard at just about every waking hour.

      Thankfully Tim seems to have gotten the general(‘s) idea despite me coming across less commanding rank and more rank amateur. I expect that parsing the orders from the less experienced simmmers amongst us has been a trial, and can only apologise.

      I leave Tim to execute the rest of the anti-tankists’ StuH-skewering sortie without further reference to any vexatious coordinates [proceed via ♠️37 and fire on the tank in a south-weaterly arc].

    • Dogshevik says:

      Brave Kapitan Gurtiev assaults P15.

      If you want something done right…

    • Wilson says:

      RIP Lapshin. His 3 Squad continue their current orders, the s16 squad should wait at least 30 seconds, then begin moving to p14, then cautiously advance up the road towards the crossroads at m13.

  2. Sauce says:

    Can the German Anti Tank Gun be captured

    • Premium User Badge

      The Almighty Moo says:

      Sadly no from what Ive gleaned from previous comments. I may be wrong though.

  3. Cederic says:

    AT HE J12

  4. declan_23 says:

    Have any enemies been spotted on the west side of m street?

    If not, can the entire of Myshkov’s platoon follow the road west, until they inevitably come under fire from the warehouse at l9, at which point they should jump into the houses on the north side. (not sure if this kind of order is feasible to give)

  5. Premium User Badge

    phuzz says:

    Ryumin’s Remnants(tm) to assault p15 as they reach the square.

  6. sagredo1632 says:

    Do we know what’s in ~p7? Is it crew from the shattered AA gun?

    Btw, is it weird that I’ll check this post 6 or 7 times today, even though I know the mission only updates daily? Must be the tension. Thanks for your great work on making this a white-knuckled read Tim. (And you too, brave comment commanders!)

  7. Sauce says:

    get the infantry off the main roads,the tanks and halftracks can kill them easy.Also can you bait enemy units with the BA armored car