Battlefield 1’s Russian DLC rides out Sept 19th (or 5th for the bourgeoisie)

The next Battlefield 1 [official site] expansion, the Russian-themed In the Name of the Tsar, will arrive on September 5th for bourgeois Premium Pass owners, DICE have announced. The proletariat will need to wait until September 19th to buy and play it separately, because that’s the kind of division that seems sensible and justified to EA. Anyway! The DLC brings new maps, weapons, vehicles, and a female class t’boot.

In the Name of the Tsar packs six new maps, everywhere from the streets and buildings of Tsaritsyn (or Volgograd, if you’d rather) to the treacherous Lupkow Pass in the Carpathians. Russian soldiers are in, obvs, including a member of the Women’s Battalion of Death for the Scout class. Also expect eleven new weapons, new vehicles, coastal battery cannons on appropriate maps, and the new ‘Supply Drop’ mode fighting over parachuted crates.

It’ll cost £11.99 separately or comes as part of the Premium Pass, which includes three other expansions and usually costs £39.99 but is £23.99 right now.

This whole ‘buy the season pass to start two weeks earlier’ move is so petty. EA would rather people buy one big lump of DLC up front rather than separately over time, seeing as players drop off over time and may skip later DLCs. But the season pass already offers a discount over buying them individually. Refusing to let people buy and play something which is already released is such a cold move to push people into paying extra for something they may not get full use of. It also makes the season pass a worse proposition by reducing the number of potential players at launch. Of all the gross things publishers do with DLC, the pettiness of this irks me most.

7 Comments

  1. Herring says:

    Agree on the fragmentation of the playerbase / money-grubbing. But as it’s EA I assume the beans have been counted and the extra psychological pressure yields results…

    Bit unsure about;

    ” It also makes the season pass a worse proposition by reducing the number of potential players at launch”

    Do you mean the early-access people have a smaller player base with each DLC as the bulk of the players will arrive 2 weeks later (the “real” release)?

  2. Gwyddelig says:

    Like BF3 and BF4 before it, I suspect the DLC will become an expensive bagatelle; people just end up playing the vanilla maps because a) they’re mostly better and b) they’re populated. Only maybe 2-3 of the DLC maps across all those added *stick*.

    It looks like DICE have absorbed this lesson though and we won’t have a “Premium” model for SWBF2 – albeit with the cavaet that their alternative post-launch revenue stream might introduce P2W gubbins, which is hardly any better…

  3. melancholicthug says:

    It’s 2017 and we still have exclusive maps for premium players. So you pay more to play with less people. Because that makes sense. Nice job, guys.

    • Unclepauly says:

      If the map is full who cares how many others are playing?

    • Scree says:

      Seeing a lot of bad information here.

      Battlefield 1 lets you play the new DLC maps as long as _one_ person owns the Premium content. You won’t get experience or make any progress while playing with them on those maps, but it lets you play with friends who do own it.

      In this way I disagree that it fragments the community. People play with their friends. People without friends won’t know what they are missing!

  4. Carra says:

    Meanwhile games like Overwatch, tf2 and cs have seen a ton of free, new content.
    Vote with your wallet.

    • Koozer says:

      People do vote with their wallets, which infortunately is why EA keep doing this. I think the DLC maps being deserted a month after release is also part of the plan, to make people rush to buy them at release to get the most out of them.