Playerunknown’s Battlegrounds disarms and divides lobby to improve performance

At the start of every Playerunknown’s Battlegrounds match, players wake up confused and hungover after a fierce night on the lash at their stag and hen parties. They blink, squint at the 99 other zombies, search in vain for a Red Bull or ideally a fried breakfast, then pass out before awaking on a plane. This will change, a little. With the next update (currently live on the test servers), the game will split players in the loading lobby between several different areas of the map. Having 100 people in the same spot harms performance too much, the devs say, so they’re spreading people out. Guns will be removed from the lobby too.

“Lots of interaction among multiple players in such a small area had a high impact on the servers,” developers PUBG Corp said in this morning’s Plunkbat test server notes.

“To solve this, we have introduced multiple areas where players gather before the match start. As a result, the performance, both server and client-side, has improved.”

That’s also why the weapons are removed from the lobby Erangel (the new map, Miramar, hasn’t had any anyway). If this all improves performance at the start of matches, ah sure, go on. The current bug of weapons spawning after some players have already landed is terrible and while I don’t know if these change fix that, I hope to god they will.

I will miss the old lobby antics a little. I’ve had races and chases, crawled in long snakes of players, danced along to players blasting the Cha-Cha Slide, enjoyed filling faces with crossbow bolts which poke out like eye stalks on a snail, got my hands on some weapons for the very first time, and heard so very many shouted ethnic slurs and racial epithets. Okay, so I won’t miss all of lobby.

I hopped on the test server to check out the new lobbies and ah, it’s not so bad. It is nice to have some variety, and the new lobby zones I’ve seen were more interesting then Erangel’s island and Miramar’s prison – more places to scamper, climb, and circle punching someone wearing a hideous rare jacket. I’ve counted 25-ish players each time, so I’d guess each match has three or four lobby zones. That’s probably still enough for a bit of bants if everyone’s in the mood. Do the responsible thing and start a chant of “LADS LADS LADS” on your lobby.

Having recently found another 100,000 cheaters to ban, Plunkbat’s makers are cracking down further. “We will also be testing a new security (anti-cheat) measure that is still under development but we want to start gathering some data regarding it’s stability and compatibility,” they say. I think I ran into a problem with that myself.

A wild bug on the test server made my screen flash pink and green, which I assume is related to the anti-cheat doodad. While I do quite like the Night of the Comet vibe, the strobing is certainly unkind on the eyes. I’ve seen a few other players report the same problem so people sensitive to such things might want to steer clear, just in case.

I suppose maybe I could use those weird new Nvidia filter bits to create an effect like this, if I really wanted to.

Assuming all goes well, I’d expect the update to hit the main servers in a day or two.

Beyond this update, the devs say “Additional modifications are also on the way related to the airplane performance improvement”, which is a confusing series of words but gives the general idea: more fixing.


  1. zgtc says:

    Glad to see they’re actively working on improving match openings, including dropping the lobby weapons. Hopefully they also mute any public voice chat from everything pre-skydive.

    • Chewbacca says:

      There is a button where you can just switch between the voice channels (All Mute, Team, All). ;)

  2. Synesthesia says:

    So can we get a free shooting range now? I’d like to test weapon spread and stuff in peace.

    • edwardoka says:

      I agree with you. For those like me, who are terrible at the batting of the plunks, the lobby was the only risk-free way of learning gun characteristics, particularly after updates.

  3. BooleanBob says:

    The problem is that seeing all the players in one place gives you a sense of what the game is actually about.

    The pre-game lobby is really the only chance you’ll get to see everyone you’re going to go up against and changing it this way will undermine that ‘you against everyone’ feel, if only a little. It’ll also make the minute or so you have to wait a bit less interesting, especially if they’re taking the guns away.

    Ho hum.

  4. regionlockchina says:

    region lock china
    i love mexicans also by the way i’m not racist

  5. DudeshootMankill says:

    If this improves performance, sure go ahead. I’ll miss it though. Seizing up all the murderous bastards i have to put in the ground to climb to the top.

  6. Massenstein says:

    I’ve also had long crawl-trains. I like to imagine it as desperate silliness of people who know in a minute they need to be killing each other. In a minute we will have to leave our humanity behind. But for just a moment we can imagine what it would have been like if we’d been neighbors in some nice little town. We’d be making crawl trains in the street just like this…

    Goodbye, would-be-neighbor. Next time I see you we will be enemies. Unless you see me first.

  7. Loken Moon says:

    Stop calling it PLUNKBAT – no one does.

  8. Deathshadow says:

    Why dont he fix hacker issue.
    Why dont they open a server for the Chinese?
    Cant even speak English to anyone anymore.

    Oh nevermind they sold out to the Chinese.
    Money talks

    This game is dead.

  9. Plunkbat Oranges says:

    Back in my day, the Plunkbat was a sacred weapon reserved for only the mightiest of warriors. Nowadays any punk with an internets connection can weild one. Ban the sick filth!

  10. Cederic says:


    Really? RPS advocating being a complete tit online?

  11. Gusgallows says:

    Great job. Lag is now gone in staging area, not to mention all of the spastic gun fire which more than just a little annoying. Now if they would just turn off voice chat for those areas and on the plane, that would be even better. Make it where only squad chat works in staging area and plane.