Tanks ever so much! World of Tanks adds 30v30 battles

The free-to-play arcade tank battles of World of Tanks [official site] today get a whole lot bigger with the official launch of a new 30v30 mode. Grand Battles is its name, and grand battles is its game. Along with bringing a higher playercount — double the regular high of 15v15 — Grand Battles packs a large new map, Nedelburg, suited to megafights. Only Tier X tanks can join in, mind, so it’s not open to everyone.

Wargaming explain the lay of the land:

“Nebelburg is a 1.4×1.4km summer map with mixed terrain and designed specifically for Grand Battles. It offers enough space for all 60 players to maneuver. The middle area, dominated by a hill, is well suited for scouts. Heavy hitters and TDs can use the buildings and streets of the town in the west to their advantage, especially in close combat. Hilly areas in the east lend ample tactical opportunities to medium tanks and others that perform well on uneven terrain, thanks to solid gun depression and turret armor.”

It doesn’t just plop all players together in one big rumble either.

“Each team of 30 is divided into three groups of 10 players. To ensure kickstarting a battle without wasting time to regroup, we tied the spawn positions within these small groups to vehicle types. Well-armored tanks roll out on the front lines ready to rush towards the enemy, while SPGs stay behind the main push and cover the group from the rear. The rest of the squad spawns in the middle, including heavy tanks that didn’t get into the first line. Lastly, Platoon players start a Grand Battle within one line.”

Curiously, the mode is disabled by default for people with slow computers. Big battles mean bigger system requirements, so they’re trying to ward off people with crudboxes. They can change an option to play, but it’s a clear warning that it will probably suck.

Grand Battles launch with patch 9.20, which also include a load of vehicle balance changes.

Wargaming have experimented with 60-player battles before. Frontline mode hit the test server earlier this year, having teams of 30 attack and defend positions across sections of a huge map, but has yet to graduate to full permanent mode.

11 Comments

  1. Foglet says:

    “Solid gun depression” will be my nickname from now on.

  2. Premium User Badge

    Earl-Grey says:

    Ah, World of Tanks.
    The game I keep downloading just to drool over my beloved Cromwell and Stug IV only to quit and delete it after the first match.
    Because either I get sniped to shit from the other side of the map or I get bulldozed by some impenetrable Soviet fucker.

    Nice tanks though.

    • Kamikaze-X says:

      try Warthunder. They have some beautiful tank models, and the gameplay in ‘arcade’ mode is usualyl far more forgiving but there are no health bars etc. Its all about crew/module death, and most of the time most tanks can at least damage any other tank in the match. Also, planes! and soon, Ships! all in the same client.

  3. Pulstar says:

    Which game will be the first to implement historic gunner sights instead of falling back to a unified GS that is the same for all vehicles from WWI tanks to MBT’s?!

    • jabbywocky says:

      Outside of Steel Beasts, IMO Red Orchestra 2 did the best first-person tank view (that I’ve played). Being buttoned up limited outside vision to the various slits, periscopes or gunsights, with huge blindspots. The T-34 felt more claustrophobic than the Pzkfw. IV, since it did not have as many vision devices and magnifiers. Peering out the hatches gave an excellent view but naturally was more dangerous. I think the game demonstrated very well how vulnerable tanks really are in urban surroundings or when lacking infantry support on anything but vast, open flat ground.

  4. Premium User Badge

    Nauallis says:

    Today I learned that I can use World of Tanks to test if I own a crudbox or not.

  5. Palindrome says:

    I presume that the matchmaker is still utterly terrible?

    I played WoT a huge amount a few years ago but you are forever getting matched against tanks who can easily kill you in 1-2 shots yet which you can’t even penetrate. The devs seemed to think that was perfectly acceptable though.

    • Ny24 says:

      Depends on what you define as “utterly” terrible. With the last update they had a bigger update of the matchmaker which I, personally, really like because you have a template system and can always have a impact on the battle now. In other news, this mode is just for Tier X and they nerfed alpha damage in the past, so this problem is non-existent (at least in this mode). It’s kind of a more custom matchmaker too, with the three spawngroups and such.

    • ludde says:

      It’s designed to make you shoot more of those expensive premium rounds, which in turn increases the likelihood that you put in real money. So yeah, it’s probably still the same or similar.

  6. The Dude Abides says:

    Just began noticing Alice’s witty remarks when you cursor over the picture on the front page of her articles, and had to congratulate her on nearly making wine come out my nose after reading the one for this article. Not sure why it tickled me quite so much, but there you go.

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