There’s something in the air: flying doors kicked clean off their hinges. Ground Shatter announced “co-op buddy cop shooter” Rico [official site] in June, showing off kicked doors aplenty, and today Devolver Digital announced High Hell in a shower of splintering doors. I don’t believe they planned it but I certainly can stand it. Isn’t the true dream of a post-scarcity, post-singularity future to live in a home where doors don’t swoosh open hydraulically but rather must be forcefully booted open then rematerialise when our backs are turned? I know that’s the only reason I’m letting Google train robots on my data. But here, look at High Hell:
It’s a cartoony FPS with gangsters and robots and kicking doors, yeah?
“Righteous fury and fancy footwork are crucial to survive an escalating, absurd series of outlandish missions,” Devolver said in today’s announcement. They do not say much else.
High Hell is due some time later this year. It’s made by Terri Vellmann, the creator of roguelikelike six-shooter Heavy Bullets. It also packs noises from Doseone, whose musical dabblings over the years have ranged from the fantastic cLOUDDEAD to, in recent years, video game soundtracks such as Samurai Gunn and Enter the Gungeon.