Podcast – Star Wars Battlefront 2 and Need For Speed

"It's a giant slug or something!" - "Kill it before we get attached!"

The hosts of the RPS podcast, the Electronic Wireless Show, have accidentally overdosed on EA games this week, and they don’t like it. You could say they’re in a … critical condition! Ha ha ha. But seriously, don’t buy the new Need For Speed.

That’s because John says the new cinematic racer, Need For Speed Payback, is awful. Meanwhile, Alec has gone on a foray into the laser-filled multiplayer of Star Wars: Battlefront 2, and has trouble keeping his Stormtrooper helmet un-sizzled. He also explains some of the loot crate shenanigans that’s been upsetting players, while admitting that it’s the least of his worries.

You can listen above, or go straight to Soundcloud where you can download it for later.

You can also get the RSS feed here or find it on iTunes, Stitcher or Pocket Casts. Patriotic and courageous music is by Jack de Quidt.

Want to write in with questions for a future episode? Now you can, to podcast@rockpapershotgun.com.

Links:

Need For Speed Payback is really very terrible indeed

‘We don’t attempt to be too serious’, says Need For Speed developer

Have you played… Burnout Paradise?

EA respond to loot crate concerns

Battlefront 2 cuts hero unlock costs

How unlocks and loot crates work in Battlefront 2

Star Wars Battlefront 2 single player review

For Honor ups steel rewards after threatened boycott

A Way Out, the co-op prison escape game

10 Comments

  1. Premium User Badge

    Grizzly says:

    On John’s comments re: Finding inventive unlocks, I do wish Battlefield would stop tying their DLC weapon unlocks behind some sort of headshot count and simply tie any and all unlocks behind being nice to your teammates. The giving ammo, medkits, using the spotting equipment, taking objectives, repairing things, etc. It’s not exactly novel, but it’s a) fun to do, b) there isn’t a high skill ceiling for those things and c) it intrinsically rewards teamplay! They already do this to an extent, I just kinda wish they’d focus the entire progression thing around this.

    Not that this would work in Battlefront, as sadly it doesn’t include that much avenue for teamplay.

    • Netkev says:

      From what I’ve seen it does indeed seem too spread out and or fast paced for those actions to be very meaningful. Which is a damned shame, as I am really fond of the entrenched battlegrinds of slower paced titles like battlefield 2142 and the like.

  2. Halk says:

    2 rubbish gambling games in one podcast?

  3. Baring says:

    Love listening to the podcast, i just wish Pip was still in it :(

  4. heretic says:

    Great to have the old guard on the podcast, really enjoyed this episode!

  5. Premium User Badge

    zigguratvertigo says:

    Excellent as ever. Still, I do feel you missed a trick by not calling it The Electronic Artless Show on this occasion.

  6. dangermouse76 says:

    Alec you sounded so depressed about Battlefront. And the fact that the road Battlefront has gone down for multiplayer is here to stay.

    ” there’s no going back from that I’m just an old man shouting at the sea. “

    • Unclepauly says:

      Sounds like someone I know talking about the youth of today. Like the human experience has ever been any different. Pretty sure cave people were bitching about younguns behaviors as well.

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